Showing posts with label family games. Show all posts
Showing posts with label family games. Show all posts

12 May 2026

REVIEW: Lost Twins 2 (2026 Video Game) - on Nintendo Switch



Review by Jon Donnis

In a gaming landscape obsessed with combat, chaos, and constant noise, this Nintendo Switch puzzler takes the opposite route. It slows things down, trusts the player to experiment, and builds its entire identity around creativity and calm exploration. The result is one of the most charming puzzle platformers to arrive on Switch in quite some time.

At the centre of the game are Abi and Ben, two separated twins navigating a strange and dreamlike world made from shifting pathways and floating puzzle pieces. The core mechanic revolves around physically rearranging the environment itself. Entire sections of levels can be moved, swapped, or rotated to create new routes forward. It sounds simple on paper, but the way the game constantly builds upon the idea is genuinely impressive.


What makes the puzzles work so well is how carefully balanced they are. They are challenging enough to make you pause and think through your next move, but never so frustrating that progress grinds to a halt. Every solution feels logical once it clicks into place. That steady sense of reward gives the game a wonderfully satisfying rhythm, where each completed puzzle feels earned rather than handed to you.

Visually, Lost Twins 2 is absolutely lovely. The influence of Studio Ghibli and the work of Hayao Miyazaki is impossible to miss, though thankfully it never feels like outright imitation. The soft colour palette, handcrafted environments, and expressive animation give the game a warmth that suits its relaxed pacing perfectly. There is a cosy, storybook quality to the presentation that makes even the smallest moments enjoyable to look at.


The soundtrack deserves equal praise. Gentle piano melodies and ambient orchestral tracks quietly sit in the background, adding atmosphere without ever becoming intrusive. Combined with the game's slow, thoughtful pacing, it creates an experience that feels genuinely relaxing to play. It is the sort of game you can disappear into for an hour without noticing the time pass.

Importantly, the gameplay never becomes repetitive. New mechanics are introduced at a steady pace throughout the adventure. Pressure switches, lifts, breakable domes, water gates, and environmental interactions constantly reshape how puzzles are approached. The game keeps layering fresh ideas into the mix just before older mechanics risk becoming stale.


Playing solo works remarkably well thanks to the ability to switch between Abi and Ben, each often needing to stand in specific positions or interact with different parts of the environment. That said, local co-op is where Lost Twins 2 truly shines. Solving puzzles together with another player feels natural and genuinely rewarding. Communication becomes part of the challenge, and there is real satisfaction in figuring out solutions side by side on the sofa.

The controls can also take a little time to settle into. Shifting the world around and swapping between characters occasionally feels fiddly during the opening stages, particularly in handheld mode. Thankfully, once the control scheme clicks into place, it becomes far easier to navigate instinctively.


On the positive side, the game feels perfectly suited to the Nintendo Switch Lite. The pick up and play structure, relaxing pace, and compact puzzle design make it ideal for handheld sessions. Few games this year have felt so naturally at home on Nintendo's portable hardware.

What really separates Lost Twins 2 from so many other puzzle games is its complete lack of pressure. There are no enemies chasing you, no timers counting down, and no punishment for experimentation. The game simply invites you to explore, think, and enjoy the process of discovery. That design philosophy gives it a broad appeal that works equally well for younger players and adults looking for something more thoughtful and relaxing.


The story itself is fairly light, and those hoping for deep character development or major narrative twists may come away slightly underwhelmed. Still, the game understands exactly where its strengths lie. The creativity of the puzzles, the warmth of the art direction, and the peaceful atmosphere carry the experience effortlessly from beginning to end.

It is rare to find a puzzle game this inventive while also remaining so welcoming and accessible. Lost Twins 2 manages to feel clever without becoming smug about it, and relaxing without ever becoming dull. Beautifully designed and consistently engaging, this is one of the Switch's most delightful hidden gems of 2026.

9/10

Out Now on the Nintendo Switch for about £13.49

Thank you to Playdew for the Key.

8 May 2026

REVIEW: Adorable Adventures (2026 Video Game) - on PlayStation 5


Review by Jon Donnis

There is something immediately charming about Adorable Adventures from the moment you take control of Boris, the energetic little baby boar at the centre of this gentle exploration game. Set against the backdrop of a forest recovering from a devastating fire, the game takes a surprisingly heartfelt approach to what could have easily been a far more basic family friendly platformer. Instead, it delivers a relaxing and often rewarding adventure that feels designed for players who simply want to wander, explore, and enjoy the journey at their own pace.

The game follows Boris as he searches for his missing family across a sprawling natural landscape inspired by the Cévennes National Park in Southern France. It is a genuinely beautiful world to spend time in. Rolling hills, shaded woodland paths, rocky caves, streams and open meadows all feel vibrant and alive on the PlayStation 5. The lighting is especially impressive, with warm sunlight filtering through trees and reflecting naturally across water and stone surfaces. For a game built around peaceful exploration, the visuals do a fantastic job of pulling you into its world.


Movement also feels playful and full of personality. Boris is constantly darting through fields, scrambling over rocks, splashing through rivers and rooting through bushes like an excitable animal discovering the world for the first time. Simply moving around is enjoyable. There is a carefree quality to the game that makes even small activities feel rewarding.

