Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

31 Mar 2026

REVIEW: Ariana and the Elder Codex (2026 Video Game) - On PS5

Review by Jon Donnis

Ariana and the Elder Codex sets out with a simple but effective premise. You play as Ariana, a librarian tasked with restoring the Seven Hero Codices after they have been damaged and stripped of their magic. It is a neat hook, and the idea of physically entering books to repair them gives the game a clear identity. Each Codex feels like a contained world with its own challenges, and that sense of stepping into something broken and slowly putting it right carries the experience forward in a satisfying way.


What stands out almost immediately is the presentation. The hand drawn art style is genuinely striking, giving the game a soft, crafted feel that suits its magical theme. Environments have a clarity to them, and character designs are expressive without becoming cluttered. It is not just pretty for the sake of it either, as the visual design helps guide you through platforming sections and combat encounters without confusion.

The gameplay leans heavily into its Metroidvania roots, and for the most part it handles that structure well. Exploration feels rewarding thanks to the steady unlocking of new magic spells and abilities. With over thirty options to collect and six slots to experiment with, there is a real sense of freedom in how you approach the game. Finding a combination that suits your playstyle becomes part of the appeal, whether you favour mobility, damage, or survivability. That flexibility gives the progression a nice rhythm as previously unreachable areas gradually open up.


Combat is easily the strongest element. It feels fluid and responsive, which makes a big difference in a game that asks you to balance movement and attacks in tight spaces. Encounters are engaging without being overwhelming, and there is a clear satisfaction in learning enemy patterns and responding cleanly. The addition of Magic Items adds another layer, allowing you to tweak your build with buffs such as elemental boosts or reduced knockback. It all feeds into a system that feels considered rather than thrown together.

That said, the experience is not without its rough edges. The amount of dialogue can sometimes slow things down more than it should. There are moments where you want to stay in the flow of exploration or combat, only to be pulled into extended text sequences that feel excessive. It is not that the story is unwelcome, but the pacing could be tighter.


Boss fights are another mixed area. While they are clearly designed to test both your combat and platforming skills, some of them drift into frustration. Instead of feeling like a fair challenge to overcome, certain encounters can feel punishing in a way that breaks the rhythm the rest of the game builds so well. When the balance is right, these fights are a highlight, but when it is off, they can become a sticking point.

Even with those issues, Ariana and the Elder Codex remains an entertaining and well put together action platformer. The core loop of exploring Codices, unlocking abilities, and refining your combat approach is consistently enjoyable. It is a game that understands its strengths, particularly in how it handles combat and progression, even if it occasionally stumbles with pacing and difficulty spikes.


In the end, it lands as a fun and engaging experience with some genuinely interesting mechanics. Not flawless, but easy to recommend for anyone who enjoys this style of game. A solid 7.5 out of 10.


28 Jan 2026

NEWS: Xiaomi SU7 Ultra Enters Gran Turismo 7 in Landmark Gaming Debut

By Jon Donnis

Xiaomi has confirmed that its high performance electric saloon, the SU7 Ultra, will be added to Gran Turismo 7 from 29 January 2026 on PlayStation 4 and PlayStation 5. The car arrives as part of Update 1.67 and marks the first time a Xiaomi vehicle has appeared in the long running racing simulation series. Once the update goes live at 2.00 PM GMT+8, players around the world will be able to drive the SU7 Ultra across the game's circuits.

Gran Turismo is widely regarded as one of the most demanding racing simulations, known for its realism and selective approach to vehicle licensing. Historically, the series has focused on established performance marques, making Xiaomi's inclusion a notable moment for both the brand and the franchise. The partnership between Xiaomi and Polyphony Digital was first announced in June 2025, with the SU7 Ultra chosen to reflect the company's emphasis on performance and technological development.

