Yoku's Island Express is released 29th May 2018 Nintendo Switch!
Click here to buy from Amazon (Opens in a new window)
Catch & Release is a virtual reality fishing experience like no other - It combines the inherently relaxing activity of fishing on a lake with beautiful surroundings and game mechanics that take a step back to let the player enjoy their time on a virtual fishing trip freely and without stressful distractions like timers or forced missions. The game features one of the most beautiful environments in VR, brought to life with dense nature, local fauna like geese and bears and diverse, interesting fishing spots and landscape features. The colourful art style supports the goal of immersing the player in a peaceful world free from stressful distractions that lets players decide they way they want to play the game.
Watch the announcement trailer:
Players can enjoy their time in the game freely, or they can pick up missions and challenges to progress and unlock new gear and items for themselves.
Catch & Release Features:
● The Boat - Use the unique rowing mechanics to find the best fishing spots and explore the beautiful environment.
● The Fishing Rod - Throw the line out and attract a fish - Your interactive fishing rod offers you full control, with different bait and lures and haptic feedback.
● The Shop - Sell your fish and buy new gear and items in the in-game shop!
● Fishing - Catch the biggest fish, fight to reel them in, but don't let them snap the line and escape! You'll need strategy and finesse to tire them out if you want to make the greatest catch!
● Secrets - Find trash or treasure. The lake hides more than just fish!
● Music - Over 30 commercial tracks that have been specially curated for Catch & Release playing on the in-game boat radio. Licensed by Flip Entertainment, the tracks were selected to enhance the in-game music with a non-standard selection aimed at improving the overall immersive experience.
Catch & Release is set to launch for the Steam & Oculus store on the 7th of June 2018 with a PSVR version scheduled to be available in summer of 2018.
The game has been developed in close cooperation with Advanced Interactive Gaming Ltd. from Hamilton, Bermuda.
London, United Kingdom – 22nd May, 2018 – In celebration of their recent Multiplayer Beta launch, Payload Studios today announced that the creative sandbox title, TerraTech, will be available to play completely free of charge for one week.
Starting today at 6pm BST/10am PST (Tuesday 22nd) and running until 9pm BST/1pm PST Sunday 27th May, users will be able to try their hand at the game’s crafting, combat and construction mechanics in Campaign, Creative and PvP modes, by downloading TerraTech via the Steam Store. Furthermore, players will be able to purchase the full game at a whopping 40% discount until 6pm BST/10am PST on Monday 28th May.
Bringing players together for over-the-top competitive fun, TerraTech’s Multiplayer Beta is now live on Steam, and features up to 16-players in free-for-all and team-deathmatch modes. This marks the first time multiplayer has been available to the complete player base, after a successful closed Alpha phase, which concluded last week.
Russ Clarke, Founder of Payload Studios said: “Multiplayer has been the number one requested feature since the first day we showed TerraTech to the public, and it's so exciting to finally take this out from under wraps. The community did some amazing work stress-testing the game and helping us tune the design during the closed Alpha. With this week's free access, we wanted to give everyone the opportunity to see what TerraTech has to offer, as we prepare to launch on PC and console this summer.”
To make the most of the Multiplayer Beta and Free Week, visit the Steam Store at
TerraTech will be available Summer 2018 for PC, PlayStation 4 and Xbox One.
For more information on TerraTech, visit
Berlin, 27th of April 2018 – Europe’s longest-standing developer conference, QUO VADIS, celebrated a special accomplishment this year: the number of visitors rose by a total of 16 percent compared to last year, setting a new all-time record for the number of attendees. Within the indie area and the business area, numerous visitors met and talked in a relaxed atmosphere. The packed program, with approximately 70 talks, panels and workshops, received very positive feedback. This was announced by the organizer CMG Conferences, the event branch of CMG Media Group.
The conference hosted several legends of the gaming industry, among them Tameem Antoniades (Ninja Theory), Kate Edwards (Geogrify), Dan Hay (Ubisoft Montréal) and Richard Garriott (Portalarium). Tameem Antoniades’ (Hellblade And The Pursuit Of Creative Independence) and Dan Hay’s (The World Building Of Far Cry 5) inspiring keynotes were especially popular.
The most important topic of QUO VADIS 2018 was innovation, and numerous talents exhibited their games in the indie area. The QUO VADIS indie awards were a special highlight. Three aspiring projects received an award. At the audience award, ViSP – Virtual Space Port and No Pen, No Paper made the second and third place. FAR: Lone Sails not only made the first place but also won the jury award.
