Showing posts with label Playstation 5. Show all posts
Showing posts with label Playstation 5. Show all posts

4 Mar 2026

REVIEW: Mirage 7 (2026 Video Game) - Released on Playstation 5

Mirage 7

Review by Jon Donnis

Mirage 7 on Playstation 5 is a dark fairytale adventure that blends fantasy and sci‑fi in a striking way. Players follow Nadira, a young girl traversing a harsh desert with her pet lizard Jiji, in search of the fabled oasis of Jala. The story spans multiple timelines or worlds, as Nadira attempts to find Princess Taishma in the Moon Palace to save her sister. From the very start, the narrative draws you in with its mythic tone and a sense of mystery, mixing human emotion with fantastical and technological elements.


The game excels visually. The desert landscapes are wide and imposing, with clear skies, shimmering sands, and ruined temples that reward careful exploration. Character models are expressive, and environmental details make the world feel lived‑in. Small touches, like Jiji's movements or how the environment reacts to Nadira's presence, add to the immersion. There is a sense of loneliness in the vast desert that is balanced with moments of wonder when hidden secrets or ancient temples are discovered.


Puzzle‑solving is where Mirage 7 really shines. The game encourages observation and creativity without ever feeling punishing. Jiji's abilities add a clever layer of strategy. You can send the lizard ahead to trigger switches, collect items, or even eat deadly scorpions to protect Nadira while she rests. These mechanics are introduced early and remain useful throughout, offering a unique hook that keeps exploration feeling fresh. Unlocking secret passages or piecing together environmental puzzles gives a real sense of accomplishment.


Combat is serviceable but occasionally underwhelming. Nadira wields a dagger and slingshot, and encounters range from small desert creatures to monstrous foes in underground caves and temples. While the mechanics are solid, combat rarely feels challenging or varied enough to match the rest of the game's depth. At times, the pacing slows during long stretches of travel or exploration, which can make the gameplay feel sluggish, though it allows the story and world to breathe.


One of the strongest aspects of Mirage 7 is the narrative. The dual timelines, the secrets of the underground military base, and the quest to bring Nadira's sister back create a story that is both engaging and emotionally resonant. Players uncover layers of myth and mystery at a measured pace, and the combination of atmospheric exploration and environmental storytelling makes each new discovery satisfying. The writing and pacing support the visual and gameplay design, making it feel like a complete, carefully crafted experience.


Overall, Mirage 7 is a visually appealing and narrative‑driven adventure that rewards patience, curiosity, and creativity. The dual gameplay with Jiji, the puzzle design, and the richly imagined desert and temple environments make it stand out, even if combat could be stronger. For those willing to persevere through the slower sections, the game offers a memorable journey full of secrets and surprises. I score Mirage 7 a solid 7 out of 10.

Out on Playstation from 6th of March


13 Feb 2026

REVIEW: Ys X: Proud Nordics (2026 Video Game) on Playstation 5

Ys X: Proud Nordics

Review by Jon Donnis

Ys X: Proud Nordics arrives on PlayStation 5 as the complete and refined edition of this entry in Nihon Falcom's long running action RPG series, bringing back all of the fast paced combat and character driven storytelling of the original while layering in meaningful new content. Rather than feeling like a simple reissue, it plays like a fuller, more confident version of the same adventure, with extra mechanics, a fresh storyline, and several practical improvements that make it easier and smoother to enjoy from start to finish.

The story still sits between Ys II and Memories of Celceta, following a younger Adol Christin during one of his early voyages. He is pulled into conflict between the seafaring Normans and the monstrous Griegr, with the open sea shaping both the tone and the structure of the journey. Proud Nordics folds in a brand new chapter set on Öland Island, where Adol teams up with the Shield Siblings, Canute and Astrid. Their mystery is woven directly into the main plot rather than tacked on at the side, so it feels like a natural extension of the adventure instead of optional filler.


