Showing posts with label Arcade. Show all posts
Showing posts with label Arcade. Show all posts

25 May 2026

REVIEW: R-Type Dimensions III (2026 Video Game) on PS5


Review by Jon Donnis

R-Type Dimensions III arrives on PS5 as a fully remastered return to one of shoot ’em up gaming’s most unforgiving traditions, and it wastes no time reminding you why the series has such a loyal following. This is the classic Bydo invasion story reborn, where humanity once again finds itself on the edge of extinction after its own experiments spiral into something far beyond control. You step into the cockpit of the R-90 Ragnarok and are thrown straight into hostile space where reality itself bends under the weight of biomechanical horror.


What immediately stands out is how strongly the game leans into its heritage while still trying to feel modern. Every stage, boss encounter and bullet pattern has been rebuilt with updated visuals and sound, yet the familiar structure of tight corridors, overwhelming enemy waves and near constant pressure remains intact. The option to switch instantly between the original presentation and the remastered version is one of the most striking features here, and it adds a layer of appreciation for how far the presentation has come without losing the identity of the arcade original.

The gameplay itself remains as demanding as ever. R-Type has never been subtle about difficulty, and Dimensions III continues that tradition with levels that rely heavily on memorisation, precise positioning and patience. It is the kind of game where success feels earned through repetition, and failure is a constant companion until patterns start to sink in. For newer players, the inclusion of an infinite mode softens the blow slightly, allowing progress even after repeated deaths, and it does change the overall rhythm of how approachable the game can feel without fully compromising its identity.


There is also a welcome range of modern additions that help smooth out the experience. Local co-op is included, giving the chaos a shared edge, while expanded scoring and survival mechanics add another layer for those chasing mastery. Customisable controls and a suite of quality of life options make the game easier to tailor to individual playstyles, and the inclusion of adjustable 3D camera settings gives a small but noticeable sense of flexibility in how the action is presented.

Despite these improvements, it is not without issues. There are noticeable bugs that can interrupt the flow of play, including hit detection problems and instances where bullets appear to pass through solid objects. In a series built so heavily on precision, these moments stand out more than they might in a less demanding shooter. It is the kind of flaw that ideally would be addressed through updates, but at launch it does affect the sense of polish.


There is also the question of value. At over £30, this remastered package may feel steep for what is essentially a revisited version of existing material, even with the added features and visual overhaul. Fans of the series will likely find more justification in the nostalgia and preservation effort, but newcomers might hesitate when weighing content against cost.

Taken as a whole, R-Type Dimensions III is a game defined by contrast. On one side, it is a loving restoration of a brutally iconic shoot ’em up, complete with enhanced presentation, flexible viewing options and modern conveniences that make it easier to engage with than ever before. On the other, it is still a punishing experience with technical imperfections and a price point that may not convince everyone.


For long time fans, it delivers exactly what it promises, a return to a familiar kind of chaos that demands memory, skill and persistence. For everyone else, it is a stark introduction to one of gaming’s toughest legacies, and one that does not soften its edges as much as you might expect.

Overall, R-Type Dimensions III lands as a solid but imperfect revival, best appreciated by those already invested in its history, and it earns a 7.5 out of 10.

Out Now on PlayStation


2 Jan 2026

REVIEW: Jingle Strike VR Bowling (2025 Video Game) - on MetaQuest

Jingle Strike VR Bowling

Review by Jon Donnis

Jingle Strike VR Bowling knows exactly what it wants to be and it leans into that with confidence. This is a festive VR bowling game that treats accuracy and silliness as equal partners. The core bowling feels reassuringly solid, with true to life physics that make each roll feel weighty and deliberate. When you line up a shot and send the ball down the lane, it behaves as you expect, which is vital in a game that relies on constant replay and quick handovers between players.


What gives the game its personality is the cast of workshop elves who never stop reacting to your performance. They cheer, mock, roast, and occasionally descend into outright childish behaviour. Miss a simple spare and they let you know about it. Land a clean strike and they completely lose control. It is juvenile, loud, and genuinely funny in short bursts, especially when played with other people in the room watching and waiting their turn.


