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8 Oct 2020

Explore a Lonely Earth in The Uncertain: Light at the End, Launching Today for PC

The Uncertain: Light at the End is a story-driven third-person sci-fi adventure set in a post-apocalyptic world where humanity has been replaced by machines. A young girl named Emily must survive as a lone outcast and unravel the mystery behind humanity's disappearance, travelling through the abandoned world while pursued by the same machines which once served humankind.

Game Features

Welcome to a lonely Earth. Jump into an all-new and original story, in a world inexplicably abandoned by humans and dominated by robots.
Discover deep lore and embedded storytelling. Learn about the past and present of a machine-dominated Earth world through exploration and interaction.
Explore an abandoned world. Guide Emily through an empty and lonely city, filled with intricate details and hints at life before the disaster.
Solve entirely unique puzzles. Every puzzle in The Uncertain: Light at the End is a unique challenge with unique mechanics.
Lose yourself in Emily's world. Immersive audio and a rich cinematic score bring The Uncertain's lonely world to life.
Created by independent developer New Game Order (formerly ComonGames), The Uncertain: Light at the End presents an all-new adventure set in the universe established by 2016's The Uncertain: Last Quiet Day, which has achieved more than 1,000 reviews and a Very Positive rating from the Steam community.

The Uncertain: Light at the End is available today on Steam and GOG for $14.99 (£11.39, €12.49)


Two Parsecs From Earth crash landing onto consoles and Steam!

Robot Z3-L1's ship has crash landed on an inhospitable planet called Dimidium filled with alien landscapes and hostile surroundings. To escape and return home, Z3-L1 must gather clues, gain powers and discover artifacts needed to fix a space ship.

Explore the planet in this Metroidvania-style exploration game where the environment is your enemy!

Like a super-intelligent space robot, Two Parsecs From Earth gameplay is remarkable interactive and adaptive to you! Choose 3 abilities during the exploration and experience your adventure in 8 different ways according to your own decisions, accompanied by music that adapts to your abilities choices.

Once the adventure is over, you have the opportunity to do it again differently in the unique "New game+" mode integrated into the story!

Features:
2D Metroidvania style platform exploration
Choose between 3x2 abilities, but a choice disable another ability until the end of the game.
8 ways to finish the game depending on abilities choices.
Music that adapts to your abilities choices.
New game + to gain others abilities and reach 100%.
Two Parsecs From Earth will be priced for 7.99 $ / € for all platforms.

It will launch on:
PS4: October 14th
Xbox One: October 15th
Nintendo Switch (NA & EU): October 16th
Steam: October 16th (Steam Page)
It will arrive later on in Japan region for PS4 and Nintendo Switch.

7 Oct 2020

PS5 Teardown: An up-close and personal look at the console hardware

 


Your first look at PS5's internal components* that will power the next generation of amazing games.

*Do not try this at home. Risk of exposure to laser radiation, electric shock, or other injury. Disassembling your PS5 console will invalidate your manufacturer’s guarantee.


6 Oct 2020

Simutronics Returns to The Field with Mech Hero Shooter, GALAHAD 3093


Simutronics, independent award-winning game development studio building on 30 years of multiplayer expertise, today introduced their latest project, GALAHAD 3093, for which they’ll partner with gaming and esports specialist marketing agency, Heaven Media.

A team-based mech shooter, GALAHAD 3093 takes inspiration from Arthurian legend to give players a powerful, action-packed PVP experience. They will have to earn each hard-fought victory as they compete in up to 32 player combat — and savour those wins in battles of strategy, endurance and firepower.


About Simutronics
Simutronics is one of the longest-running independent game development studios in North America, launching their debut title over 30 years ago. Based in St. Louis, Missouri, Simutronics has created award-winning top-grossing mobile games, as well as persistent worlds that people return to time and time again. Notable games to date include Tiny Heroes, One Epic Knight, Lara Croft: Relic Run, SIEGE: Titan Wars, and SIEGE: World War II.
For more information visit www.simutronics.com

3 Oct 2020

Review: TraptionBakery on PC (Steam)


Review By Jon Donnis

I get asked to review a lot of games, but rarely do I struggle to decide how to define what kind of game it is, TraptionBakery is the first, the best I have come up with, is that it is a point and click puzzle Rube Goldberg, steampunk thingy game. 

So you start the game and the first thing you see is a picture on a wall.


This is the entire game, right in front of you. Virtually no instructions of how to play, so what do you do next? Well you click somewhere on the screen, by doing this the camera zooms in a bit, you click some more, and you keep zooming in, closer and closer.


Depending where you click, you will end up zoomed in on some random part of the picture, you try to right click on the screen next, but that zooms you out, before you know it you are zooming in and out, and dragging the screen from left to right, marveling at all the detail, and everything that is going on, but still you don't really know what to do, but then you notice that when you zoom in on something, a part changes blue, fantastic, I can now interact with it. So you pull a lever, and suddenly things come to life, you push a button, something else happens, you quickly start looking around for things to push, pull, interact with.

This is the game, at first when you start playing you will think to yourself, "what the hell is this, what the hell am I supposed to do" but then without realising 20 minutes have passed, and although you still don't really know what you are doing, you are doing something, and things are happening.

As far as I have figured out so far, you are supposed to bake a loaf of bread, but to do this you need to interact with an elephant and a headless man who slides down a fairground ride, and there are bananas involved and well I will leave the rest to you to figure out.

This is a crazy unique game, it is the kind of game that you will sit to play for, for 10 minutes, then stop, then after an hour you will think "I need to play that game again". You will keep coming back to it, and you will keep finding new things to do. 

The Good

I have never played a game quite like this before, it is insane, interesting and incredible, I spoke directly to the creator of the game, who explained some things to me, and I am still thinking about this game when I am not playing it.

The Bad

Because I am stupid, I was using the arrow keys to pan around the screen when I was zoomed in, this moves incredibly slowly and I was going crazy, the maker of the game then told me if I held down the left mouse button I could just drag the screen around and move much quicker. He has told me now he will make an update to help people realise this, so basically my stupidity has now directly affected this game. Yay me! I think?

Summary

You have never played a game like this ever before. It takes up very little space on your hard drive, it will keep you busy for hours, and it is just fantastic. A wonderful unique Indie game, that has a place in my heart.

Check it out at

https://store.steampowered.com/app/1292100/TraptionBakery/