Combat remains the centrepiece. The game keeps its streamlined approach with two playable characters, Adol and Karja, instead of a larger party. Duo Mode allows you to switch between them or fight in tandem, which keeps battles lively and reactive. Encounters move quickly, with plenty of dodging, countering, and ability use, and the Mana based skills continue to add tactical depth. These powers are not just for fighting. They help with traversal too, letting you move through the environment in creative ways.

This edition introduces the new Mana Hold ability, which lets you manipulate the world around you. It adds extra layers to both exploration and puzzles, encouraging you to think about the environment rather than simply running through it. Alongside that comes Muspelheim, a timed dungeon designed to be far more demanding than the main campaign. It is tough and clearly aimed at players who want a real challenge, providing a tense, high difficulty test of everything you have learned.


Naval exploration across the gulf returns as a major feature. Sailing the Sandras between islands creates a welcome sense of scale and discovery, breaking up the on foot action with travel and ship based encounters. The concept still feels ambitious, even if the ship combat can become repetitive at times. Even so, these sections give the adventure breathing space and reinforce the idea that you are on a long sea journey rather than moving through a string of disconnected levels.

On PlayStation 5, the improvements are immediately noticeable. Performance is smoother, the visuals are cleaner, and the general quality of life updates make menus and progression feel more convenient. It is simply a more comfortable way to play. Environments are broad and inviting, though some islands share similar scenery, while character designs remain colourful and expressive. The soundtrack continues to stand out, with energetic battle themes and sweeping melodies that perfectly match the pace of the action.


Narratively, the game balances light hearted adventure with quieter character moments. Adol's growing connection with Karja, along with his exposure to Norman culture, gives the story an emotional core. The added Öland Island storyline strengthens that focus rather than distracting from it. Some twists are predictable, but the journey itself stays engaging and sincere.

Taken as a whole, Ys X Proud Nordics feels like the definitive version of this chapter in the series. It keeps the strong combat, maritime atmosphere, and engaging characters of the original while adding worthwhile extras and technical polish. A few rough edges remain, particularly in the naval sections and repeated island aesthetics, yet the strengths clearly outweigh the flaws. For newcomers and returning players alike, this PlayStation 5 edition is the best way to set sail with Adol, and it remains a very solid 8.5 out of 10.

Released on February 20th on PS5 - https://amzn.to/4axDt6S


28 Nov 2025

REVIEW: Syberia - Remastered (2025 Video Game) - on Playstation 5

Syberia - Remastered

Review by Jon Donnis

Syberia Remastered arrives with a clear intention. It wants to let players experience Benoît Sokal's world with a modern polish while keeping the bones of the 2002 classic untouched. The result is a curious mix. It looks far better, it moves a little more smoothly, yet it still carries the quirks and charm of the original adventure. That will delight long time fans, although newcomers might find themselves wondering why some parts feel locked in a different era.


The visual overhaul is the star of the show. The updated graphics give the clockpunk world a crisp, almost storybook quality, and the reworked cutscenes sit nicely on a widescreen setup. The new camera movement adds a touch of fluidity that the original simply could not offer. There is something oddly comforting about stepping back into this world, meeting its eccentric cast, and settling into the slow burn of Kate Walker's journey from a New York lawyer on a routine job to a traveller chasing the dream of Hans Voralberg. Oscar shines again as a loyal companion, and the addition of a few fresh puzzles helps give returning players something extra to chew on.


The trouble begins once the game asks you to move around for any length of time. In 2002 this slower pace felt acceptable. In 2025 it borders on irritating. A run button would have softened things, especially when backtracking becomes part of the rhythm. The gameplay itself shows its age. It is functional and still has charm, but it sits at odds with the modern sheen of the visuals. The music is another weak point, sitting in the background without ever adding much atmosphere.


Syberia Remastered is a tricky one to judge. The essence of the original remains intact and the visual upgrade is impressive, yet the lack of deeper changes holds it back. It feels like a thoughtful preservation project rather than a bold reimagining. Fans of the first release will feel right at home. New players may wonder why the experience has not been rebuilt for today's expectations.


