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31 Oct 2024

REVIEW: GUNNAR Office/Gaming Glasses

GUNNAR

Review by Jon Donnis

These GUNNAR office/gaming glasses are a real find for anyone who spends long hours in front of a screen. As someone who regularly faces eye strain after back-to-back hours on the computer, I was looking for something that would reduce my discomfort, and these glasses absolutely delivered. Right from the first wear, I noticed a difference in how comfortable my eyes felt, even after a full workday. There's a slight magnification of 0.2 diopters, and although I don't usually wear glasses, I adjusted to it pretty quickly. After that, it was like they were custom-made for my needs.

One of the best features is how clear and sharp everything looks, especially with GUNNAR's clear PRO lenses that increase contrast and make colours vibrant without distorting them. They're especially handy for work that needs accurate colour perception, like graphic design or detailed office tasks, where seeing everything clearly really matters. I've even found they help outside the office. Although they aren't designed as sunglasses, they do block UV light, and I felt a surprising level of comfort wearing them on a bright day for reading or even just walking around.

GUNNAR

The design is sleek and has this natural elegance thanks to the sustainably harvested wood used in the frames. It's hard to find glasses that look as stylish as they do functional, but GUNNAR managed to balance both perfectly. The anti-reflective coating works wonders too, minimising those irritating reflections and making everything in front of the screen feel a lot clearer and more immersive. Since I started wearing them, I've had colleagues and friends ask about them, and I've even had a few people try them on and immediately notice the difference in comfort and sharpness.

GUNNAR really nailed it with these glasses for both gaming and office use. They're incredibly comfortable, effective at reducing eye strain, and look fantastic. If you spend a lot of time at your desk or in front of screens, these glasses are well worth the investment and genuinely enhance the experience.

I'd like to thank GUNNAR for providing these glasses for review, I encourage everyone to check out https://gunnar.com for their full range.

28 Oct 2024

REVIEW: A Quiet Place: The Road Ahead on Xbox

A Quiet Place: The Road Ahead

Review by Jon Donnis

A Quiet Place: The Road Ahead takes the nerve-racking premise of the A Quiet Place films and brings it to a tense, survival-horror gaming experience. Set in a brutal post-apocalyptic world, it follows Alex Taylor, an asthmatic college student who must fight to survive after the death of her boyfriend Martin. As if that weren't enough, she's pregnant, making her journey even more harrowing. Alex's world is dominated by alien creatures that hunt by sound, so every footstep and whispered breath could be her last. In many ways, the game captures the tension and fear that made the films so memorable, blending it with innovative, sound-based mechanics.


The most striking feature of The Road Ahead is how it uses sound to control gameplay. You play from a first-person perspective and must navigate with extreme caution, as the slightest noise could draw in the hyper-aware alien monsters. The game includes microphone options, letting in-game creatures respond to any sounds picked up from your microphone, creating a nerve-wracking experience where even a quiet exhale could have dire consequences. This mechanic adds a thrilling level of immersion that horror fans will appreciate, keeping players alert at every turn.

The game's graphics are superb. From hauntingly desolate buildings to dense, shadowed forests, each area has been designed to evoke dread, capturing the eerie silence of a world long abandoned. The sound design is equally impressive, from the unsettling ambient noises to the terrifying shrieks of the aliens when they detect movement. Anairis QuiƱones' performance as Alex adds emotional weight, making her struggle feel deeply personal and real. All of these elements come together to create a sensory experience that is both haunting and immersive.


However, The Road Ahead has some serious pitfalls that undercut its best aspects. For one, the game causes severe motion sickness, which will affect even mildly susceptible players. The first-person perspective just made me feel ill, and the lack of an option to adjust the field of view is frustrating, especially since expanding or reducing the FOV might alleviate some of the discomfort. Even with head bobbing turned off, the game is disorienting to play, and if you're prone to motion sickness, it's almost unplayable. This issue is made worse by the fact that the settings menu has almost no customisation options to mitigate these effects, making the physical discomfort a big barrier to an otherwise intense experience.