Gran Turismo producer Kazunori Yamauchi personally tested the SU7 Ultra at several locations, including Beijing, the Nürburgring Nordschleife and Tsukuba Circuit. These sessions involved extensive discussions with Xiaomi EV executives and engineers. To ensure the in game car mirrors its real world counterpart, the two teams collaborated on an extremely detailed digital model. Xiaomi's vehicle dynamics specialists travelled to Polyphony Digital's studio in Fukuoka to take part in final validation work, focusing on accurately reproducing the car's handling and behaviour.


The SU7 Ultra uses Xiaomi's in house Dual V8s plus V6s Hyper Tri Motor system, producing a combined 1,548 horsepower and 1,770 Nm of torque. Built on an 800-volt electrical architecture, it accelerates from 0 to 100 kilometres per hour in 1.98 seconds without one foot rollout. The chassis combines a double wishbone front suspension with a five link rear layout and dual chamber air springs with adaptive dampers, aiming to balance sharp handling with comfort. Xiaomi quotes a CLTC driving range of 630 kilometres and a rapid charging capability that takes the battery from 10 to 80 per cent in 11 minutes.

As the flagship model in Xiaomi EV's range, the production SU7 Ultra made headlines in April 2025 when it tackled the Nürburgring Nordschleife with the optional Track Package fitted. It recorded a lap time of 7 minutes 4.957 seconds, setting a new record for electric executive cars on the circuit. The result was credited to its electric powertrain, torque vectoring chassis control and advanced aerodynamic design.

Lei Jun, founder, chairman and chief executive of Xiaomi Group, previously welcomed the car's selection for Gran Turismo 7, saying he was pleased that players and automotive culture fans would be able to experience Xiaomi's approach to high performance smart vehicles. During 2025, the SU7 Ultra was also displayed in markets including Spain, Singapore, Japan and Berlin, where it attracted attention from industry professionals and enthusiasts.

To mark the in game launch, Polyphony Digital will run a two week official lap time challenge at Monza within Gran Turismo 7. Players worldwide will compete using the Xiaomi SU7 Ultra, linking the brand's growing real world presence with its first major step onto the virtual racing stage.

16 Nov 2025

REVIEW: Anima Gate of Memories I & II Remaster (2025 Video Game) - On Xbox

Anima Gate of Memories I & II Remaster

Review by Jon Donnis

Stepping into Anima Gate of Memories I and II Remaster feels a bit like opening an old storybook that has been given fresh ink and sharper illustrations. Everything is familiar to long time fans, yet polished enough for newcomers to feel right at home. The collection brings both Anima Gate of Memories and The Nameless Chronicles together in one place, now brushed up with cleaner textures, clearer menus, and tutorials that flow far better than before. It is a noticeable lift that smooths out the early learning curve and makes the whole experience easier to settle into.


The heart of the game sits firmly in its world of Gaia, which is drawn from the Spanish tabletop RPG Anima Beyond Fantasy. The remaster does a good job of capturing the tone of that universe, where ancient monsters, cursed souls and uncertain destinies collide. You follow the Bearer and Ergo Mundus in the first story, then move into the path of an immortal wanderer in the second. Both narratives twist around secrets hidden inside the Tower of Arcane, and you can feel the weight of that place in the way every room, corridor and memory shaped landscape is presented. There is a distinct atmosphere here. It has that dark fantasy edge with touches of an anime inspired mood, which gives the whole thing a dramatic, dreamlike quality.


Combat remains the strongest part of the experience. It is fast and fluid with a nice sense of rhythm once you settle into switching between the Bearer and Ergo. You can flick between them with a single button, and it never loses its thrill when a smooth combo comes together. Each character has their own set of skills, and shaping them to your liking gives the game a proper RPG feel. Exploring the interconnected locations inside the tower adds to that sense of discovery. Every area feels like it has been crafted with intention. The music reinforces that feeling with a haunting tone that settles into your head as you move from one fight to another.


The remaster's visual upgrades make a real difference. Textures are cleaner, animation transitions feel more natural, and the UI refresh helps navigation enormously. It gives the whole package a sense of confidence, almost as if the game finally looks the way it always wanted to. As a result, the pacing feels smoother and you are far less likely to become tangled in menus.