The four festive lanes are colourful and busy without becoming visually overwhelming. Snow, lights, toys and moving characters keep things lively while never distracting from the bowling itself. When the Christmas theme starts to wear thin, the 85 Second Slam Down mode offers a faster arcade style alternative, swapping festive dressing for music, lights and pure bowling chaos. It is a smart inclusion that helps broaden the appeal beyond seasonal novelty.


Between frames there are plenty of small diversions. The complimenting soda machine is a silly but charming touch, and the ability to throw gifts or snowballs at the elves to trigger new reactions adds to the sense that the game wants players to experiment and mess around. Leaderboards give competitive players something to chase, but the real strength lies in pass and play couch VR for up to five players. Handing over the headset, laughing at each other's mistakes, and reacting to the elves together is clearly where Jingle Strike shines brightest.


There are limits, though. Content is fairly thin once you have seen all the lanes and spent time in the arcade mode. Played solo, the experience can start to feel repetitive quite quickly. This is very much a party game rather than something designed for long single player sessions, and it does not bring anything radically new to the VR bowling genre.


Still, what is here is well put together. The visuals are cheerful, the soundtrack suits the tone, and the game never takes itself too seriously. Jingle Strike VR Bowling succeeds by being accessible, funny, and easy to enjoy, particularly with friends or family around.

As a social VR experience it works extremely well, even if its appeal fades when played alone. For parties, gatherings, or introducing newcomers to VR, it is an easy recommendation.

Score: 7.5 out of 10.

Out Now on MetaQuest


27 Dec 2025

REVIEW: Aerosurfer (2025 Video Game) - On MetaQuest

Review by Jon Donnis

Aerosurfer delivers a surprisingly addictive VR experience that combines speed, precision, and the thrill of flight. Players control each wing through hand motions, carving through the air as they hunt the perfect balance between flow and mastery. It is easy to pick up, yet challenging enough to keep even seasoned players coming back for more.


The game's core appeal lies in its fast-paced, arcade-style gameplay. Gliding through 25 handcrafted tracks, you feel a genuine surge of adrenaline as you swoop close to the terrain to gain speed. Chasing your best times and racing against your ghost adds a satisfying layer of competition, while online leaderboards provide a global stage for skill comparison. Precision, timing, and rhythm are at the heart of Aerosurfer, making mastery a rewarding pursuit.


Graphically, the game is simple. It is not aiming for photorealism, and the modest visuals work in its favour, keeping the focus on the flow of flight and the thrill of speed. The music is another highlight, with funky, catchy tracks that complement the high-octane gameplay and help maintain the rhythm of your runs.


Aerosurfer does have its drawbacks. At £9.99, it feels slightly expensive for what is essentially an arcade-style experience. Beyond that, some players might wish for more visual detail or a few extra gameplay modes, but these are minor complaints in an otherwise engaging package.


Aerosurfer succeeds in what it sets out to do. It is fun, fast, and competitive, offering long sessions for those chasing perfection and quick flights for casual enjoyment. Despite its simplicity, it captures the joy of flight in VR with flair.

I score Aerosurfer a solid 8 out of 10.

Out Now on MetaQuest

15 Nov 2025

Why Bubble Game Is a Great Way to Spend Time With Family

Bubble Game

Spending time with the people we love is a must. But in today word  everyone is busy with work studies, or daily tasks. Sometimes it becomes hard to find simple activities that bring families together. One fun and easy option is enjoying the Bubble Game mainly when everyone wants a calm and happy moment at home. It is a gentle game that brings smiles and creates small memories in a special way.

Fun Activity for All Ages

Many games are made for only kids or only adults but Bubble Game is friendly for everyone. Parents teenagers and grandparents can enjoy it together. Since it does not need fast skills or deep thinking nobody feels left out. Everyone can join in at their own pace.
So it makes it perfect for family time. You can sit together, take turns cheer for each other and laugh when someone makes a funny move. These small moments help families feel closer and create warm memories.

An Ideal Way to Relax Together

After a long day of school or work families often feel tired. Instead of turning on loud videos or watching something stressful, Bubble Game gives a quiet and peaceful experience. The colors are soft the movements are gentle and the whole activity feels calming.
When families relax together it becomes easier to talk, share thoughts and connect. Some parents like to play it with their children before bedtime. Why is that so? It is because it creates a peaceful mood. It is a simple way to slow down and enjoy the moment.