The pacing is another mixed point. While the game eventually builds up to some intense sequences, it takes its time getting there. The first half feels slow and almost plodding, spending too much time introducing survival mechanics that would have been better presented early on. This slow burn might work in a film, but here it feels drawn out, leaving you frustrated as you wait for the action and tension to ramp up. Instead of teaching you essential survival strategies early on, the game leaves you to figure them out halfway through, by which point you're likely already deeply frustrated.

On top of these issues, the alien AI is hit-or-miss. Sometimes, the aliens are truly terrifying, responding to the smallest sound with unnerving accuracy, but at other times, they feel almost glitchy. They might freeze, wander aimlessly, or ignore obvious cues, which undercuts the tension. It's a shame because these bugs make parts of the game feel unpolished, taking you out of the experience just when you're most invested in it. Add in some dark areas where you can barely see anything, and the game occasionally crosses from creepy to outright annoying.


In the end, A Quiet Place: The Road Ahead has so much potential. The concept is brilliant, the sound mechanics are groundbreaking, and the visuals and voice acting make the world feel real and gripping. But the technical issues, the frustrating lack of motion sickness options, and the inconsistent AI prevent it from reaching its full potential. It feels like a game that could have used more time in development to iron out the details. While it offers moments of true terror and suspense, these are often overshadowed by issues that will leave many players feeling underwhelmed. For fans of the franchise, it's worth a try, but be prepared for some rough patches along the way. Overall, it's a strong idea with flawed execution, deserving about a 6 out of 10.


22 Oct 2024

REVIEW: Backyard Baseball '97 on PC (Steam)

Backyard Baseball '97

Review by Jon Donnis

Backyard Baseball '97 on Steam is an absolute nostalgia trip, and it's great to see Mega Cat Studios and Playground Productions bring it back in such a polished way. If you grew up on this classic, you're in for a treat. The remaster keeps all the charm of the original, from the quirky characters to the simple yet addictive gameplay, but now with modern conveniences like leaderboards, achievements, and cloud saves. It's basically a love letter to fans of the series, preserving what made it so special while giving us a few little extras.


The game itself is as accessible as ever. Whether you're jumping into a quick pick-up game or managing your team through a full season, the controls are super simple, just a mouse and one button will do the trick, making it perfect for younger players or anyone who just wants to relax with some casual baseball. There are three main modes: Pick-Up Play for a quick game, Single Game for drafting players and a bit more control, and Season mode, where you guide your team to the ultimate championship in a playful, exaggerated version of the World Series. And of course, who could forget the legend that is Pablo Sanchez? He's still the MVP, as iconic as ever, and a must-pick for anyone who knows the game.

What's especially nice about this remaster is how well it runs. The updated graphics give it a smoother look without losing the original's cartoony, childlike charm, and the animations are still as fun as they were back in the day. Whether it's a wild pitch or a goofy power-up, there's always something silly happening on the field. The power-ups are a brilliant touch too, keeping things unpredictable and letting you pull off some crazy plays, which is perfect for a game that's not trying to take itself too seriously.


However, there are a few drawbacks. If you're new to Backyard Baseball, the game might feel a bit too simple compared to modern sports titles, and it can be a bit slow at times. There's a lot of waiting for things to happen, especially when all you want to do is get straight to the action. But for those of us playing with a sense of nostalgia, that's all part of the charm. It's not meant to be a fast-paced, high-octane sports sim, it's more about the joy of building a team of wacky characters and having some light-hearted fun.

One of the standout new features is the Steam Global Leaderboards, which adds a competitive edge for anyone wanting to see how their home run record or strikeouts stack up against players around the world. It's a fun little addition that gives you something to strive for if you've already mastered the single-player modes.


All in all, Backyard Baseball '97 is a wonderful remaster of a beloved classic. It's not trying to reinvent the wheel, but it doesn't need to. It's kept the heart of the original intact while offering just enough modern features to keep things interesting. Sure, it's not going to wow people who weren't already fans, but for those of us who spent countless hours with this game growing up, it's a welcome trip down memory lane. Definitely an 8 out of 10.


