Social Media - Follow, Like and Friend

15 Apr 2020

Active Neurons - New Puzzle Game release April 29th


Active Neurons - Puzzle game will be released on Nintendo Switch™, Xbox One, PlayStation®4 and PlayStation®Vita on April 29th! Price is just $4.99 everywhere!

Active Neurons is a game that trains the player in spatial logical thinking.

By controlling the power of thought, you must charge the neurons. The more the neurons are charged, the healthier the brain becomes. The healthier the brain becomes, the more of a fully-fledged life the person will live.

It may seem simple, but it won't be as simple as it seems. To choose the direction of movement, the power of thought should be at rest, so it is important for you to correctly use the obstacles presented on every level.

Think, make a decision, and look for the right path to the neurons in order to charge them.

Our brain works much like a computer without the chips. Neurons are the primary components of the nervous system. They send and receive information in the form of electrical signals from the sensory organs, facilitating communication with the brain.

Do not forget to charge your brain! This is exactly what you need to do in the game, while simultaneously charging the neurons in real life!

Features:
- 120 logical tasks
- More than 15 types of unique mechanics
- Meditative music that creates an additional atmosphere in the game
- Support for color blindness mode


REVIEW: STATIONflow by Tak Fujii Launches TODAY on Steam


Review by Jon Donnis
I was kindly sent a copy of STATIONflow by DMM GAMES LLC for review, the basic premise of the game is you build up a train station pretty much from scratch, and as your level increases you unlock more in game features.

It is a simple premise and one that is the staple of pretty much all sim games of the past, all the way back to Sim City. And although graphics change and things become more detailed, the main premise always remains the same, you build something up, the game throws obstacle in your way and you try to overcome them.

STATIONflow visually takes on an almost unique approach, it's minimalistic graphics give a real sense of something unique, and as you build more and more complex 3D layouts for your station, you really need to keep on top of things if you want to keep your passengers happy. All of this along with the usual budget restrictions, management reviewing you every day, progress reports etc, make this a fun game, if a bit frustrating at times.


You can play the preset maps, or create your own, and although the preset maps are interesting, the create your own ones are the best, each play through you will realise better and more interesting ways to lay things out, you will probably start (as I did) making everything as easy as possible, but then on the next play through you will find yourself becoming more and more creative, and now that the game is live on STEAM, you can now share and download maps from people all over the world on Steam Workshop.

So what's good and what's not so good about the game.
Well the good first, it works as a sim game, it had the addictive nature that makes you want to start over, and then over again, as you come up with more creative ideas. The graphics are simple but detailed, and you will find yourself fully immersed in the game.


As for the bad, sometimes things can get to "busy" on screen, and I don't mean the passengers, you will find that your view is obstructed by the very thing you are building, the arrow signs are guilty of this, sometimes lining up corridors with other buildings, staircases etc can be a pain, and if you are off by one pixel they wont connect, although the game brags that you are not constrained by grids, in fact a grid system here would probably help. The control system for moving around also seems a bit poorly made, although you do soon get used to it. There should be a way to easily update directional queues like the arrows or tops and bottoms of stairs, instead of having to do each one manually.

These are little gripes I had when I first started the game, but I soon got used to them and worked around them, I do think the game makers could improve these things and perhaps they will if enough people are complaining about the same issues. But please do not let these things put you off.

This is a fun game, I've spent hours and hours playing it, much more than I needed to play just for the review, I enjoy this game, and perhaps the little issues I have will be fixed and then I will enjoy it even more.

I do recommend this game. And I score it 7/10

Review by Jon Donnis

https://store.steampowered.com/app/1122120/STATIONflow/

Landlord's Super - Launch Trailer



MinskWorks and Yogscast Games today announced Landlord’s Super will launch 30 April on Steam Early Access. Your quintessential construction simulator is here. Take a dodgy loan, restore a property, move in the locals, attend to their grievances, then celebrate with a pint in this fully-simulated, open-world 1980's Britain.

Landlord's Super is a first-person construction simulation set in Britain’s murky midlands during the polarizing years of the 1980s. With the mines closed and unemployment sky-high, it’s down to players to build their way out of poverty with hammer and spanner in hand.

Mix cement, assemble scaffolding, order supplies and rebuild a community’s hope brick-by-brick. Take odd jobs and explore abandoned homes or spend the day at the pub alongside a cast of local personalities and dodgy characters. Plan your actions in a living world around the time of day, major events, seasonal weather and your own wellbeing. Some days it’s better to drink the day away than climb a scaffold in the rain.

“Landlord’s Super is about a Britain that’s dear to me,” says MinskWorks’ founder Greg Pryjmachuk. “It’s a Britain that’s not just tweed and jokes about being posh; it’s a Britain that’s more diverse and more working class. I hope players enjoy this early visit West Berklands and I hope you’ll stick with us as the game grows over the coming months.”

Landlord’s Super launches for Steam Early Access on 30 April 2020 for £15.49 ($19.99, €16.79) offering an early look at the in-development game. Landlord’s Super already features a dynamic open world, construction and crafting gameplay, job center, rag-and-bone man, seasons and dynamic weather, boozing and bodily functions, and The Anchor pub. Bugs, features and optimization continue to be worked on.

https://store.steampowered.com/app/1127840/Landlords_Super/

14 Apr 2020

21 Minutes of Grounded - Single Player Gameplay


The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Explore, build and survive together in this first person, multiplayer, survival-adventure. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?

https://www.xbox.com/en-GB/games/grounded

PandaBall - Gameplay Trailer | PS4


PandaBall is a Local Multiplayer. Play 1 vs. 1 with 5 pandas on each team. Use Powerups and different Balls to your advantage to beat your opponet. Fun and fast gameplay. Level up and unlock new pandas and maps to play with, and unlock each pandas unique items. Welcome to Pamuria!

On an island in the middle of nowhere, the world of Pamuria exists. A tropical island with an array of different environments, from dense jungles, sandy beaches, mountain tops and sunny cliff sites. Overall a hidden utopia, excluded and hidden from the rest of world, in the middle of an unknown ocean. On Pamuria animals live a life in perfect harmony with the environment and ocean surrounding the island, and with the island providing everything from food and water, shelter, comfort – simply all basic needs. Every animal on Pamuria are herbivores, and the leading animal is the Panda species. With no immediate danger and a great setting for procreation: life on Pamuria is perfect!

But, when life is that peaceful and ”perfect”, a sense of boredom eventually begins to build up…