A classic returns with a cleaner face, though not quite a new soul. A generous 7 out of 10.



31 Aug 2025

REVIEW: Metal Gear Solid Delta: Snake Eater (2025 Video Game) - On Playstation 5

Review By Jon Donnis

Metal Gear Solid Delta: Snake Eater arrives on PlayStation 5 with a weighty legacy on its shoulders. The 2004 original was not only a fan favourite but also the first story chronologically in the Metal Gear saga, setting the stage for everything that followed. Set in 1964 at the height of Cold War paranoia, you step into the boots of FOX operative Naked Snake, tasked with extracting a Soviet rocket scientist, dismantling the nuclear superweapon Shagohod, and facing off against his mentor turned traitor, The Boss. It's a tale of betrayal, loyalty and politics, wrapped in Kojima's familiar mix of high drama and eccentric detail.


At its core, Delta is faithful to what Snake Eater already was. You sneak through jungle and industrial environments, avoid guards and traps, and scavenge weapons and gadgets to survive. The survival mechanics return, where treating cuts, bruises and bullet wounds becomes part of the immersion. In fact, this time, Snake's injuries leave permanent marks, scars that stay with him throughout your playthrough. The camouflage system has been given an extra layer too, with mud, dirt and falling leaves sticking to his gear and leaving him battered and worn as the mission drags on. The Survival Viewer reflects all of this in vivid detail, and the presentation is undeniably impressive.

Delta also caters to both newcomers and veterans with two styles of play. The "New Style" borrows from modern action games with contemporary controls and a free camera, while the "Legacy Style" keeps the fixed camera angles and systems from the original, a nostalgic nod for long-time fans. Even the odd little "Snake vs Monkey" mini-game makes its return on PS5, a quirky reminder of the series' playful side.


The problem, though, is that for all the polish, nothing feels truly new. Underneath the shiny coat of paint, this is still very much a 2004 game, and in 2025, that shows. Some may see that as a positive, after all, it preserves the original vision, but others will feel short-changed. With a 90GB install size and a £60 price tag, it's hard not to question whether this is a remake in spirit or more of a remastered cash grab.

To be fair, Delta is the best way to experience Snake Eater today if you've never played it before. It looks stunning, the mechanics feel tighter, and the atmosphere holds up. But if you already loved the original, you may be left wishing for something braver, something that truly reimagined the game rather than just dressing it up.


I'd call it a good but safe update, one that plays well and respects the source material, but ultimately feels dated. For me, it lands at a 6 out of 10. A solid experience, but not the fresh take many of us were hoping for.


9 Feb 2024

REVIEW: Dead Man´s Diary (2024 Video Game) on Playstation 5

Review by Jon Donnis
While I typically avoid revisiting games for reviews, the revamped release of Dead Man's Diary on PlayStation 5 intrigued me enough to reconsider. However, rather than rehashing everything, I'd encourage you to check out my original review of the PC version from a few years ago at http://www.gamingcouchpotato.co.uk/2022/03/review-dead-mans-diary-on-pc-steam.html. This will provide insight into why I felt compelled to give this game another chance.

Dead Man's Diary, the narrative-driven survival adventure game from TML-Studios, ventures into the post-apocalyptic realm with promising visuals and an immersive premise. Launched on PlayStation 5 after its initial stumble on other platforms, the game aims to deliver a captivating experience amidst a desolate world.


Visually, Dead Man's Diary shines on the PlayStation 5, boasting stunning environments ranging from eerie forests to desolate ruins, all powered by the Unreal Engine 5. The graphical prowess sets an immersive backdrop for players to delve into the game's narrative.

The audio production complements the visuals, with intense internal monologues and emotive music guiding players through the protagonist's journey. However, despite these strengths, the game falls short in some key areas.

