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Showing posts with label Playstation 5. Show all posts
Showing posts with label Playstation 5. Show all posts

31 Aug 2025

REVIEW: Metal Gear Solid Delta: Snake Eater (2025 Video Game) - On Playstation 5

Review By Jon Donnis

Metal Gear Solid Delta: Snake Eater arrives on PlayStation 5 with a weighty legacy on its shoulders. The 2004 original was not only a fan favourite but also the first story chronologically in the Metal Gear saga, setting the stage for everything that followed. Set in 1964 at the height of Cold War paranoia, you step into the boots of FOX operative Naked Snake, tasked with extracting a Soviet rocket scientist, dismantling the nuclear superweapon Shagohod, and facing off against his mentor turned traitor, The Boss. It's a tale of betrayal, loyalty and politics, wrapped in Kojima's familiar mix of high drama and eccentric detail.


At its core, Delta is faithful to what Snake Eater already was. You sneak through jungle and industrial environments, avoid guards and traps, and scavenge weapons and gadgets to survive. The survival mechanics return, where treating cuts, bruises and bullet wounds becomes part of the immersion. In fact, this time, Snake's injuries leave permanent marks, scars that stay with him throughout your playthrough. The camouflage system has been given an extra layer too, with mud, dirt and falling leaves sticking to his gear and leaving him battered and worn as the mission drags on. The Survival Viewer reflects all of this in vivid detail, and the presentation is undeniably impressive.

Delta also caters to both newcomers and veterans with two styles of play. The "New Style" borrows from modern action games with contemporary controls and a free camera, while the "Legacy Style" keeps the fixed camera angles and systems from the original, a nostalgic nod for long-time fans. Even the odd little "Snake vs Monkey" mini-game makes its return on PS5, a quirky reminder of the series' playful side.


The problem, though, is that for all the polish, nothing feels truly new. Underneath the shiny coat of paint, this is still very much a 2004 game, and in 2025, that shows. Some may see that as a positive, after all, it preserves the original vision, but others will feel short-changed. With a 90GB install size and a £60 price tag, it's hard not to question whether this is a remake in spirit or more of a remastered cash grab.

To be fair, Delta is the best way to experience Snake Eater today if you've never played it before. It looks stunning, the mechanics feel tighter, and the atmosphere holds up. But if you already loved the original, you may be left wishing for something braver, something that truly reimagined the game rather than just dressing it up.


I'd call it a good but safe update, one that plays well and respects the source material, but ultimately feels dated. For me, it lands at a 6 out of 10. A solid experience, but not the fresh take many of us were hoping for.


9 Feb 2024

REVIEW: Dead Man´s Diary (2024 Video Game) on Playstation 5

Review by Jon Donnis
While I typically avoid revisiting games for reviews, the revamped release of Dead Man's Diary on PlayStation 5 intrigued me enough to reconsider. However, rather than rehashing everything, I'd encourage you to check out my original review of the PC version from a few years ago at http://www.gamingcouchpotato.co.uk/2022/03/review-dead-mans-diary-on-pc-steam.html. This will provide insight into why I felt compelled to give this game another chance.

Dead Man's Diary, the narrative-driven survival adventure game from TML-Studios, ventures into the post-apocalyptic realm with promising visuals and an immersive premise. Launched on PlayStation 5 after its initial stumble on other platforms, the game aims to deliver a captivating experience amidst a desolate world.


Visually, Dead Man's Diary shines on the PlayStation 5, boasting stunning environments ranging from eerie forests to desolate ruins, all powered by the Unreal Engine 5. The graphical prowess sets an immersive backdrop for players to delve into the game's narrative.

The audio production complements the visuals, with intense internal monologues and emotive music guiding players through the protagonist's journey. However, despite these strengths, the game falls short in some key areas.