Not everything lands perfectly. Some of the voice acting leans into a slightly uneven performance and a few lines of dialogue can feel a bit too cheesy for their own good. These moments are never enough to break the experience, though they do stand out against the stronger storytelling beats.


Coming into this remaster, it surprised me how easy it was to get pulled into its mix of sharp combat, rich lore and striking style. It feels bold, sometimes strange, but always driven by a clear creative identity. Whether you are returning to rediscover the saga or stepping into Gaia for the first time, this collection feels like the right way to do it.

For me, Anima Gate of Memories I and II Remaster earns a confident 8.5 out of 10.

Out Now

7 Nov 2025

NEWS: XREAL’s One Series and Beam Pro: The Future of AR Lands in Everyday Life

By Jon Donnis

Augmented reality has spent years hovering on the edge of mainstream use, waiting for the hardware to catch up to the promise. That moment might finally have arrived. XREAL, one of the most ambitious names in AR, has pushed the technology forward with its new One Series glasses and Beam Pro companion device. They don't just showcase clever engineering. They show how AR can slip quietly into daily life, changing how we work, play and connect.


The XREAL One and One Pro are, at a glance, sleek and wearable, nothing like the bulky headsets that gave early AR a bad name. The One Pro offers a wide 57° field of view, effectively giving you the experience of sitting in front of a 17-foot screen. The visuals are bright too, hitting 700 nits of perceived brightness, with the added bonus of adjustable lens transparency so you can fade the real world in and out as needed. It's a touch of cinematic immersion wherever you are, and at 87 grams, they feel surprisingly light.


Inside, XREAL's own X1 spatial processor drives the experience, handling real-time rendering without relying on a phone or laptop. It also delivers true 3-degree-of-freedom tracking, meaning your head movements are tracked naturally and without lag. Sound has been tuned by Bose, which makes a noticeable difference when you're watching films, gaming, or taking video calls. The design also includes modular options like the XREAL Eye first-person camera and Kaleido Frame snap-on finishes, letting users customise both look and function.

While the One Series glasses offer the showpiece experience, the XREAL Beam Pro quietly anchors the system. It's a handheld spatial computing device, designed to unlock the full potential of the glasses. Think of it as a compact, AR-ready smartphone that runs NebulaOS (based on Android 14) and can project millions of apps straight into your field of view. The Beam Pro houses a Snapdragon spatial companion processor, dual 50-megapixel 3D cameras for capturing depth and motion, and an impressive 6.497-inch LCD display with 1080 x 2400 resolution.


Connectivity is solid, with Wi-Fi 6, Bluetooth 5.2, and USB-C for charging and connecting your glasses. The 4300mAh battery supports up to 27W charging, and with up to 1TB of external storage, there's room for everything from films to design files. It's water and dust resistant (IP54 rated), and the cameras offer electronic image stabilisation and wide-angle correction. Basically, it's built to handle both your daily commute and your next creative project.

What's exciting about XREAL's current line is how it finally brings AR into practical use. You can browse the web, watch films, play games, or use it for productivity on a plane, train or sofa, without needing a screen in sight. It's the kind of tech that feels futuristic, yet instantly usable.


And with XREAL cutting prices from 20 November through 1 December, it's an easy time to get in on it. The One starts at $399 (down from $499), the One Pro drops to $599, and the Beam Pro now starts at $159 for the Wi-Fi 128GB model. It's rare to see innovation that's this accessible.

AR has been chasing its breakout moment for years, but XREAL might have finally nailed the formula. The One Series and Beam Pro don't just promise the future, they make it look effortless.

Black Friday/Cyber Monday: Up to $100 Off XREAL AR Glasses, remember to wait for the offers to go live from 20 November through 1 December to get the best prices.

