Pages

Gaming Couch Potato

Gaming Couch Potato

Wednesday, 10 October 2018

Get Ready for MapleStory 2 Global Launch Today



LOS ANGELES - October 10, 2018 – MapleStory 2, the all new MMORPG from the MapleStory franchise with over 14 million players around the world, is available globally today via Nexon Launcher and Steam. The game provides a robust set of character options, an innovative progression and growth system, and world-building tools, redefining the MMORPG genre by giving players the ability to customize everything.

Coming over from the beta and Head Start, the game includes the classes of Archer, Assassin, Berserker, Heavy Gunner, Knight, Priest, Thief, Wizard and is also introducing its impressive new Runeblade class. This new class is a magical swordsman that infuses his swords with the elements for ultimate power and uses a special 2-handed bladed weapon that uses up both weapon slots.

For the official launch, Maplestory 2  delivers incredible content updates that have improved gameplay quality such as:
cap increase from 50 to 60
The gorgeous Karkar Island
Lv 51 – 60 fields in Maple World/ Land of Darkness
8 Normal Adventure Dungeons
4 Hard Adventure Dungeons
2 Sets of Epic Gear
MapleStory 2 has limited time launch events including a Daily Reward Event running from October 10 to November 8. By logging in daily, players will receive rewards including Maple Coins, Cosmetics Vouchers, Elixirs, and more.

In the game you can:
Claim Your Destiny as an Epic Hero - Players will find colorful 3D landscapes to explore, loads of new and familiar enemies to vanquish, and exciting bosses to battle.
Build Your Dream World - MapleStory 2 redefines the role-playing game genre with a complete commitment to creativity, arming players with a robust set of character and world-building tools that allow them to express themselves unlike ever before.
Explore a New Dimension of MapleStory - Maplers can enter a whole new dimension of Maple World and encounter vivid 3D landscapes, a multitude of special events, exciting minigames, and enemies both familiar and completely original.
From October 10 through October 21, players can also receive a Mint Body Pillow by following MapleStory 2 on Twitter or Facebook and retweeting or sharing the Official Launch Gameplay video. Forty winners will be selected.

Also, from October 18 through November 8, MapleStory 2 will host various Halloween events, themed dungeons, and fun quests. Players who defeat the Halloween Messenger can collect Pumpkin Coins and exchange for special Halloween themed items. Lv. 10+ characters, can also obtain a “Pumpky Nest” item in their house by completing quests for furnishing items. Players can claim rewards including the Bouncy Pumpky Mount, Little Pumpky Pet, and Perched Pumpky.

To learn more about MapleStory 2, please visit http://maplestory2.nexon.net/en

Tuesday, 9 October 2018

GRIP: Combat Racing to set pulses pounding with sick drum & bass soundtrack featuring Hospital Records; Double vinyl soundtrack to feature in limited Collector’s Edition


WATFORD, United Kingdom - October 9th, 2018 - Wired Productions Ltd., a leading independent video games publisher, and developer Caged Element Inc. are honoured to announce the London-based independent record label, Hospital Records have, among others, provided a sensational selection of licensed drum & bass tracks for GRIP: Combat Racing – the staggeringly-fast, futuristic arcade combat racer.



Adding a clutch of carnal drum & bass tracks to a now 24-strong line-up for GRIP: Combat Racing, Hospital Records will provide the following 11 tracks to help usher players through each of the game's gravity-defying courses:

Battery x Makoto "Submerge" - Written, arranged and produced by Craig James, Douglas Ramsay and Makoto ShimizuKrakota x Urbandawn "Coyote" - Written, arranged and produced by Sebastian Inwood and Felipe WrechiskiInja x Pete Cannon "War Games (Instrumental)" - Written by Gareth Hue and Peter BuchananKrakota "Citadels" - Written, arranged and produced by Sebastian InwoodP.Y "Riding The Void" - Written, arranged and produced by Carlos Lima, Spoken word by Tom KelseyP.Y "Midnight Blue" - Written, arranged and produced by Carlos LimaRoyalston "Diorama" - Written, arranged and produced by Dylan MartinRawtekk "Restless" - Written by Stefan Westphal and Christine Westphal, Arranged and produced by Stefan Westphal and Christine Westphal, Vocals by Christine WestphalWhiney "Sunday Grunge" - Written, arranged and produced by William HineWhiney "Talisman"- Written, arranged and produced by William HineLynx "Clap Track" - Written, arranged and produced by Steve Nobes

Megan Bean, Head of Business Affairs & Sync, Hospital Records said: "We're excited to have our producers featured on the awesome new GRIP: Combat Racing game."

"We're super excited to have Hospital Records on board, bringing their industry-leading line-up to GRIP: Combat Racing and joining forces with the rest of our great soundtrack roster," said Chris Mallinson, Game Director for GRIP: Combat Racing. "We think players will love pumping the huge tunes we've got in the game."