“We took a big step forward with QUO VADIS 2018,“ commented Simon Fistrich, Head of Conference of the company located in Fürth. “Thanks to MeetToMatch, many interesting conversations took place in our business area. We received positive feedback from all sides and we are already looking forward to next year. We want to thank all our guests, speakers, developers as well as our sponsors such as LeaseWeb, CRYENGINE and of course the Medienboard Berlin-Brandenburg for their great support.”
Among visitors and speakers, the feedback to this year’s edition was also throughout positive. “I really enjoy QUO VADIS,“ said highlight speaker Tameem Antoniades. “It’s very intimate – the kind of conference where you can hold a talk and then just chat with people afterwards – and it just feels very easy to talk about the challenges that people face.”
QUO VADIS is the core of gamesweekberlin, which takes place from 23rd of April to 29th of April. Along with other high quality events such as A MAZE., Womenize or Unreal Fest Europe, it presents one of the leading cross-industry communication- and networking platforms in the European gaming industry.
Lyon, France / Bristol, UK – April 25th, 2018 - BANDAI NAMCO Entertainment Europe today announced a collaboration with the world famous Aardman Studios and DigixArt to create 11-11: MEMORIES RETOLD, a story-driven narrative adventure set during World War I with a unique painted style that plans to deliver an entertaining experience unlike anything before.
11-11: MEMORIES RETOLD is a game experience that will touch many and bring together some amazing talents from studios, music production and narration to deliver an exciting, engaging and emotional journey.
“Engaging audiences with compelling stories through animation is at the heart of what we do at Aardman. With this project we want to produce an emotionally rich experience with a distinctive visual identity that reflects the sentiment of this narrative. 11-11: Memories Retold is truly an exciting step for us as it marks the first time that Aardman has collaborated on a game of this scale and we’re delighted to see this come to life.”
David Sproxton, Co-founder and Executive Chairman, Aardman
“11:11: Memories Retold is a very special game at many levels. From the painted style to the emotional journey we create for the player to revive their heritage, we are pushing the boundaries of what a game can be and hope it will leave a mark on you.”
Yoan Fanise, Game Director, DigixArt
“We are passionate to work with incredible talents coming from different backgrounds. Nurturing the unique collaboration of Aardman Studios and DigixArt and helping them achieve their vision of what emotions a videogame can deliver is a very exciting endeavour for us.”
Hervé Hoerdt, Vice President of Marketing & Digital at BANDAI NAMCO Entertainment Europe
.@AsmodeeDigital Announces the First Video Game Based on Mansions of Madness Board Game, here is the trailer.— MazLaz (@MazLaz365) April 17, 2018
More details athttps://t.co/SQ8wQVxByP pic.twitter.com/9VYggQ2nBt
Seoul, Korea (April 4, 2018) – Netmarble, the fastest-growing mobile game company worldwide, has added brand-new in-game content for their hit mobile MMORPG Lineage 2: Revolution, just in time to welcome the start of Spring.
In the latest game update, an all-new World Boss, Guillotine, has appeared in the Shrieking Hallows and Guillotine Keep. This ferocious World Boss ignores all defense and requires a significant amount of HP to defeat and appears daily at 6:00pm GMT on the European server. A new Rare Red Equipment Set Effect has also been added to the game, allowing players to severely damage magical monsters.
To celebrate the start of Spring, the Capture the Egg! Event also began last week and will run until 11th April, allowing players to exchange Intact Eggs, Soul Powders and other items obtained from destroying Eggs in Monster Dungeons for various rewards. A new “Eggcellent” mount has also been added to the Shop for a limited time with Adena and for players above level 50.
“It’s amazing to think that our worldwide journey for Lineage 2: Revolution began just last fall,” said Netmarble’s Chief Global Officer Seungwon Lee. “Spring is a season of new beginnings and we’re excited to continue bringing fresh, new and seasonal content to our loyal community as a thank you for their continued support over the past year.”
As part of its efforts in interacting with the game’s fans, it also celebrated April Fools’ Day by posting limited time promotions for ‘Dwarvish Beard’ and ‘Maphr’s Boba’ on its Facebook page, which generated hilarious reactions from the fans.
For more information on Lineage 2: Revolution and the in-game events, please visit the official website (http://l2.netmarble.com) and the official Facebook page (https://www.facebook.com/OfficialLineage2Revolution/)