19 Oct 2024

REVIEW: Hot Wheels: Monster Trucks Stunt Mayhem on Xbox

Hot Wheels: Monster Trucks Stunt Mayhem

Review by Jon Donnis

Hot Wheels™ Monster Trucks Stunt Mayhem aims to bring the thrill of monstrous trucks, wild stunts, and epic crashes to your Xbox, but it doesn't quite reach the heights you'd hope for. Developed by 3D Clouds and published by GameMill Entertainment, this game is visually impressive and certainly has the charm that fans of the Hot Wheels brand might expect. The trucks themselves, featuring fan-favourites like Bone Shaker and Bigfoot, look great, and the environments pop with bright colours and larger than-life arenas.


At first glance, the gameplay is fun,  throwing your massive monster truck into backflips, barrel rolls, and huge stunts is satisfying, and there's an undeniable pleasure in smashing through obstacles and racking up scores. The signature moves of each truck add a flashy element that's cool to see the first few times, but honestly, after a while, I found myself forgetting they even existed. The novelty wears off quickly, with little reward for using these special moves other than a few more points.

Unfortunately, once you get past the initial excitement, the cracks start to show. Career mode is where things get repetitive fast. While there are different arenas, there's not much variety in the actual gameplay across them. Every arena starts to feel the same, with little challenge to keep you hooked. The different trucks, while visually distinct, don't really offer a unique driving experience, which is a big letdown. You'd expect Bigfoot and Bone Shaker to feel different when tearing around the arena, but no, they all handle pretty much the same. This takes away from the potential excitement of unlocking and using new trucks.


Then there's the issue of the physics, which feel a bit off at times. For instance, you're controlling a massive monster truck that should be able to plough through small obstacles without a care, but instead, you'll find yourself over-correcting your steering every time you hit something minor. It makes things more frustrating than fun. The upside-down loop you unlock is another oddity, it looks cool, but you don't really get to do much as the camera cuts away, and you're just a passive spectator at that point.

At £39.99, it's hard to recommend Hot Wheels™ Monster Trucks Stunt Mayhem at full price. It might be competitive when compared to other branded games, but the actual gameplay doesn't justify the cost. There's just not enough here to keep you coming back, and the lack of variety or challenge makes it feel like the developers knew they couldn't charge more. If this game were priced at £19.99 or included in Xbox Game Pass, it would find a more forgiving audience, but as it stands, it's hard to recommend unless you're a young Hot Wheels fanatic.


For me, Hot Wheels™ Monster Trucks Stunt Mayhem is a missed opportunity, offering a decent but shallow experience. It's fun for a while, but lacks the depth or innovation to hold your attention long-term. I'd give it a disappointing 6 out of 10.

Out Now on Consoles and PC https://amzn.to/4dVJxGb

12 Oct 2024

REVIEW: Silent Hill 2 (2024 Game Remake) - On Playstation 5

Silent Hill 2

Review by Jon Donnis

The 2024 remake of Silent Hill 2 by Bloober Team is a real treat for fans of the original, and it holds up surprisingly well in a modern setting. They've managed to capture the atmosphere that made the 2001 version so special while giving it a much-needed update in terms of visuals and gameplay. Powered by Unreal Engine 5, the graphics are absolutely stunning. Everything from the fog-choked streets of Silent Hill to the eerie interiors feels incredibly immersive. Play it with a good pair of headphones or a surround sound system, and the audio design really pulls you into the creepy, unsettling world. It's an experience that plays heavily on your senses, with every creak and distant moan building tension perfectly.


The story is still the same haunting narrative of James Sunderland, receiving a letter from his dead wife and being drawn back into the nightmarish town of Silent Hill. It's a tale of grief, guilt, and human frailty that resonated back in 2001 and still does today. Luke Roberts and SalĆ³me GunnarsdĆ³ttir bring solid performances to the roles, and the voice acting helps add depth to the emotional weight of the story.

