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18 Dec 2020

REVIEW: Freddy Spaghetti on Xbox One

Review by Jon Donnis
You have never played a game like this before. You just haven't! Accept that fact now! Ok, onto the game.

You play as a piece of Spaghetti that was created in a lab by Dr. P Starr, not the deepest of plot lines I know, but let's not worry too much about that, this is a simple game whereby the aim is to get from Point A to Point B, but there are things to do in between. Those things might be obstacles, or things to complete, for example in one level you have to run away from cops, in another you have to set off car alarms, in another you need to avoid falling off a table, or even smash everything on a table. Get the idea?

Think of your piece of Spaghetti as more of a rope, the game uses rope physics (apparently this is a thing), you control your Spaghetti in 3 ways, first the direction in which you want to move, and then the left and right bumpers on your gamepad control each end of the Spaghetti, hold down the bumper and you will make that end jump.

This truly is a bizarre and original game, it is fully narrated as you play, it's funny, interesting, did I say bizarre? Oh yes.

Check out this video of me playing the game.

The Good
Pretty and clear graphics, incredibly original game play, and a new idea which is very rare in the video game world.

The Bad
I am not keen on the bumpers being used, and I can't see a way to map these to other buttons, it just takes some getting used to.

I've never played a game like this before, and neither have you. It is something different, and I score it 8/10

Review by Jon Donnis

Freddy Spaghetti will be priced for 4.99 $ / € for all platforms, and it will launch on:
PS5/PS4 America: December 15th
PS5/PS4 Europe: December 16th
XBOX (One + Series X): December 16th
Nintendo Switch (NA & EU): December 18th
* PS4 and PS5 versions will be cross-buy, as well as Xbox One and Xbox Series X.

Another video of me playing the game

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