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14 May 2019

A Plague Tale: Innocence - Launch Trailer


A Plague Tale: Innocence releases tomorrow – watch the Launch Trailer!

Asobo Studio’s debut new IP, A Plague Tale: Innocence, launches tomorrow for Xbox One on May 14. Embark on a dark adventure through a war-torn, medieval France, relentlessly pursued by the Inquisition and never-ending hordes of ravenous rats.

A Plague Tale: Innocence tells a grim and emotional story, with gameplay blending action and adventure. Follow Amicia and her little brother Hugo, as they attempt to survive a harsh, brutal world plagued by war and the Black Death. On the run from the Inquisition and surrounded by unnatural swarms of rats, the siblings’ rocky journey will not leave them unscathed.

A Plague Tale: Innocence releases May 14, on Xbox One. - (Amazon Link)

Yoshi’s Crafted World - Yoshi 101 Trailer - Nintendo Switch


Jump into a new Yoshi adventure in a world made of everyday objects—like boxes and paper cups! As Yoshi, you’ll leap up high, gulp down enemies, and set out on a treasure hunt to find all the different collectables.

Available now, exclusively on Nintendo Switch! (Amazon Link)


10 May 2019

GRIP: Combat Racing changes the game with AirBlades Update



REVIEW by Jon Donnis
I have been playing GRIP for a while now, and the one thing I like most about this game is the fact the creators keep churning out free updates. Whether it is new tracks, weapons, or new vehicles, they have shown a great dedication to keeping the game fresh and interesting.

Well the latest update for GRIP is a whole new vehicle class of anti-gravity racers. Clearly here they are looking at the classic WIPEOUT game on Playstation and wanting to emulate the success of that with similar vehicles.

So you have the classic Rollcage inspired "Rollers" which are the standard vehicles you use, that can drive upside down, and now the new WipeOut inspired"Airblade" vehicles, which are pretty much hovercraft racers. Much like the Rollers, the Airblades can also flip upside down and ride on any surface. But the AirBlade does have one big advantage, when you come to wet surfaces, instead of being slowed down like the Rollers, the Airblades just keep on going, gliding majestically.

Also with this update are brand new levels set in a space backdrop.

The AirBlades are a welcome addition to the game, they do look amazing, but my main gripe here is that they pretty much handle exactly the same as the Rollers, and unfortunately some of the bugs of the game have still not been ironed out, these tend to be the way the camera moves and flips around too much when you flip to a different surface, as well as it not always being very clear which way you are supposed to be going.

If there was one thing that would improve this game massively, it would be more fixed camera angles, as well as it being much clearer the direction of the track. Although the open areas look nice, as soon as you go off track, you are regenerated back onto the track, so it is not like you can go and explore. There is also the issues of collision detection. You can be leading the race, and just as you are about the pass the finish line, you hit one of the posts, and suddenly you are at an instant stop, as the rest of the competitors pass you, and you end up in last, and because it is an instant stop, you have to slowly reverse, turn the vehicle, and then slowly crawl across the finish line. It is incredibly frustrating, and since it doesn't at all feel like you made a mistake, there is little feeling of wanting to try again.

So although the addition of new vehicles, tracks and so on is great. I wish the game creators would fix some of the camera view bugs, and collision detection, which does spoil the racing levels.

I will say however that the arenas are still awesome and one on one death matches are what you will end up playing the most.

Review by Jon Donnis

The Airblades free update is live right now on Steam, Xbox One and PlayStation 4, with Nintendo Switch to follow later in May.

GRIP: Combat Racing can be purchased now for console platforms (MSRP $39.99) and PC (MSRP $29.99) – digitally on Steam, the PlayStation™ Store, Xbox Games Store, Nintendo Switch or physically, upright and upside-down at global retail. All players who already own GRIP will receive Airblades as a free update.

In addition to its digital release on Xbox One, GRIP: Combat Racing is available through the Xbox Game Pass subscription service, bringing the title to Xbox players around the world.


Life is Strange™ 2 Episode 3 is available now


LONDON (May 9, 2019) – SQUARE ENIX® has announced that Life is Strange™ 2 Episode 3: “Wastelands”, the next entry in the critically-acclaimed and award-winning franchise, is available now.

The third episode in the all-new five-episode season of Life is Strange 2 from Square Enix External Studios and Michel Koch and Raoul Barbet’s Life is Strange team at DONTNOD Entertainment, is out now on XBOX ONE®, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC.


In Episode 3: “Wastelands”, the long journey from Seattle to Mexico continues a few months after their dramatic escape from Beaver Creek, as Sean and Daniel Diaz arrive in the Redwood Forests of California.

The brothers experience life on the fringes of society as they reunite with Cassidy and Finn, befriend a close-knit community of drifters and runaways, and begin working on an illegal farm in an attempt to scrape together enough money to continue their journey.

New friendships, relationships, and mentors influence Sean and Daniel, encouraging them to learn more about themselves and each other. Their resolve is tested once again, as friction arises between them. Uncertain about their once united purpose, will their strong bond survive?

“The coming-of-age story in Life is Strange 2 hits a crucial point in “Wastelands.” The key themes in this episode are community, relationships, and finding your own identity. Sean gets to hang out with a group of friends again and be a teenager, while Daniel finds new people to look up to,” Said Michel Koch & Raoul Barbet, Co-Creative Directors of Life is Strange 2. “The brothers will spend more time apart and really learn a lot about themselves and who they are as individuals. They have been on an intense journey, and this episode represents a moment for them to experience some sense of normality and focus on themselves, although within the context of an alternative community and lifestyle.”

“Episode 3 is a climactic moment in the Life is Strange 2 season. The exciting twists and turns take the story up another notch, and Sean & Daniel will never be the same again,” said Jon Brooke, Co-Head of Studio at Square Enix External Studios. “We are proud of this episode and really excited to see the reactions of players after experiencing Episode 3!”

Tune in here to find the latest updates from the Life is Strange 2 developer blog:
http://lifeisstrange-blog.tumblr.com/

Visit the LIFE IS STRANGE official website: https://lifeisstrange.square-enix-games.com

LIFE IS STRANGE official Facebook page: https://www.facebook.com/LifeIsStrangeGame/
Follow on Twitter: https://twitter.com/LifeIsStrange

3 May 2019

Life Is Strange 2 Episode 3 launch trailer


The Third Episode of the 5-Part Season Launches Next Week

Square Enix is excited to present the trailer for Episode 3 of Life is Strange 2! From Square Enix External Studios and the Life is Strange team at DONTNOD Entertainment, the second season of the award-winning franchise continues on May 9th 2019 with Episode 3, titled ‘Wastelands’.

Watch the Life is Strange 2 Episode 3: ‘Wastelands’


In Episode 3, the long journey from Seattle to Mexico continues as Sean and Daniel Diaz arrive in the Redwood Forests of California, a few months after their dramatic escape from Beaver Creek.

Reunited with Cassidy and Finn, the brothers experience life on the fringes of society as they befriend a close-knit community of drifters and runaways, and begin working on an illegal farm in an attempt to scrape together enough money to continue their journey.

New friendships, relationships, and mentors influence Sean and Daniel, encouraging them to learn more about themselves and each other. Friction arises between the brothers and their resolve is tested once again. As tensions rise, can their strong bond survive?

Tune in here to find the latest updates from the Life is Strange 2 developer blog:

http://lifeisstrange-blog.tumblr.com/