The narrative premise, while intriguing, is hindered by repetitive gameplay and unresolved issues carried over from previous releases. Despite enhancements, including a revamped tutorial and dynamic help options, fundamental problems persist. The inability to skip cutscenes, clunky menu systems, and frustrating mechanics like managing meters and swapping tools detract from the overall experience.


While the game incorporates survival elements like managing hunger and scavenging for resources, they feel underdeveloped and fail to add depth to gameplay. Additionally, the presence of "invisible" walls and limited healing items further dampen the immersion.

Despite its flaws, Dead Man's Diary does have redeeming qualities. The lock-picking mini-game and occasional horror elements add variety to gameplay, and the help system proves valuable for newcomers. However, these highlights are overshadowed by the game's persistent shortcomings.


In conclusion, Dead Man's Diary shows promise with its captivating premise and impressive visuals on the PlayStation 5. However, unresolved issues and repetitive gameplay hinder the overall experience, resulting in a frustrating journey for players. While the help system is commendable, it's not enough to salvage the game's fundamental flaws. With a generous score of 4 out of 10, Dead Man's Diary falls short of its potential, leaving players craving a more polished and engaging experience.


29 Mar 2022

REVIEW: A Memoir Blue - Playstation 5


Review by Jon Donnis
A Memoir Blue is the latest release on Playstation 5, a Visual Novel (don't roll your eyes, some people like them), about a superstar athlete, and the love between a mother and daughter.

Strangely for a visual novel, A Memoir Blue features no actual dialog, everything is told through visual cues. There are consequences to your decisions as you play, so choose wisely.


Completable in roughly an hour, this is a shortish experience, but worth it I would say. You start the game playing as Miriam, the daughter.

The opening scene of the game shows your character winning a medal at the Olympics, but not looking particularly happy for some reason, and flinching as the camera flashes go off, clearly not a fan of attention it seems.

The camera then retracts and we realise that Miriam is watching herself on the TV screen. The camera pans to her bag, and you get your first bit of interactivity with the game, you can click on a pair of goggles, press the top of some deodorant to make it spray out, but clearly you need to click on the mobile phone. Upen clicking around on the phone, straight away you realise there are no words, try to send a message and there is only a question mark and some dots to click on. Before you know it the phone rings, and next you have your first puzzle of sorts, which are ice cubes in a glass, and suddenly a fish appears. Already I am slightly lost at this point. Since there is no dialog, no real instruction of what to do.


From that point on you seem to go from one memory or dream to the next. Exploring the past, your relationship with your mother, as you move through childhood into adulthood.

The game plays very much as a tactile experience, and by that, I mean that everything revolves around you tapping on things on the screen, or moving through water, memory scenes play in 2D whereas current scenes play in 3D. Simple puzzles like stamping a ticket after adjusting the stamp. Nothing too tricky.


The whole game is a strange one, some odd interactions, especially in the first 30 minutes of play, can take you out of the experience, as the clickable area might be quite small, so you find yourself randomly clicking around with no real direction.

There is a nice story here, and told in a unique way, with beautiful music.

Everything looks and sounds great, but there is a missing element I feel.

I often ask the question, if a game is as enjoyable if you just watched someone else play it, as compared to if you play it, then what is the point?

And unfortunately, this becomes an issue in this game.

The Good
A short experience that will leave an impression on you.

The Bad
Can you justify spending £7.20 on something you will finish in under an hour and probably never play again?

Overall
A seemingly tactile type game, that doesn't translate to the screen that well for the people who perhaps would benefit from it the most.

I just need more to do. 

I score A Memoir Blue on Playstation 5 a 6/10

Out now at the Playstation Store for £7.20 - https://store.playstation.com/en-gb/concept/10003796

17 Sept 2020

Playstation 5 Showcase



Before PlayStation 5 launches this holiday, we wanted to give you one more look at some of the great games coming to PS5 at launch (and beyond!).

Our next digital showcase will weigh in at around 40 minutes, and feature updates on the latest titles from Worldwide Studios and our world-class development partners.