Hospital Records' tracks join the following great music already included in game:

Entita "Can't Wait"Full Kontakt "Cyborg"Full Kontakt "BlackOut"Full Kontakt "Clock Watch"Full Kontakt "Power Train"Full Kontact "The Creeper"Imperium "Cerbera"Kevin Green Lee "GRIP"Mart-E "Boost Empire"Pragmatic "Going Down"Revaux "Solidify"Silence Groove "Reconnect"Xtigma "Crash City"

Players looking to enjoy even more from the game's soundtrack will be pleased to learn that the Collector's Edition features the original soundtrack on Double Vinyl, CD and MP3 Download. Available from shop.wiredproductions.com this collector's edition is extremely limited with only 500 numbered units being produced and only 300 being made available for general sale.

The exclusive GRIP: Combat Racing Collector's Edition includes:

GRIP: Combat Racing – Generous to a fault Double Vinyl + CD Soundtrack + MP3 Download key – Sound's amazing3 x 12" double-sided art prints – Art attackGame Manual & Lorebook – Spelling it out for youGRIP USB Drive - In the shape of a GRIP car!Pre-order exclusive DLC (Nyvoss Hex Paint Kit, Vortex Rims and Vehicle Decals) – Nice!GRIP Sick Bag – Blow chunks off cars and into this handy puke pouch if you get dizzyVehicle Decals – Personalise your own ride!Numbered card of authenticity – Because you're worth it

GRIP: Combat Racing offers players a uniquely competitive experience, testing their reflexes to the limit as they accelerate towards the finish line at over 767 mph. Those wishing to take their highly-tuned skills into the PvP sphere can enjoy:

Split-screen competitive play in both 'Race' and 'Arena' modes10 Player online multiplayer with full lobby and matchmaking supportFull tournament building support allowing racers to combine race modes and arenas to build bespoke playlists and competitions with friendsOnline leaderboards for 'Carkour' and 'Race' modes

About GRIP: Combat Racing:
Inspired by the Rollcage games of the late 90s and backed by a highly-skilled and accomplished team, which includes Rollcage programming veteran, Robert Baker, GRIP: Combat Racing celebrates the re-emergence of blindingly fast arcade combat racers. The game will see racers hurtling their way around 22 breath-taking tracks, driving one of 15 armoured cars; while deploying a bristling arsenal of 9 outlandish weapons and power-ups. Built on Unreal® Engine 4, the game accelerates ahead of the racing crowd by offering players gravity-defying physics reaching speeds of over 767 mph - making it the fastest racing game on four wheels. GRIP: Combat Racing will speed onto the PlayStation®4 computer entertainment system, PlayStation 4 Pro, Xbox One, the all-in-one entertainment system from Microsoft, Xbox One X, Nintendo Switch™ and Windows PC via Steam® on November 6, 2018.

Those wanting to grip the wheel now can play GRIP: Combat Racing via early access on Steam.

For more information visit http://www.wiredproducions.com. Fans can get the latest news by joining the GRIP: Combat Racing communities on Twitter at @gripvideogame, Facebook at @gripvideogame, via hashtag #GRIPCombatRacing, and on Discord.













Monday, 8 October 2018

The biggest ever RuneFest heralds the launch of RuneScape Mobile’s Members Beta.

Monday 8th October 2018, Cambridge, UK – Access to RuneScape Mobile's new Members Beta is being made available from today, Jagex has announced. This limited Beta marks the next step in bringing RuneScape to mobile devices, as the development team continues to work closely with the RuneScape community to deliver the optimum player experience over the coming months. Jagex made the announcement at RuneFest, its biggest ever player convention, held this past weekend at Farnborough International Exhibition and Conference Centre.


RuneScape Mobile, which on full release will be available on both iOS and Android devices for free-to-play and subscribing players, features full, cross-platform interoperability with PC platforms, allowing for adventures to continue while on the sofa or on the move. The milestone announcement follows hot on the heels of Old School RuneScape Mobile, which has been enjoying a successful Members Beta over the summer, and is scheduled to launch on mobile devices on 30th October.


Further announcements from RuneFest came thick and fast this weekend:


The RuneScape team announced that 'Till Death Do Us Part', an all-new World Event in RuneScape and the first since 2016, launches today. Taking place throughout October, the event sees the game's version of the Four Riders of the Apocalypse emerge on Gielinor.


Additionally, the team introduced new quests and fan-voted content that will launch this winter, including the Mining and Smithing rework; the time-looping, investigative adventure 'Needle Skips'; and the final part of the Elite Dungeons trilogy, a new boss encounter for hardy adventurers that sheds light on the mysterious Ambassador.


Headline announcements for Old School RuneScape saw the team confirm key content soon to be polled to players. This includes the elven city of Prifddinas, which launched inRuneScape in 2014. If successfully polled, the city would be reinterpreted and introduced into the nostalgic iteration next year. Entry to the city relies on the completion of a new Grandmaster quest, 'Song of the Elves' – which will conclude an Old School RuneScape questline for the first time since the game launched in 2013.


