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12 Jun 2023

REVIEW: Pile Up! on PC (Steam)

Review by Jon Donnis
It has been a while since I have played a simple building game, so I was looking forward to checking out Pile Up! from developer Remoob.

Pile Up!" is a strategic building game set on a small piece of land, where your objective is to construct houses, keep the people happy, and manage risky buildings placed on a small area as you learn to build upwards instead of outwards. However, don't be deceived by the tranquil environment and the soothing music playing in the background, the game is designed in such a way that if you don't get the balance just right, everything will collapse, and you will have to start over.

Your primary aim is to increase the city's population by constructing risky buildings to their fullest extent. As the days pass, you will unlock new technologies and buildings. To utilize these new structures, you must construct factories. Each factory grants you access to a unique set of buildings, allowing you to expand your city even further. There are various types of factories, each will help you with different types of buildings as well as support.

With a plethora of buildings at your disposal, the choice is yours when it comes to stacking them up in your city. Experiment with different combinations, marvel at the results of your random creations, strategically place buildings in just the right spots, and cover up any mistakes you make along the way. Consult The Architect's Handbook to learn the functions of various buildings and discover creative methods to control your city's growth.

There are missions that you need to complete, which will reward you with various special buildings that may bend the games rules slightly, for example you destroy a building and then rebuild it and it becomes more powerful.

The game is still early access, so it is far from being a finished article, there needs to be more content, and at times it feels more like a block building game, than it does a strategic city builder. Due to the limited space, I feel like the game will end up forcing you to create the cities in a certain order, instead of letting your imagination run free which would perhaps be more fun.

The more you play the better you will get, and failure in many ways is part of the game, as you unlock more buildings.

The Good
Nice graphics, nice idea, just needs more content.

The Bad
Might leave you frustrated instead of challenged at times.

For an early access game this has a lot of potential. I'd prefer a completely free camera, as at times it is hard to know where you have put stuff.

No score for now as it is Early Access, but the game is worth a look. But keep in mind there are other games out there with the exact same name.

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