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17 Apr 2026
REVIEW: Noir Mafia Simulator 1960s American Crime (2026 Video Game) - on PC (steam)
20 Jan 2026
REVIEW: Black Jacket (2026 Video Game) - on Steam
Review by Jon Donnis
There is something inherently comforting about blackjack. It is simple, recognisable, and built on tension that anyone can grasp within seconds. Black Jacket takes that foundation and drags it somewhere far stranger. This is a rogue lite deckbuilder set in a hellish afterlife, where the cards bend the rules, the opponents have stories, and every hand is played for your chance at freedom. This review is based on an early demo and playtest, not the finished game, but there is already plenty here to talk about.
At its core, Black Jacket is still blackjack. You are playing against restless souls, winning their Soul coins, and trying to earn enough to bribe the ferryman and escape. The twist is that the deck no longer plays fair. Cards can force opponents to overcommit, alter card values, swap hands, let you peek into decks, or unlock hidden combinations that completely change how a hand unfolds. In practice, this works far better than it sounds on paper. There are moments where victory feels impossible, only for a carefully timed card to flip the entire table in your favour. Pulling a win out of nowhere is deeply satisfying, especially when the game has convinced you that you are already beaten.
The rogue lite structure gives each run a sense of possibility. Artifacts, card suits and curses gradually stack up, opening near endless combinations and strategies. No two runs feel quite the same, even within the limited scope of the demo. The added mechanics never feel random for the sake of it. Instead, they encourage you to think a few steps ahead, not just about the current hand, but about how your deck is evolving and what tricks you might unlock later.
Visually, the game is clean and readable, which is exactly what a card focused experience needs. Cards are easy to distinguish, extra abilities are clearly communicated, and the table never feels cluttered. Even when the rules begin to twist and bend, it remains easy to follow what is happening and why. That clarity is crucial, because without it the more complex mechanics would quickly become overwhelming.
The opponents are another interesting touch. You never see their faces, only their hands, which suits the afterlife setting and keeps the focus on play rather than spectacle. As you encounter them repeatedly, their playstyles and curses become familiar, and fragments of their stories unfold. There is a quiet ambition here to tie narrative and mechanics together, encouraging you to learn not just how they play, but who they are, and how breaking the cycle might require more than just winning hands.
That said, the demo is not without its frustrations. The unskippable tutorial is an immediate annoyance. Blackjack is one of the most widely understood card games in the world, and being forced through basic explanations feels unnecessary, especially for players drawn to the game precisely because they enjoy card games. A simple option to skip would go a long way.
There is also the lingering question of longevity. For all the clever twists and added systems, this is still blackjack at heart. The new mechanics are fun and often genuinely clever, but it is hard not to wonder how long they can sustain interest on their own. Sometimes adding too many layers to a very simple formula risks working against it, rather than enhancing it. The demo hints at depth, but it also raises doubts about whether that depth will be enough to keep players coming back run after run.
In its current form, Black Jacket is an enjoyable and intriguing experiment. The idea of giving cards extra powers and letting players bend the rules works, and when it clicks, it really clicks. As a demo, it leaves a positive impression, even if it does not yet feel essential. There is a solid foundation here, but it feels like it needs more modes, more variety, or a stronger hook to truly elevate it beyond an interesting take on a classic. So far, so good. The final release will need to push harder if Black Jacket wants to deal itself a winning hand.
Wishlist on Steam at
8 Apr 2021
REVIEW: In My Shadow - PC (Steam)
You can skip levels however, which I found myself doing, not because I didn't know how to finish the level, but because after failing 20 times in a row at a simple jump, I just lost patience.
Overall
If there is a demo available, try the demo, if you don't see the problems I mention, then buy the game, but you really need to play it first.
If the game receives some updates in the future, I may revisit this review. In the meantime please check out my game play video below, hopefully this will better explain the game than words ever could!
13 Mar 2014
Titanfall: Xbox One vs PC Graphics Comparison
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Xbox One - Click for full size
PC - Click for full size
27 Dec 2013
PC - 2013 Year in Review
6 Jun 2013
FIFA 14 | Official Gameplay Trailer | Xbox 360, PS3, PC
14 May 2013
Metro: Last Light - Demon Attack Gameplay (PC)
2 May 2013
Phaser Shootout - Star Trek Gameplay (PC)
26 Apr 2013
GRID 2 - Extended Multiplayer Trailer
The race returns in the highly-anticipated sequel to the critically acclaimed, BAFTA award-winning Race Driver®: GRID which set new standards for damage, AI, visuals and introduced Flashback, the time rewind feature now adopted by many racing titles. GRID®2™ will raise the gameplay and technological bar for motorsport gaming whilst remaining true to the series' core value that sets it apart from the competition – it’s all about the race.
Players will be invited to be fast, be first and be famous as they feel the aggressive exhilaration that lies at the heart of the GRID racing experience. In career mode, players will journey to the top of a new, ever-evolving world of competitive motorsport that challenges players to perform in exhilarating events across three continents.
GRID 2’s Race Immersion Technology
Bring alive the experience of driving a stunning selection of the world’s finest and most exciting, personality-packed cars like never before. The new TrueFeel™ Handling system delivers accessible, yet challenging to master edge-of-control racing and players will feel the tension, adrenaline, lights, noise and action of the race through the ‘lens of a movie director’ with blockbuster style and dramatic VFX.
Across a diverse range of white-knuckle events, intelligent AI opponents will push players’ driving ability to the absolute limit and deliver high-impact, relentless racing starring heart-stopping ‘wow’ moments, enhanced by next-generation damage that is sensational in real-time and jaw-dropping in replays. Once again, Codemasters Racing will set new standards for what can be achieved in the genre.
GRID 2 will redefine what racing games can achieve online. A rich multiplayer feature set with a progression system that is entirely distinct from the single player career challenges players to blaze their own trail to global domination. Deep levels of customisation, flexibility and connectivity are designed to deliver the most extensive and exciting online experience in the genre, enhanced by full integration with RaceNet, the online extension for Codemasters Racing games.
Check out an extended trailer showcasing the multiplayer in GRID 2.
22 Mar 2013
5 Mar 2013
Teenage Mutant Ninja Turtles: Out of the Shadows Announcement Trailer
TMNT: Out of the Shadows appears to be the first in a three-game deal between Activision and Nickelodeon. The turtles used to be in the hands of Ubisoft, but that relationship seems to have splintered.
4 Mar 2013
Brutal Legend - Review
3 Mar 2013
FIFA 13 Ultimate Team | Tim Cahill's Ultimate 11
FIFA 13 (also known as FIFA Soccer 13 in North America) is the most recent edition of Electronic Arts' highly-acclaimed association football FIFA video game series. It was developed by EA Canada.
The game was released on September 2012 in most regions, and in Japan in October. The Wii U version was released alongside the console on its launch day in all regions.
Lionel Messi was the first person to appear individually on a FIFA game cover in North America for 10 years. It is also the first game to not include Wayne Rooney on the cover of the UK version since FIFA 06.
The UK version of FIFA 13 instead includes Lionel Messi, Alex Oxlade-Chamberlain and Joe Hart and with St James' Park, the home of Newcastle United, in the background.
FIFA 13 included new features to the FIFA franchise such as the First Touch Control. New celebrations were also added as a new feature.