You can purchase from Amazon UK at https://amzn.to/4i6KfUR (aff)
And from Amazon US at https://amzn.to/47LPxAe (aff)


6 Nov 2025

REVIEW: Racer Overdrive (2026 Video Game) - A Flashy Throwback That Needs Fine-Tuning

Review by Jon Donnis

Racer Overdrive, the upcoming 2026 arcade racer from IntActive, is a game that wears its influences on its sleeve. It's loud, brash and packed with enough colour and chaos to keep adrenaline junkies glued to the screen. Beneath the noise, though, it's a familiar experience that struggles to balance its nostalgic energy with modern polish.


The premise is pure arcade fantasy. You start as a rookie desperate to prove yourself, climbing the ranks of a global racing tournament that hops between Japan, China, America, Europe and Africa. There's a storyline too, which is rare for this kind of game. It adds a layer of intrigue with talk of rogue AIs, mysterious conspiracies and cyber-races that take you beyond traditional circuits. It's over-the-top but enjoyable, giving the endless tournaments a clearer sense of purpose.


Where Racer Overdrive shines is in its sense of speed. The drift system, once mastered, can deliver some genuinely satisfying moments. Pulling off a clean corner before blasting past rivals with a nitro boost feels great, and the catch-up system means races never feel decided too early. Even when you're behind, the game gives you just enough power to keep hope alive. The variety of modes also helps. Standard races, eliminations, and duels keep the pace fresh, while quirky side missions, like assisting police chases or starring in a sci-fi movie, add personality.


The problem is that everything looks and feels dated. Visually, it's more 2010 than 2026. Lighting effects and particle bursts do their best to liven things up, but most environments look flat and lack detail. For a game built around spectacle, it needs sharper edges and more style. The controls also leave something to be desired. There's almost no point braking during corners, as the drift mechanic dominates everything. Unfortunately, it's far too sensitive, turning every bend into a gamble. That lack of control can quickly sap the fun, especially for players who prefer precision over chaos.


Despite its flaws, Racer Overdrive has heart. It's rough, sure, but there's promise beneath the surface. The developers have shown they're open to feedback, and with a little refinement, it could evolve into a solid budget racer. At £9.99, it doesn't need to reinvent the wheel, but it does need a smoother ride before launch.

Racer Overdrive is fast, flashy and full of potential. It just needs a bit more grip on the corners.

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31 Aug 2025

REVIEW: Metal Gear Solid Delta: Snake Eater (2025 Video Game) - On Playstation 5

Review By Jon Donnis

Metal Gear Solid Delta: Snake Eater arrives on PlayStation 5 with a weighty legacy on its shoulders. The 2004 original was not only a fan favourite but also the first story chronologically in the Metal Gear saga, setting the stage for everything that followed. Set in 1964 at the height of Cold War paranoia, you step into the boots of FOX operative Naked Snake, tasked with extracting a Soviet rocket scientist, dismantling the nuclear superweapon Shagohod, and facing off against his mentor turned traitor, The Boss. It's a tale of betrayal, loyalty and politics, wrapped in Kojima's familiar mix of high drama and eccentric detail.


At its core, Delta is faithful to what Snake Eater already was. You sneak through jungle and industrial environments, avoid guards and traps, and scavenge weapons and gadgets to survive. The survival mechanics return, where treating cuts, bruises and bullet wounds becomes part of the immersion. In fact, this time, Snake's injuries leave permanent marks, scars that stay with him throughout your playthrough. The camouflage system has been given an extra layer too, with mud, dirt and falling leaves sticking to his gear and leaving him battered and worn as the mission drags on. The Survival Viewer reflects all of this in vivid detail, and the presentation is undeniably impressive.

Delta also caters to both newcomers and veterans with two styles of play. The "New Style" borrows from modern action games with contemporary controls and a free camera, while the "Legacy Style" keeps the fixed camera angles and systems from the original, a nostalgic nod for long-time fans. Even the odd little "Snake vs Monkey" mini-game makes its return on PS5, a quirky reminder of the series' playful side.


