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Showing posts with label narrative-driven. Show all posts
Showing posts with label narrative-driven. Show all posts

29 Jul 2025

REVIEW: Eriksholm: The Stolen Dream (2025 Video Game) - On Xbox

Eriksholm: The Stolen Dream

Review by Jon Donnis

Eriksholm: The Stolen Dream is one of those rare stealth adventure games that manages to feel both intimate and expansive at the same time. It's set in this fictional Nordic city, Eriksholm, which feels like it's been lifted straight from the early 1900s with a perfect blend of elegance and grit. The isometric perspective really helps bring that world to life, allowing you to soak in the details while plotting your next move.


You start off playing as Hanna, a young orphan whose brother Herman vanishes after stealing something valuable. From there, it quickly turns into a tense, layered narrative about family, loyalty, and the unexpected consequences of actions. Alongside Hanna, you gain control of two other characters, Alva and Sebastian, each bringing their own skills to the table. This swapping mechanic adds depth to the stealth gameplay, since you're constantly thinking about how best to use their unique abilities, Hanna crawling through vents, Alva scaling drainpipes, Sebastian swimming through water, to outwit your pursuers.


What stands out most is the game's atmosphere. The city of Eriksholm feels alive and a little dangerous, every shadow inviting you to hide, every corner threatening discovery. The animations in the cut scenes are stunning, smooth, and detailed, which only pulls you deeper into the story. For a game with such a tight stealth focus, the controls are surprisingly accessible. It's easy to pick up but doesn't feel shallow. There's a satisfying tension in navigating through guards and using environmental clues to avoid detection. And if you get caught, the game nudges you back just before, keeping the frustration low but the stakes high.


The story itself is genuinely gripping. It's personal without being overbearing, and the mysteries unravel with some solid twists that keep you guessing. It's the kind of narrative that stays with you after you've put the controller down. The puzzles aren't overly complicated but provide enough variety and challenge to keep things interesting. They feel fair and well integrated into the story rather than shoehorned in.


On the downside, Eriksholm: The Stolen Dream is quite linear. If you're someone who thrives on open-world exploration or likes wandering off the beaten path, this might feel restrictive. The city is detailed and beautiful, but you don't get the freedom to roam anywhere you want, which could be a disappointment for those used to more sandbox-style stealth games.

Still, for what it sets out to do, it does it brilliantly. The blend of narrative and gameplay, the sharp design of the levels, and the well-crafted characters make it one of the best isometric stealth adventures in recent years. I'm not usually a fan of the genre, so for me to come away this impressed says a lot.

I really enjoyed my time with Eriksholm: The Stolen Dream and would give it a strong 9.5 out of 10. It's definitely worth your time if you want a thoughtful, atmospheric stealth game with a story that stays with you.


2 Jun 2025

REVIEW: American Arcadia (2025 Video Game) on Xbox

American Arcadia

Game provided by Out of the Blue Games

Review by Jon Donnis

American Arcadia is a stylish, story-driven puzzle-platformer from Out of the Blue and published by Raw Fury, which delivers one of the most original and polished indie experiences of recent years. Set in a retro-futuristic 1970s metropolis, the game follows Trevor Hills, an ordinary man whose life is turned upside down when he discovers that his entire existence has been broadcast to the world as part of a reality TV show. When his popularity ratings drop, he becomes a target for elimination. What follows is a thrilling escape, aided by a backstage technician named Angela Solano who works to guide Trevor out of the illusion and into the real world.


The game presents two distinct gameplay styles. Trevor's story unfolds through side-scrolling platforming sequences, filled with clever puzzles and interactive elements that require timing, precision and observation. Angela's segments take place in first-person and focus on hacking, surveillance and environmental manipulation. The transitions between these modes are seamless, and in several inventive moments, players must control both characters simultaneously. This dual-character structure is executed with confidence and creativity, never feeling gimmicky. Instead, it forms the backbone of the experience, creating tension and variety throughout.

American Arcadia builds its world with flair and precision. Arcadia itself is a vibrant, pastel-soaked city where everything seems perfect on the surface, but sinister truths lurk beneath. The retro-inspired visuals are rich and distinctive, while the environments remain grounded enough to make Trevor's escape feel believable. The storyline draws heavily from the concept explored in The Truman Show, but brings its own flair, layering in social commentary about surveillance, media control and the loss of privacy. The writing is sharp and intelligent, with a pace that keeps the narrative engaging from start to finish.


What truly elevates the game is its voice cast. Yuri Lowenthal brings emotional range and quiet desperation to Trevor, making him a compelling and sympathetic protagonist. Krizia Bajos as Angela delivers a performance full of resolve and subtle humour, creating a strong and believable partnership between the two leads. These performances anchor the story, making even the more surreal elements feel grounded.

While the platforming sections are consistently enjoyable, the first-person segments with Angela can feel less engaging by comparison. They serve the story well and add variety, but the pace sometimes slows, and the mechanics, while competent, lack the same spark. Even so, the experience remains cohesive, with the alternating gameplay styles reinforcing the dual narrative and keeping the player invested.


American Arcadia succeeds on almost every level. It looks fantastic, sounds great and tells a gripping, well-paced story filled with tension, emotion and humour. The puzzles are satisfying, the platforming is smooth, and the alternating character perspectives are used to full advantage. It captures the paranoia of being watched, the absurdity of media spectacle and the human desire for freedom, all within a tightly crafted adventure. It may not reinvent the wheel, but it polishes it to a shine few games achieve. This is one of those rare indie titles that combines technical quality with artistic ambition, and it delivers something unforgettable.


A clear highlight of the year, American Arcadia is an experience worth seeking out. Whether you are drawn in by its clever gameplay, compelling narrative or eye-catching world, this is a game that earns your time and delivers a near perfect ride from start to finish.

I score American Arcadia a near perfect 9.5 out of 10. Game of the year on consoles so far?