Showing posts with label Co-op. Show all posts
Showing posts with label Co-op. Show all posts

3 Nov 2025

REVIEW: Chickenhare and the Treasure of Spiking-Beard (2025 Video Game) - On Xbox

Review by Jon Donnis

There's something refreshingly old-school about Chickenhare and the Treasure of Spiking-Beard. Developed and published by N-Zone, this bright, energetic adventure takes its cues from classic platformers while building on the whimsical world of the Chickenhare film and comics. The result is a cheerful romp across colourful kingdoms, packed with puzzles, light combat and the kind of charm that only a talking chicken-rabbit hybrid can deliver.


The story follows Chickenhare and his trusty companions, Abe and Meg, as they race to find seven mystical crystals before the dastardly Spiking-Beard plunges the kingdoms into chaos. It's a familiar "save the world" setup, but the game's warmth and humour keep it from feeling stale. From the lively dialogue to the wonderfully animated cutscenes, everything here feels designed with younger players in mind, yet polished enough that parents won't mind joining in.

What makes the game shine is its trio-based gameplay. You'll constantly swap between Chickenhare, Abe and Meg, each with unique abilities that keep things varied. Chickenhare can glide using his ears, Abe smashes obstacles with his shell, and Meg brings a burst of martial arts flair. The swapping system works beautifully, creating a smooth rhythm between exploration, puzzle-solving and combat. It's surprisingly satisfying to master, and the controls are responsive enough to make even tricky sections feel fair.


Visually, this is one of the better-looking family titles on Xbox this year. Each world bursts with colour and personality, from the golden glow of Featherbeard's Castle to the eerie depths of Demon's Hole. The blend of 2D side-scrolling and full 3D exploration gives the game a playful cinematic flair. The camera transitions are handled neatly, with the shifts in perspective adding depth rather than confusion.

The puzzles, too, deserve credit. They strike a nice balance, challenging enough to make young players think without ever tipping into frustration.


Still, while Chickenhare and the Treasure of Spiking-Beard is brimming with heart, it's not without its limits. Older players might find the challenge level a bit too gentle, as combat and platforming rarely punish mistakes. This is very much a game for children and early teens, and while there's enough polish to keep grown-ups entertained, veterans of the genre will breeze through it.

Despite that, it's hard to hold a grudge against something so cheerful. The combination of character-switching, smart level design and light humour makes for a thoroughly enjoyable experience. It's a perfect introduction to the action-adventure genre for younger gamers and a charming nostalgia trip for anyone who grew up on platforming classics.


Chickenhare and the Treasure of Spiking-Beard may not reinvent the genre, but it delivers exactly what it promises: fun, family-friendly adventure with style and heart. Fans of the 2022 film or Chris Grine's original graphic novels will find plenty to love here.

Verdict: 7.5/10 – A delightful, easy-going adventure that soars on charm and colour, even if it plays things a little too safe for older players.


2 Sept 2025

REVIEW: Lost Twins 2 (2025 Video Game) - On Xbox

Lost Twins 2

Review by Jon Donnis

Lost Twins 2 is a rare kind of puzzle-platformer, one that feels both completely charming and genuinely inventive. At its heart you guide Abi and Ben, two lost twins, across a whimsical polygonal playground where the world itself can be shifted, tiles can be swapped, and entire pathways reshaped at will. It's a clever mechanic that transforms every stage into something both surprising and rewarding. The puzzles themselves are beautifully put together. They're tough enough to make you stop and think, yet logical enough that you never feel stuck for long. Solving them has that wonderful effect of making you feel just a little bit smarter than you are.


Looks wise, the game wears its influences proudly. Clearly inspired by Miyazaki and Studio Ghibli, the art style blends soft painterly backdrops with simple, expressive characters and fluid animation. Lighting, composition, and attention to detail give every frame a handcrafted warmth. It's paired with a score that is both soothing and atmospheric, wrapping the puzzles in a layer of calm that makes it easy to lose yourself in the experience.


The gameplay never falls into repetition. The signature sliding puzzle mechanic is joined by pressure switches, lifts, water gates, and breakable domes, with each new level introducing something that keeps the pace fresh. Playing solo is rewarding, as switching between Abi and Ben to achieve different goals feels natural and well designed, but the game shines brightest in local co-op. Working together with a friend to swap tiles, trigger mechanisms, and build paths is where the charm really comes alive. The only drawback is that there's no online option, so you'll need someone on the sofa with you.


What sets Lost Twins 2 apart is its philosophy. There are no enemies, no deaths, no timers, not even much dialogue to push you along. It is purely about discovery, tinkering, and exploration. That makes it as enjoyable for children as it is for adults, and it ensures the experience never feels stressful, only thoughtful and rewarding. The story may be a little light, but the art, the puzzles, and the sheer creativity more than carry it.


It's rare for a game to be this beautiful, this clever, and this accessible all at once. Lost Twins 2 is proof that puzzle games can be both relaxing and exciting without ever leaning on conflict or frustration. A delightful, charming piece of design that works on every level. I give it a strong 9 out of 10.

Out Now on Xbox