Showing posts with label steam review. Show all posts
Showing posts with label steam review. Show all posts

8 Dec 2025

REVIEW: CarCam (2025 Video Game) - On PC - Steam

CarCam

Review by Jon Donnis

CarCam arrives on Steam with a simple pitch that taps straight into childhood memory. You take control of a tiny remote-controlled car and see the world through a camera perched on top of it. The idea feels instantly charming. The living room turns into an enormous playground where a table leg becomes a hairpin corner and a cushion becomes a launch ramp. It is a clever viewpoint and it gives the game a distinct personality, helped along by the sight of full sized humans wandering about in the background while you tear around their floor. That little detail adds an odd sense of scale and, in a funny way, makes the whole thing feel more playful. The use of classical music as the soundtrack gives it a quirky edge as well. I suspect the choices are down to royalty free availability, though they work surprisingly well and give the races a slightly whimsical lift.


The problem is that the concept is stronger than the execution at the moment. This is an early access title and you can feel that roughness in nearly every corner. Online activity is thin, so the multiplayer features often sit gathering dust. Free roam should be the mode that lets you kick back and enjoy the setting, yet the constant need to recharge your car gets in the way. Stopping on a pad to refill the battery breaks the flow and feels like an unnecessary chore. 


The controls do not help either. Being locked to keyboard input makes the handling far more awkward than it should be, particularly for a game that asks for precision and quick reactions. Races can feel confusing as a result, partly because it is not always clear where you are meant to go and partly because the camera perspective demands crisp steering that simply is not there yet. Even the menus feel bare, with very few settings to tweak, which reinforces the sense that the game has not reached its full shape.


CarCam has the heart of a delightful idea. The joy of seeing a familiar room blown up to epic scale is real and the tiny-camera perspective is genuinely fun. It just needs far more refinement to match that promise. Right now it feels like a concept rather than a finished experience. For me it is a pass at this stage, though I would not rule out returning in a year if the developers keep chipping away at the rough edges. The potential is there, it simply needs time to find its polish.

Out Now on Steam



21 Nov 2025

REVIEW: VORON: Raven’s Story (2025 Video Game) By Merk Games on PC (Steam)

Review by Jon Donnis

VORON: Raven's Story arrives on Steam with a clear sense of purpose. It wants you to feel what it is to be a raven in a world shaped by Norse myth, drifting through forests and ruins while tending to lost souls. Even before you reach the meat of the story, the premise gives the game a soft charm. You follow this young raven from his first clumsy flaps right through to the end of his life, and the journey comes with a steady mix of wonder and melancholy. It is all the more impressive once you remember that the entire thing is the work of a solo developer.


There is a warmth to the storytelling that carries the experience. Each soul you guide has a small tale to uncover, and these moments help the short runtime feel meaningful rather than rushed. The simple art style fits neatly with that tone. It never tries to dazzle, yet it has a quiet confidence and gives you enough beauty to enjoy as you skim above the landscape in search of secrets. There are small challenges and collectable bits tucked around the world too, just enough to keep you moving with purpose.


That said, the game stumbles in places that matter. My very first playthrough had me waddling about on the ground, confused and slightly irritated, because I had missed one brief chat with the parent bird. Without that moment the game never unlocked the ability to fly, and nothing explained what I had done wrong. It was an odd start that could easily put players off. Even when things were working as intended, the controls were never as smooth as you might expect. Flight should be the high point. Instead it often feels awkward, a little unpredictable, and occasionally more trouble than it is worth.


Moments like these make the game feel unfinished. The foundation is strong, the atmosphere is lovely, and the core idea is clever, yet the whole thing needs a bit more polish. You can see the ambition, though. You can feel the care behind it. For a short adventure built by one developer, it still delivers a couple of hours of pleasant escapism, carried by a thoughtful concept and a genuine attempt to do something different.


VORON: Raven's Story is a good effort that simply stops short of greatness. If the creator keeps going, each new project might grow a little sharper, a little bolder. For now, this is a small but likeable flight through myth and memory. I would call it a solid 7 out of 10.

Out Now on Steam