Encourages Good Conversations

Sometimes families want to talk but they do not know where to start. Bubble Game helps start small conversations naturally. As everyone watches the screen people comment on the colors the bubbles or a funny moment during the game.
These little conversations help open the door to bigger ones. Kids may start sharing about their school day. Parents may share stories from their childhood. Even grandparents join in with fun memories. A simple game becomes a bridge for communication.

A Safe Choice for Family Time

Finding safe activities online can be hard. Many games have loud sounds, fast action or content that is not suitable for younger children. Bubble Game is simple, clean and safe for all ages. There are no scary photos, no harmful messages and nothing confusing.
Families can enjoy it together without worrying about anything negative. Parents feel comfortable letting kids play and kids feel happy knowing they can enjoy something fun without stress.

Easy to Play Anywhere and Anytime

Sometimes families plan fun activities but can not  do them because of time, place or cost. Bubble Game does not need planning. You can enjoy it while sitting in the living room, waiting at a restaurant or taking a break during a long trip.
Its simple nature makes it a perfect anytime activity. Even if you have only five minutes together you can still enjoy it. These small shared moments help families feel connected each day.

Why Families Should Try It

In a world full of busy schedules and digital noise families need small gentle activities to bond. Bubble Game offers exactly that a peaceful colorful mean to spend time together. It encourages smiles, conversations, relaxation and memories that families can enjoy no matter how busy life gets.
If you are looking for a fresh and easy way to spend time with your family try sitting together and enjoying Bubble Game. You may be surprised by how these simple activity brings so much joy.

14 Aug 2025

REVIEW: Recharge (2025 Video Game) - Early Access Release on PC

Recharge

Review by Jon Donnis

Recharge drops you straight into the world of RC racing, but not the kind you remember from toy shop shelves. This is a sim-cade experience that blends the precision and realism of simulation with the immediate fun of arcade racing. The cars don't just look like their real-world counterparts, they behave like them too. Every twitch of the steering, every bump of the suspension and every bit of tyre grip is dictated by physics that make these tiny machines feel alive on the track. It's all wrapped in a visual package that's surprisingly striking for a game about cars you could pick up with one hand.


From the moment you line up on the grid, the presentation pulls you in. The graphics are sharp and detailed, from the shine of the paintwork to the spray of gravel under the wheels. The audio is spot-on too, with the high-pitched whir of electric motors and the crunch of tyres on different surfaces. You can pick your camera angle to suit your style, whether that's the classic behind-the-car view or a front-facing angle that ramps up the difficulty. A cinematic drone view is available for those who want to admire the action, though most racers will probably stick to something more practical when chasing lap times.

The game's current content is split between single-player racing and online multiplayer for up to 12 players. The multiplayer side should benefit from cross-platform play, meaning you can test your skills against racers no matter what system they're on, but for now you can stick with PC gamers since this is early access. The track list mixes professionally designed circuits that demand precision with more casual layouts that let you just enjoy the flow of driving. RC controller support is a smart addition, letting enthusiasts bring their own gear for an authentic feel, but traditional controllers still work well, even if some fine-tuning of the button mapping is still needed.


Customisation is another highlight, giving you a wide range of cosmetic and performance tweaks to make your RC car your own. Whether you're just adding a custom paint job or tuning the car for maximum speed and grip, there's enough depth here to make your build feel personal.

It's not without its early access rough edges. The menu system needs attention, particularly the lack of an option to turn off motion blur, which can be unpleasant for players sensitive to it. (The option is there, but wont save it) A few bugs crop up here and there, though nothing game-breaking, and controller settings still need a bit more refinement to feel fully dialled in.

The roadmap for the game is ambitious. Split-screen racing, custom track creation, drift modes, open-world areas to explore, car damage, pit stops and even combat racing are all promised for future updates. If the developers can deliver on that, Recharge could evolve into a uniquely deep RC racing experience that appeals to both casual players and hardcore hobbyists.


Right now, it's a fun, well-presented racer that already captures the essence of RC competition. The word that comes to mind is potential. As it stands, Recharge is an enjoyable, good-looking game that feels satisfying to control. Given what's on the horizon, it could well become the go-to title for anyone who's ever dreamed of mastering the perfect lap in miniature.

Out Now on Early Access on Steam