One of the most interesting mechanics is Boris’s developing sense of smell. Scents act as both navigation and puzzle solving tools throughout the adventure. What initially seems simple gradually becomes more layered as Boris learns to identify different smells and filter them out. You might begin tracking one scent trail only for another smell to interrupt the process completely, forcing you to investigate something else first before returning to your original objective. It creates a natural flow to exploration that keeps the gameplay engaging for quite a while.


The side activities are another pleasant surprise. Unlockable races where Boris sprints through checkpoint trails are genuinely entertaining, mostly because controlling the little boar is so enjoyable in the first place. Photography challenges, environmental clean up tasks and hidden secrets all help the world feel more interactive and lived in. There are countless small touches throughout the game that reward curiosity. One particularly memorable example comes from discovering a football and nudging it into a nearby goal, triggering a charming narrated response. Moments like that appear constantly across the adventure and give the game a warm personality.

The narration itself deserves praise as well. Maxime, the park ranger guiding Boris through his journey, adds a comforting tone to the experience. The voice work never feels overbearing and instead quietly complements the exploration and storytelling. The game understands that silence and atmosphere are just as important as dialogue.


Adorable Adventures also works brilliantly as an introduction to open world game design for younger players or newcomers to gaming. Objectives are easy to understand, the world encourages experimentation without punishment, and progression feels organic rather than stressful. It manages to teach exploration naturally through play instead of overwhelming players with endless markers or tutorials.

That said, the game is not without problems. The camera can become frustrating in tighter areas, especially when climbing steeper terrain or navigating enclosed spaces. There are moments where the camera angle fights against the player more than it should, occasionally making movement awkward. It is not game breaking, but it does happen often enough to stand out.

The main story is also relatively short if you focus only on the central objectives. Players who rush through the family rescue storyline will probably finish sooner than expected. Thankfully, the game encourages exploration strongly enough that completionists and curious players will find plenty more hidden throughout the world, including easter eggs and optional activities.


The biggest issue is repetition. While the smell tracking system is clever, the gameplay loop can start to feel familiar after extended sessions. Searching for scents, following trails and solving similarly structured tasks eventually loses some of its novelty. Whether this becomes a serious problem will depend entirely on the player. Younger gamers or those completely new to exploration games may never tire of it. In fact, it feels like exactly the sort of game many casual players will completely fall in love with.

Adorable Adventures succeeds because it understands exactly what it wants to be. It is not trying to reinvent open world games or deliver massive cinematic spectacle. Instead, it focuses on creating a peaceful, charming and genuinely relaxing experience filled with rewarding exploration and lovely little details. Between its beautiful presentation, enjoyable traversal mechanics and heartfelt atmosphere, it becomes very easy to simply relax and lose yourself in Boris’s adventure for a few hours.

Adorable Adventures is a warm, comforting and consistently enjoyable game that delivers exactly the kind of relaxing exploration experience it promises.

8.5 out of 10.



25 Apr 2026

REVIEW: The Day I Became a Bird (2026 Video Game) - On Playstation 5


Review by Jon Donnis

There is a gentle kind of charm running through The Day I Became a Bird that feels almost old fashioned in the best possible way. This is not a game chasing spectacle or complexity. Instead, it leans fully into warmth, simplicity, and that slightly awkward innocence of childhood emotions. It follows Frank, a shy young boy trying to win the attention of Sylvia, a girl whose fascination with birds sparks his rather unusual plan. What unfolds is a small, heartfelt story told across a handful of days, presented like an interactive bedtime tale.


The core of the experience sits in its light puzzle solving and exploration. You guide Frank through everyday moments, from cycling to school to wandering around the park, picking up items and working through simple challenges. The puzzles are never demanding, but they are consistently engaging enough to keep things moving. There is a clear focus on accessibility here, and it shows. Younger players will find it easy to grasp, while older players may simply enjoy the relaxed pace without feeling pushed or tested.

Visually, the game is a real highlight. The hand drawn art style gives everything a soft, storybook quality that suits the tone perfectly. Characters move with a gentle fluidity, and the environments feel alive despite their simplicity. It all ties together with a soundtrack that quietly supports the mood, adding to that sense of warmth without ever becoming intrusive. The presentation as a whole carries much of the emotional weight, and it does so with confidence.

That said, the simplicity does come at a cost. The game is very short, spanning just four in game days, and it never really expands beyond its initial ideas. While the puzzles are enjoyable, there is not a great deal of variety, and seasoned players may find themselves wanting more depth or a few additional mechanics to keep things fresh. It feels very much designed with younger children in mind, particularly those who might be playing alongside a parent.


Even so, there is something quietly effective about what it sets out to do. It captures that nervous, hopeful feeling of a first crush in a way that is easy to understand and easy to connect with. It does not overreach, and perhaps that is part of its appeal. It knows exactly what it is and sticks to it.

The Day I Became a Bird is a small, heartfelt experience that leaves a lasting impression despite its brevity. It may be aimed primarily at children, but there is enough charm here to resonate more widely. Simple, warm, and gently amusing, it is the kind of game that does not demand much of your time, yet still manages to leave you smiling.

8 out of 10

Out Now on Playstation