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Showing posts with label Open World. Show all posts
Showing posts with label Open World. Show all posts

7 Sept 2025

REVIEW: Indiana Jones and the Great Circle and the new "The Order of Giants" DLC on Xbox

The Order of Giants

Review by Jon Donnis

Indiana Jones and the Great Circle has set a high bar for licensed action-adventure games, and MachineGames delivers a truly cinematic experience that feels faithful to the films while offering depth for players. The game's story, set between Raiders of the Lost Ark and The Last Crusade, sees Indiana Jones chasing a mysterious power connected to the Great Circle across iconic locations including Vatican City, Giza, the Himalayas, Shanghai, and Sukhothai. The mix of first-person exploration with third-person contextual sequences may initially feel unusual, but it allows for precise puzzle-solving, engaging stealth sequences, and fluid combat. The whip is brilliantly implemented, serving as a traversal tool, combat weapon, and puzzle-solving mechanic, and every movement or swing of it feels satisfying and cinematic.


The world design is a highlight. Large sandbox levels like Vatican City and Giza encourage exploration, with hidden relics, collectibles, and optional Fieldwork missions that reward curiosity. Adventure Books offer permanent boosts, incentivising careful observation, while the "Lucky Hat" mechanic keeps the action flowing without excessive frustration. Stealth mechanics are particularly strong, letting players sneak past enemies, hide bodies, or use disguises strategically. Combat feels weighty and responsive, with stamina management, melee, firearms, and explosives all requiring thought. Voice acting is superb across the board, with even Indiana Jones himself sounding convincingly like Harrison Ford. Cutscenes are smooth, beautifully animated, and bring the story to life.


The Order of Giants DLC expands this foundation impressively. Set in Rome, it immerses players in a fresh story that feels connected yet distinct. Indiana is called to help Father Ricci track a Roman artifact, but the quest quickly escalates into a perilous journey involving sinister plots by Emperor Nero, gladiator games, and the mysterious Cult of Mithras. The cultists, clad in dark red robes, strike from the shadows, adding tension to both stealth and combat encounters. The DLC opens up new areas across Rome, from the crumbling Colosseum ruins to the serene Vatican Gardens, then descending into the foreboding Cloaca Maxima and hidden crypts below the city. The sense of verticality and layered design in the catacombs and sewer systems adds depth to exploration, and the puzzles, while sometimes easy, are integrated naturally into the environment and story.


Graphically, both the base game and DLC are striking, with detailed environments, well-animated characters, and atmospheric lighting that enhances the sense of adventure and danger. If you have the Xbox Series X make sure you download the extra graphics/textures pack, yes I know it is another 40gb, but if you have room on your hard drive it is worth it, if you are on Xbox Series S, it wont make too much of a difference.

Combat and stealth remain as satisfying as in the main game, and new encounters with cultists and complex traps give players more opportunities to test their skills. The DLC is best enjoyed after a fresh playthrough or at least following the Vatican level, as it picks up the narrative seamlessly and adds layers of intrigue without feeling tacked on.


Minor criticisms remain. The DLC is relatively short, leaving players wishing for more content, and some puzzles lack challenge. For the main game, the shift between first- and third-person perspectives can feel jarring at times, and a full third-person option might have suited players used to that viewpoint in action-adventure titles. These, however, are small blemishes on an otherwise polished experience.

Overall, Indiana Jones and the Great Circle is an outstanding action-adventure game, blending cinematic storytelling, engaging gameplay, and faithful franchise recreation. The Order of Giants DLC complements the base game beautifully, delivering new locations, intriguing characters, and fresh challenges. Together, they create an experience that both long-time fans and newcomers can enjoy. Base game: 9/10. With the DLC included, the adventure only becomes richer and more satisfying, cementing the series as a benchmark for licensed games done right.

Out Now on Xbox, get the Premium version and you will get this and any future DLCs included.
The Order of Giants DLC is available separately at 

5 Sept 2025

REVIEW: EDENS ZERO (2025 Video Game) - On Xbox

EDENS ZERO

Review by Jon Donnis

EDENS ZERO brings Hiro Mashima's space fantasy manga and anime into a 3D action role-playing format, and it does so with a lot of energy and style. At the heart of the game is Shiki Granbell and his friends, setting out on a cosmos-spanning adventure that mixes the familiar storyline with original content created under Mashima's supervision. For fans, it means a chance to step back into a world they know, while also experiencing quests and scenarios unique to the game. For newcomers, it is a polished, action-heavy RPG with plenty to discover.


The game opens at a measured pace, and the graphics at first feel a little underwhelming. Stick with it, though, and the scope soon reveals itself. Blue Garden, the planet of Adventurers, is fully explorable, and the freedom to wander, collect cards and notes, and uncover secrets makes the setting feel alive. Across that journey, there are more than 700 equippable items to find, and the customisation system is generous. You can alter appearances with accessories and gear without changing stats, letting you design characters to your taste while keeping their builds intact.


Combat is the real highlight. You take control of eight playable characters, including Shiki, Rebecca, Weisz, and Homura, each with their own Ether Gear abilities and unique fighting style. Close-range brawlers, long-range shooters, weapon specialists, and magic users all play differently, and switching between them mid-battle feels natural. The controls are easy to pick up, and experimenting with different line-ups adds variety. Boss fights, in particular, stand out, demanding focus and rewarding you with the satisfying rush that only a tough win delivers.

Visually, once the game opens up, it comes alive. The vibrant anime aesthetic, bold character designs, and flashy combat effects look striking, and when paired with smooth controls, it feels built for high-energy sessions. The inclusion of Jiggle Physics, while not essential to gameplay, adds to the sense of leaning fully into the anime style. It is light-hearted, playful, and consistent with the tone fans expect.


If there is a criticism, it is a minor one: the map could do with improvement. With so much ground to cover and so many items to find, a larger or more detailed map would make exploring less fiddly. That aside, the game runs smoothly, feels polished, and offers enough depth to keep players engaged for hours.

What makes EDENS ZERO work is that it manages to appeal beyond the existing fanbase. Even if you have never read the manga or watched the anime, it plays as a strong action RPG with character variety, a vast world, and rewarding combat. For long-time fans, the blend of canon story and new material makes it feel like an expansion of the universe they already love.


I went in unsure whether it would be for me, but it won me over. It is packed with content, stylish to look at, and consistently fun to play. A few small flaws aside, it is a confident and polished adaptation. I score EDENS ZERO a strong 8 out of 10.

Out Now on Xbox - https://amzn.to/4p9XZ3U