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19 Feb 2021

REVIEW: GraviFire on Xbox One

Review By Jon Donnis
GraviFire is a logic puzzle game, whereby you have a mixture of gravity, mechanics and those old sliding picture puzzles, all come together to make a very good little game. You control "The Green Fire" who has been abducted by aliens, who force him to solve puzzles, you need to push blocks from one point to another, get all the blocks in the right place and you pass the level, sounds easy right? Wrong! You also have lasers you need to avoid, all the while you have to worry about and control gravity to help you along, suddenly what seemed like a really easy game, needs you to use every braincell you have to figure everything out.

With 50 levels to beat, lovely pixel graphics, and a decent learning curve, this is a very addictive game. Once you get into the flow of things, you will complete it pretty quickly, but that said you might find yourself seeking out help on the "Youtubes!". Check out my gameplay video below, this was recorded live, as I played levels 5 through 10. The rest you can figure out yourself!

The Good
Simple gameplay mechanics, easy to learn and master, logic-based puzzles, cute pixel graphics, and a catchy soundtrack.

The Bad
Nothing really, it's a great game, maybe more levels? Ok I have one complaint, I completed the game, but never got the achievement for level 50. This may be because I used the skip function on a couple of levels.

If you like simple logic-based puzzle games, then you can go wrong with GraviFire. Excellent game. I score it 9/10

Review by Jon Donnis

GraviFire will be released on PlayStation®5, PlayStation®4, Nintendo Switch™ and Xbox One on March 3'rd! Price is 4.99 💵 everywhere!


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