The problem, though, is that for all the polish, nothing feels truly new. Underneath the shiny coat of paint, this is still very much a 2004 game, and in 2025, that shows. Some may see that as a positive, after all, it preserves the original vision, but others will feel short-changed. With a 90GB install size and a £60 price tag, it's hard not to question whether this is a remake in spirit or more of a remastered cash grab.

To be fair, Delta is the best way to experience Snake Eater today if you've never played it before. It looks stunning, the mechanics feel tighter, and the atmosphere holds up. But if you already loved the original, you may be left wishing for something braver, something that truly reimagined the game rather than just dressing it up.


I'd call it a good but safe update, one that plays well and respects the source material, but ultimately feels dated. For me, it lands at a 6 out of 10. A solid experience, but not the fresh take many of us were hoping for.


12 Jul 2025

REVIEW: Razer Kishi V2 Pro Gaming Controller Accessory

Review by Jon Donnis

The Razer Kishi V2 Pro turns your smartphone into something much more than a basic gaming device. It gives your phone the feel and function of a handheld console, and after spending time with it using my POCO M7 Pro, I can safely say it's a piece of kit that truly elevates mobile gaming. Whether you're into native Android games or full PC and console-style experiences via streaming, this controller has you covered.

Razer Kishi V2 Pro Starting from £66.99 - Razer.com

From the moment you clip your phone into the Kishi V2 Pro's retractable frame, you can feel the quality. I used my POCO M7 Pro that I recently reviewed, It fit securely, thanks to its flexible but solid design, and the tactile buttons, responsive triggers, and smooth analog sticks all combine to give you the kind of experience you'd expect from a premium gaming controller. It connects directly via USB-C, so there's no Bluetooth delay or input lag. Everything just works, fast and fluid. I've tested a few mobile controllers before, and most of them felt like compromises. The Kishi V2 Pro doesn't.


One of the most impressive features is the HyperSense haptics. When playing action-heavy titles, these subtle but powerful vibrations make a difference. It's not just a gimmick, it genuinely adds to the immersion. I tried a range of Android games, including Genshin Impact and Real Racing 3, and they all handled beautifully. The controller helped unlock the full potential of these games, especially compared to frustrating touchscreen controls that tend to cover half the screen and miss half your inputs.

I also tested PC remote game streaming. While I couldn't get the Razer Cortex software to function correctly on my setup, Steam Link worked like a charm. I was able to stream my full PC library to my phone with zero noticeable latency, and the Kishi V2 Pro gave me full control. It felt closer to playing a game on a Switch or a Steam Deck than on a mobile phone. That said, it's worth noting that the streaming experience may vary depending on your PC setup and network.


Beyond Android games and streaming, the Kishi V2 Pro can double up as a regular PC controller. Just plug it in, and you're good to go. That versatility makes it a smart investment for gamers who want one device that does it all. And if you're looking at the newly released POCO F7 Pro (Available at mi.com), there's a bundle available that combines both devices, ideal for those looking to dive into high-end mobile gaming straight away. - https://amzn.to/42HP1AC


The accompanying Razer Nexus app is well-designed and lets you launch and manage your games with ease. It's not bloated and keeps things clean and functional. I just wish the same could be said for the Cortex software, which still needs refinement to offer a smoother streaming setup for users.

In the end, the Razer Kishi V2 Pro is a genuinely impressive piece of hardware. It takes the frustration out of mobile gaming and replaces it with precision, comfort, and control. It's well-built, looks great, and performs like a dream. While the software side still has room for improvement, especially for PC streaming, the core experience is excellent.

If you're serious about mobile gaming and want to ditch the clunky touch controls, the Razer Kishi V2 Pro is one of the best accessories you can get.

I score the Razer Kishi V2 Pro a solid 8.5 out of 10. 


Thanks to Razer Inc for providing a review unit of the Razer Kishi V2 Pro