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20 May 2022

REVIEW: Fire and Steel on PC (Steam)

Review by Jon Donnis
Set in World War 2, Fire and Steel is a proper old school arcade shooter, but instead of flying a plane, you control a young Dragon called Aiden, no idea who gave him that name, but it is not very Dragon like is it. A bit like calling a Doberman by the name Keith.

Anyway, Aiden has been asleep for a thousand years, he wakes up to find the world at war, not choosing sides between the Axis and Allied forces, Aiden decides instead to just breathe fire and kill anyone who gets in his way.


What results is a pretty cool game whereby you will find yourself breathing fire or shooting fire balls at everything, from people stood firing guns at you, to attack planes and helicopters, battleships, tanks, heavy artillery and everything else humanity has in a desperate attempt to stop you. Whether it is the Luftwaffe, RAF or the U.S Air Force, everything is open season for Aiden.

The game itself plays in missions or levels, complete a level to progress to the next one. Aiden has the ability to detect the enemy using an Assassins Creed like extra vision, easily activated by holding down a button on the gamepad. This shows the enemy in red. And when Aiden gets hurt, and his health is going down, he can easily replenish it by swooping down and eating anything living, that might be humans, sheep, sharks or even birds in the sky. They appear green in Aidens extra vision mode.


But always watch out for your health, and if you collide with a plane, that's it, game over.

Between levels, you get some cool cinematic cut scenes, as well as TV broadcasts from the 1940s. All very cool and a really nice addition to the game.

The game really is a lot of fun; however you need to get past a bit of clunky-ness at the start. For example, in the tutorial mode, the game never tells you that to finish you need to kill all of the humans, so after killing as much as I could see, while flying through a cave, I decided to head through what I believed was an exit in the roof, I found myself bouncing around and not progressing as my health went down. Eventually I figured out there was a few more humans to kill, I did so, and the level ended.

The controls at first do feel a bit clunky, but you quickly get used to them, and outside of a few graphical glitches here and there, once you get past that initial feeling when you start playing, you quickly realise how addictive and good this game is.

It really is a fun arcade game. Complete a level and move on, or replay the level to finish it quicker, get a higher score and so on. The levels are good enough that you will want to replay them.


The Good
Really surprised at how much I like this game, so much fun, the graphics are decent, sound effects are good, and the general presentation of the game is of a high quality.

The Bad
Control is a bit clunky at first, and there are a few graphical glitches here and there, but neither of these things are enough to detract from what is a great game.

Overall
Absolutely love it, all I can ask for is for the developers to fix a couple of the bugs I mentioned and release more levels.

I score Fire and Steel on PC (Steam) a solid 9/10
Brilliant.

Out Now on Steam

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