The modernised third-person camera and improved combat system are welcome changes, making movement and battles feel a lot more fluid and manageable than the old tank controls. That said, combat still isn't the main draw here, it's the sense of dread and the psychological tension that keeps you hooked.


However, there are a few nitpicks. While the remake does a good job of expanding the game in the right places, with new areas to explore and extra content, it does lose some of the claustrophobic horror that made the original so intense. There's more space to wander and more frequent cutscenes, which can break up the fear a bit. The story, as compelling as it is, still feels a bit thin at times, especially if you've already played through it before.

For die-hard fans, this is probably the best version of Silent Hill 2 you could ask for. It's faithful to the original in all the ways that matter, while giving the game just enough polish and additions to make it feel fresh. For newcomers, it might not be as groundbreaking, especially compared to more recent horror titles, but it's still a chilling experience with a timeless story.


Overall, Bloober Team has done a stellar job delivering one of the better remakes in recent memory. It's not perfect, but it's a must-play for anyone who loves psychological horror or wants to revisit one of the genre's best stories. I'd give it a solid 8.5 out of 10, better than the original in some ways and certainly the definitive way to experience Silent Hill 2 today.


8 Oct 2024

REVIEW: The Legend of Heroes: Trails through Daybreak (2024 Video Game) - On Playstation

The Legend of Heroes: Trails through Daybreak

Review by Jon Donnis

"The Legend of Heroes: Trails Through Daybreak," developed by Nihon Falcom and released in 2024 for the PlayStation, is a remarkable addition to the beloved "Trails" series. This action role-playing game introduces players to a new story arc set in the Calvard Republic, a nation grappling with rapid economic growth and societal unrest in the year 1208. The game's protagonist, Van Arkride, is a 24-year-old who operates Arkride Solutions Office, taking on morally ambiguous jobs that often place him at the crossroads of legality. His work as a "Spriggan", a fixer navigating the grey areas of the law, sees him cooperating with a variety of factions, including the police, mafia, and mysterious groups with their own hidden agendas.


The game's plot kicks off when Van is approached by AgnĆØs Claudel, a high school student and daughter of the new Calvardian president. She seeks his help to locate the Oct-Genesis, orbments created by her late great-grandfather, the renowned scientist Claude Epstein. As their quest unfolds, they are joined by an eclectic group of allies, including Feri Al-Fayed, a warrior from the Kruga clan; Aaron Wei, a performer with a secret past; Risette Twinings from a private military company; and others, each bringing unique skills and backstories that enrich the narrative.

One of the standout features of "Trails Through Daybreak" is its seamless blend of real-time action and turn-based combat. The game allows players to switch between these modes freely outside of boss battles, which remain strictly turn-based. This duality offers a dynamic and strategic combat experience that feels both fresh and familiar. The traditional turn-based system, beloved by series veterans, is now complemented by real-time field battles, adding a new layer of excitement and immediacy to encounters.


Gameplay is structured around a chapter format, with each chapter focusing on a day in the sprawling city of Edith. Players can explore the city, interact with a diverse cast of characters, and undertake side missions that add depth to the story and world. The game boasts a larger overworld than previous entries and eliminates load times when entering or exiting buildings, creating a more immersive and fluid experience. Additionally, "Trails Through Daybreak" introduces an alignment system based on law, chaos, and a mix of both. This system influences the player's ability to ally with different factions, unlocking unique events and dialogues, though it does not alter the main story or its ending.

Visually, the game is a feast for the eyes, featuring bright and colourful graphics that bring the world of Calvard to life. Character designs and environments are detailed and vibrant, enhancing the overall aesthetic appeal. The controls are intuitive, allowing players to navigate and engage in combat effortlessly, whether they are series veterans or newcomers.


But not everything is perfect, the detailed world-building and extensive dialogue, while a strength for many, did feel slightly tedious at times, mainly as I prefer a more action-packed experience. The game also has a deep lore and references to previous entries that did go a bit over my head. Some of the side quests did feel a bit repetitive after a while, and lacked any real meaning, and felt a bit like filler.