Furthermore, players will be polled on an expansion of the Old School-exclusive continent of Zeah. If successful, the content would see its unexplored lands to the west uncovered and expanded in 2019 with the release of the Kebos Lowlands, and feature a raft of new adventures and activities for players to explore.


RuneFest began courtesy of the Royal Philharmonic Concert Orchestra and the world premiere of RuneScape Live: Gielinor in Harmony, a musical extravaganza that took the audience on an orchestral and story-driven journey through the world of Gielinor. Featuring a brand-new storyline written byRuneScape's narrative team, which saw a RuneScape and an Old School RuneScapeplayer complete a quest in each other's game world, Gielinor in Harmony set the tone for the revelries to continue.


RuneFest itself presented thousands of players with an immersive festival experience set in Rellekka, the Viking-inspired northern lands of RuneScape. In addition to keynote reveals and announcements, players completed activities based on the game's Fremmenik Trials, attended behind-the-scenes talks hosted by developers, and went hands-on with both RuneScape and Old School Mobile.


Phil Mansell, CEO, Jagex said:

"RuneFest is at the heart of our living games philosophy, and it has played an enormous part in growing our RuneScape games to become a $1billon success story. It brings the games, our players, and the Jagex team together to share an incredible experience that exists outside of the game. This was the biggest and best RuneFest ever, and reflects the continuing strong growth in the communities playing our games. RuneScape Live was also incredible, and I thank our team and the Royal Philharmonic Concert Orchestra for an unforgettable night.


"We had a great time revealing our plans for RuneScape and Old School RuneScape over the coming months, and it was brilliant to see the reaction from our players both at RuneFestas well as on the live stream. We're just three weeks away from bringing Old School RuneScape to mobile devices, which has already been incredibly well received by players. The announcement that RuneScape Mobile is also beginning its limited Members Beta from today, and will open to more members over the coming weeks and months, means that both our communities will soon enjoy their adventures through Gielinor while on the move.


"Every year, RuneFest delivers a fantastic celebration of the games and our community, but it's also a great opportunity for us to look ahead to what's to come. Thank you to everybody who travelled to RuneFest's new home at Farnborough, and we're looking forward to returning next autumn."

Saturday, 6 October 2018

Luigi’s Mansion - Face Your Fears Trailer - Nintendo 3DS


G-g-ghosts! Time to suck those suckers up because Luigi is back in the first portable version of this spooky classic. After winning a mansion in a contest he didn’t enter, he must beat its many bosses and puzzles. Follow a map on the touchscreen, shine a flashlight, blow fire, shoot water, stun ghosts, and trap them…before Mario is trapped forever! All this ghost-catching tomfoolery pays off! As you suck ‘em up with your Poltergust 3000, you could also rake in millions in hidden, in-game riches for our hard-luck hero. Make sure to search every area using the Game Boy Horror’s map on your touchscreen and activate its Boo Radar to track down every Boo in the mansion or spot ghosts’ weak points. After beating and capturing boss ghosts, you can select their portraits from the gallery to best your own score in tense rematches—a new feature in the Nintendo 3DS version!

Luigi’s Mansion for the Nintendo 3DS family of systems is available Oct 12th.


Thursday, 4 October 2018

ASTRO BOT Rescue Mission – Origins Trailer | PS VR



ASTRO BOT Rescue Mission is a brand new platformer, developed exclusively for use with PS VR. Take control of ASTRO the captain BOT and go on an epic VR rescue mission to save your fellow crew who are dispersed all over space.

The game takes full advantage of PS VR to invigorate the platforming genre with gameplay unfolding around you in 360 degrees. Your character reacts instantly and your jumps are ultra precise thanks to the increased depth of PS VR. While seated, moving your body lets you lean around corners to get a better view on the action and discover secret paths. You can also use your body to weave through the scenery and create a path for your character.

You will be running and jumping through city skylines, lush jungles, dark caves, and golden sandy beaches in 20 unique levels that all take advantage of PS VR. Each level features original traps and enemies, and contains 8 lost Bots for you to save.

To top it all off, six immense boss enemies stand between you and your lost crew. In VR, the scale of these juggernauts come through like never before and you feel incredibly small as they tower over you.

To guide your journey, you can rely on your trusted DUALSHOCK 4 controller which becomes the host to a bunch of cool gadgets: a hook shot, a water gun and ninja stars are few of the special weapons at your disposal. Use them in combination with your jumping and punching skills to blast off anyone standing in your way!

And if you are thirsty for more extreme platforming, the game offers 26 extra challenge levels specifically created to test your dexterity.

A new Hero is coming to PS VR, so join the ASTRO BOT Rescue Mission and be one of the first to experience the future of platform games!