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19 Jan 2024

REVIEW: Gray Dawn (2023 Video Game) on Xbox

Review by Jon Donnis
"Gray Dawn," developed by Romanian independent game studio Interactive Stone, ventures into the horror genre with a distinctive religious theme. Set on Christmas Eve in 1920, players assume the role of Father Abraham, unraveling a mysterious plot involving the disappearance of altar boy David and allegations of child murders. The game combines survival horror gameplay with psychological elements, presenting a narrative-driven experience.


The gameplay immerses players in a first-person perspective, exploring eerie environments, solving puzzles, and collecting images of Christ to shape the story's outcome. Voice-overs, subtitles, and optional recordings enhance the storytelling, providing depth to the narrative. While the game balances walking simulator elements with engaging puzzles, the absence of a persistent villain may leave some longing for a more intense horror experience.

"Gray Dawn" delves into religious themes, navigating the delicate line between portrayal and artistic interpretation. The specific Eastern Orthodox religious elements might be polarizing, potentially offending some players. However, this unique backdrop adds a layer of distinctiveness to the horror genre.


The plot, a cornerstone of the game, weaves a tale of mystery, guilt, and redemption. Father Abraham's journey to clear his name and solve the disappearance of altar boy David unfolds through dream-like sequences, gradually revealing the truth. The multiple endings contribute to the game's replayability, offering emotional payoffs for players invested in the narrative.

The game's atmosphere is heightened by impressive graphics, creating a consistently creepy vibe. Seamless transitions between environments contribute to a surreal and dreamlike experience, leaving players questioning the boundaries between reality and imagination.

Despite its strengths, "Gray Dawn" has its drawbacks. Players susceptible to motion sickness should exercise caution, as extended play may trigger discomfort. Additionally, the absence of a hint system can lead to frustration when stuck, impacting overall enjoyment.


In conclusion, "Gray Dawn" stands as an intriguing horror game with a religious twist. The incorporation of psychological horror elements, engaging puzzles, and a compelling narrative sets it apart in the indie gaming landscape. Despite some shortcomings, the game offers a unique experience and earns a solid score of 8.5 out of 10 for its contribution to the horror genre.

Out now on Xbox


@gamingcouchspud

REVIEW "Gray Dawn," developed by Romanian independent game studio #InteractiveStone, ventures into the horror genre with a distinctive religious theme. Set on Christmas Eve in 1920, players assume the role of Father Abraham, unraveling a mysterious plot involving the disappearance of altar boy David and allegations of child murders. The game combines survival horror gameplay with psychological elements, presenting a narrative-driven experience. The gameplay immerses players in a first-person perspective, exploring eerie environments, solving puzzles, and collecting images of Christ to shape the story's outcome. Voice-overs, subtitles, and optional recordings enhance the storytelling, providing depth to the narrative. While the game balances walking simulator elements with engaging puzzles, the absence of a persistent villain may leave some longing for a more intense horror experience. #GrayDawn #IndieHorror #IndieGame #GameDev #Gaming

♬ original sound - Jon

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