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5 Jun 2022

REVIEW: Vesper: Zero Light Edition on Nintendo Switch

Review by Staff
Vesper: Zero Light Edition is a side scrolling 2D platformer, first thought really was that it reminded me of Abe's Oddysee.

You play as an android called Seven, (Not quite Borg, but they could have used a different name perhaps). Seven is lost on a weird planet and you start with no powers, weapons, or really any way to defeat enemies, so at first you will need to use stealth to get past your enemies, luckily you will eventually get hold of the "Drive Gun", a weapon that can absorb light, create darkness and control minds, so at least now you have a chance. You use the gun in a few different ways, you can absorb light which then creates a dark spot which you can hide in, to avoid enemies. Then you can use that absorbed light and transfer it into machines which will allow you to open doors/portals, or activate traps etc. 

The levels themselves act as a puzzle to solve, which when you get the drive gun, the game turns from stealth to action, and then that is the main way to solve said puzzles.

Along the way you will collect documents (logs) that will reveal the truth behind the "Vesper Protocol". (nothing to do with the moped scooters as far as I can tell.)

I mentioned Abe's Oddysee at the start for a reason, that reason being the controls. Abe was a very deliberate game, very precise. Now this game tries to be like that, but the controls are just not very responsive. This is massively important when you are in a sequence of trying to escape an enemy or activate a platform etc.

The Drive Gun, which is controlled by the right stick, also lacks a feeling of intuitiveness. And when you know what you want to do, and the sequence should be pretty simple, you are forced to stop, get the aim right, and it just takes something away from the gameplay.

Although there are gameplay issues, one thing there is no issue with is the graphics, everything looks incredible, the backgrounds, the characters, everything is of a very high standard. The soundtrack although understated, comes in at the perfect moment, and really helps create the atmosphere that is needed in a game like this.

The main problem with the game is its length, you will complete it pretty quicky, and although a second playthrough is worth it, the frustration of some of the gameplay elements may put you off. Not to mention that some of the levels are tedious, in part due to the pacing issues I mentioned earlier.

The Good
The graphics, the atmosphere, everything looks and sounds incredible.

The Bad
Poor controls and bad pacing spoils what could have been a much better game, could future updates/patches fix these issues?

Short game that will attract 2D Platform/Puzzle fans, poor controls hurt the game, but there is still a decent game here, but you might want to play in short bursts, or you will finish it way too quick.

I score Vesper: Zero Light Edition a fair 6/10

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