With that said, the deep storyline, characters and complex themes do show a lot of effort by the game makers, and for those who really want to feel immersed into a game, this really does deliver. I also enjoyed the music which effectively sets the tone and atmosphere throughout the game.


"Trails Through Daybreak" excels in delivering a rich and engaging JRPG experience. Its blend of traditional and modern gameplay mechanics, combined with a deep and compelling story, makes it a standout title in the genre. Fans of the series will appreciate the refinements and new features, while newcomers will find themselves drawn into the intricately built world and well-designed combat systems. This game ticks all the classic boxes for a JRPG and stands as a testament to Nihon Falcom's storytelling prowess and dedication to the "Trails" series.

I am a fan of JRPGs and enjoyed Trails through Daybreak, and as such score it a healthy 8.5 out of 10.

Out Now on Playstation at https://amzn.to/4dl1Uob

3 Oct 2024

REVIEW: #DRIVE Rally (2024 Arcade Rally Game) - On PC (Steam)

#DRIVE Rally

Review by Jon Donnis

"#DRIVE Rally" brings a nostalgic thrill to the world of racing, perfectly capturing the essence of 90s rally driving while giving it a modern edge. From the moment you start your engine, it's clear that this game is a loving tribute to the golden era of racing, with its arcade-style gameplay designed to be both accessible and endlessly enjoyable. Whether you're a seasoned rally enthusiast or a newcomer to the genre, "#DRIVE Rally" offers an experience that is simple to pick up but has layers of depth waiting to be mastered.


The environments are varied and visually striking, offering everything from sun-soaked deserts to misty forests and frozen landscapes. Each course feels distinct, creating a sense of progression as you move through different locations. The clean, minimalist graphics are a nice nod to the arcade aesthetic, bringing a charming simplicity that enhances the overall experience without overwhelming the player.

What really sets "#DRIVE Rally" apart is its car handling. Every vehicle has its own personality, requiring you to adjust your driving style to get the most out of each one. Whether you're behind the wheel of Das Holzwagen, The Doggo, or one of the other 90s-inspired rides, the game's driving mechanics are intuitive yet challenging enough to keep you coming back. The option to personalise and customise your cars only adds to the fun, allowing players to tweak their rides to match their racing preferences.

One of the interesting features is the dynamic between you and your co-driver. Their calls are critical for navigating tight turns and sudden changes in terrain, and while their enthusiasm sometimes verges on overzealous, it's this partnership that really enhances the rallying experience. Personally I prefer an onscreen map.


Being in Early Access, "#DRIVE Rally" does have some limitations. At present, the game focuses solely on point-to-point rallying with no competitive racing against other cars, which might disappoint some players looking for head-to-head action. However, the sheer joy of racing through beautifully crafted environments with your co-driver keeping you in check more than makes up for this. The developers have already shown a strong commitment to the game, quickly addressing bugs and improving the overall performance, which is a promising sign of what's to come.

There are only two camera views, inside the car which is horrible, and outside the car which is perfectly fine, a few more options would be welcome, as would an onscreen map, not everyone likes to play with the sound on, some of us like to play with music on, to relax to, and with no onscreen map, it can make it tricky to know when the next turn is coming, especially if playing with the in car view.

Despite its early access status, "#DRIVE Rally" feels impressively polished. The early bugs have been handled swiftly, and it's clear that the developers are dedicated to delivering a smooth, enjoyable experience. There's still room for growth, especially with the potential for additional content and features in future updates, but even at this stage, the game is a blast to play.


"#DRIVE Rally" is a must-try for anyone who enjoys the arcade racing genre or has fond memories of 90s rally games. It offers a refreshing blend of nostalgia and innovation, with smooth gameplay, diverse environments, and a handling system that balances simplicity with depth. Even in its current Early Access form, it delivers a highly enjoyable experience and promises to get even better. With that in mind, I'd give "#DRIVE Rally" a solid 8 out of 10, a fantastic start with a bright future ahead.

Check it out at