The narrative premise, while intriguing, is hindered by repetitive gameplay and unresolved issues carried over from previous releases. Despite enhancements, including a revamped tutorial and dynamic help options, fundamental problems persist. The inability to skip cutscenes, clunky menu systems, and frustrating mechanics like managing meters and swapping tools detract from the overall experience.


While the game incorporates survival elements like managing hunger and scavenging for resources, they feel underdeveloped and fail to add depth to gameplay. Additionally, the presence of "invisible" walls and limited healing items further dampen the immersion.

Despite its flaws, Dead Man's Diary does have redeeming qualities. The lock-picking mini-game and occasional horror elements add variety to gameplay, and the help system proves valuable for newcomers. However, these highlights are overshadowed by the game's persistent shortcomings.


In conclusion, Dead Man's Diary shows promise with its captivating premise and impressive visuals on the PlayStation 5. However, unresolved issues and repetitive gameplay hinder the overall experience, resulting in a frustrating journey for players. While the help system is commendable, it's not enough to salvage the game's fundamental flaws. With a generous score of 4 out of 10, Dead Man's Diary falls short of its potential, leaving players craving a more polished and engaging experience.


29 Mar 2022

REVIEW: A Memoir Blue - Playstation 5


Review by Jon Donnis
A Memoir Blue is the latest release on Playstation 5, a Visual Novel (don't roll your eyes, some people like them), about a superstar athlete, and the love between a mother and daughter.

Strangely for a visual novel, A Memoir Blue features no actual dialog, everything is told through visual cues. There are consequences to your decisions as you play, so choose wisely.


Completable in roughly an hour, this is a shortish experience, but worth it I would say. You start the game playing as Miriam, the daughter.

The opening scene of the game shows your character winning a medal at the Olympics, but not looking particularly happy for some reason, and flinching as the camera flashes go off, clearly not a fan of attention it seems.

The camera then retracts and we realise that Miriam is watching herself on the TV screen. The camera pans to her bag, and you get your first bit of interactivity with the game, you can click on a pair of goggles, press the top of some deodorant to make it spray out, but clearly you need to click on the mobile phone. Upen clicking around on the phone, straight away you realise there are no words, try to send a message and there is only a question mark and some dots to click on. Before you know it the phone rings, and next you have your first puzzle of sorts, which are ice cubes in a glass, and suddenly a fish appears. Already I am slightly lost at this point. Since there is no dialog, no real instruction of what to do.


From that point on you seem to go from one memory or dream to the next. Exploring the past, your relationship with your mother, as you move through childhood into adulthood.

The game plays very much as a tactile experience, and by that, I mean that everything revolves around you tapping on things on the screen, or moving through water, memory scenes play in 2D whereas current scenes play in 3D. Simple puzzles like stamping a ticket after adjusting the stamp. Nothing too tricky.


The whole game is a strange one, some odd interactions, especially in the first 30 minutes of play, can take you out of the experience, as the clickable area might be quite small, so you find yourself randomly clicking around with no real direction.

There is a nice story here, and told in a unique way, with beautiful music.

Everything looks and sounds great, but there is a missing element I feel.

I often ask the question, if a game is as enjoyable if you just watched someone else play it, as compared to if you play it, then what is the point?

And unfortunately, this becomes an issue in this game.

The Good
A short experience that will leave an impression on you.

The Bad
Can you justify spending £7.20 on something you will finish in under an hour and probably never play again?

Overall
A seemingly tactile type game, that doesn't translate to the screen that well for the people who perhaps would benefit from it the most.

I just need more to do. 

I score A Memoir Blue on Playstation 5 a 6/10

Out now at the Playstation Store for £7.20 - https://store.playstation.com/en-gb/concept/10003796

17 Sept 2020

Playstation 5 Showcase



Before PlayStation 5 launches this holiday, we wanted to give you one more look at some of the great games coming to PS5 at launch (and beyond!).

Our next digital showcase will weigh in at around 40 minutes, and feature updates on the latest titles from Worldwide Studios and our world-class development partners.