1 Nov 2025

REVIEW: Simon the Sorcerer Origins (2025 Video Game) - On Xbox

Review by Jon Donnis

Three decades after Simon first insulted a goblin and bumbled through a magical world of sarcasm and spells, Simon the Sorcerer Origins proves that a classic can find new life without losing its soul. Developed by Smallthing Studios and published by ININ Games, this prequel takes us back to the weeks before the 1993 Amiga adventure, showing how the world's most reluctant sorcerer began his journey.


From the opening scene, it feels like coming home. The humour is unmistakably Simon, dry, biting, and perfectly British. Chris Barrie returns as Simon's voice, and hearing him slip effortlessly back into character is a joy. His timing is spot-on, and every line lands with the kind of warmth and wit that made the original such a cult hit.

The hand-drawn art style is gorgeous. It's full of detail and personality, with lush backdrops and expressive characters that look straight out of a storybook. There's something lovely about seeing a modern game embrace traditional animation in this way, and it gives every frame a touch of charm. The world feels alive, packed with odd wizards, talking beasts, and peculiar devices that constantly draw your eye.


In terms of gameplay, this is pure point-and-click comfort. The puzzles are cleverly designed, often testing both your logic and your patience. Some of them are tricky enough to make you question your intelligence for a while, but the sense of reward when you finally figure things out is exactly what you want from this kind of game. The dialogue and item combinations keep things light, and you can tell the team had fun writing all the absurd scenarios Simon finds himself in.

That said, playing on Xbox takes a bit of getting used to. The controls work fine, but it's hard to shake the feeling that this sort of game still feels best with a mouse. Navigating menus or interacting with smaller items can be fiddly with a gamepad, though switching between control options is quick enough. On the positive side, playing on a big TV really shows off the artwork and helps you get lost in the world.


If there's one thing that might test your patience, it's the puzzle difficulty. A few of them border on obscure, and the temptation to reach for an online guide is always lurking. But if you can resist that urge, the satisfaction of solving everything on your own is worth the effort.

Simon the Sorcerer Origins is a fine example of how to revive a classic properly. It doesn't try to reinvent what made the original special. Instead, it leans into its roots with care, delivering a funny, clever, and beautifully drawn adventure that feels both nostalgic and fresh. For fans of the series, it's everything you'd hope for. For newcomers, it's a charming introduction to one of gaming's great comic heroes.

A well-earned 9 out of 10. Here's hoping Simon's next spell isn't too far away.



27 Oct 2025

REVIEW: Fast & Furious: Arcade Edition (2025 Video Game) - For Xbox

Review by Jon Donnis

Fast & Furious: Arcade Edition delivers exactly what its name promises. This is the arcade experience brought straight into your living room, full of high-speed racing, over-the-top stunts, and explosions that make no sense in the real world. GameMill Entertainment has kept it simple and focused, which is both the game's biggest strength and its main limitation.


From the moment you start, it is clear this is a pick-up-and-play experience. There is no long tutorial, no narrative distractions, no slow grind through car tiers. You choose a vehicle, step on the accelerator, and race through cinematic tracks packed with shortcuts, hazards, and the occasional missile strike. It captures the thrill of arcade racing perfectly.

The positives are immediate. The full arcade version is faithfully ported to Xbox. If you have played the original, you will recognise every element of its fast, frantic style. Eight licensed cars, including the Dodge Charger and Shelby GT500, handle well enough to feel satisfying while still prioritising fun over realism. Split-screen multiplayer brings a nostalgic competitive edge, allowing two players to race side by side in the same room.


However, the simplicity also exposes its flaws. With only eight cars and six tracks, there is little variety. Everything is unlocked from the start, which delivers instant gratification but removes the sense of achievement that unlocks usually provide. The handling is exaggerated and sometimes absurd, which will delight fans of arcade chaos but frustrate anyone looking for a more precise driving experience.

The game also lacks additional modes or online play, meaning it does not offer much longevity beyond the initial thrill. The bonus objectives are fun for a short time but do not significantly extend gameplay.


Fast & Furious: Arcade Edition is a game that works or fails entirely based on expectations. If you want a deep, realistic racing simulator, it is not for you. If you are after a straightforward, high-octane arcade rush that can be enjoyed in short bursts, it is an excellent choice.

Having enjoyed the arcade original, I found this console version captures the same immediate fun. It is loud, fast, and shallow, but deliberately so, and that is part of its charm. I score Fast & Furious: Arcade Edition a solid 7 out of 10.

Out Now on Consoles

25 Oct 2025

REVIEW: Hot Wheels Let’s Race™: Ultimate Speed (2025 Video Game) - On Xbox

Hot Wheels Let’s Race: Ultimate Speed

Review by Jon Donnis

Hot Wheels Let's Race: Ultimate Speed from Bamtang Games and GameMill isn't trying to be the next Forza or Gran Turismo. It's loud, colourful, and proudly aimed at the younger crowd who already adore the Netflix series it's based on. And in that regard, it mostly succeeds.


The first thing that hits you is how slick everything looks. The bright, looping tracks feel like they've been pulled straight off a living room carpet and dropped into a video game. Each course pops with colour, wild shapes, and over-the-top jumps that make even adults grin the first few times around. The cars themselves, from classics like the Super Twin Mill to the daftly charming Duck N' Roll, look fantastic and all have their own distinct handling quirks. It's the kind of game where even just picking your vehicle feels fun.

The handling is pure arcade. You'll be drifting around corners with ease, collecting flames, and boosting through loops before you know it. It's very forgiving, which makes sense given the target audience, but there's still a nice sense of speed and flow once you get the hang of it. Boss battles are a neat surprise too, especially when you're racing a giant cobra or dodging a fire-breathing dragon. They bring a bit of spectacle to the usual lap racing formula and help break up the action.


Track Builder mode is another highlight. It lets players create their own chaotic circuits filled with loops, jumps, and tight corners. It's not particularly complex, but it gives kids the freedom to make something that feels like their own. Add in four-player split-screen and you've got a setup that's perfect for family sessions, especially when siblings are involved.

Of course, it's not all perfect. If you're an older gamer hoping for a deep, skill-based racer, you'll be disappointed. The AI is simple, the challenges are fairly easy, and the whole experience is built to be accessible rather than demanding. There's also the fact that, outside of the Hot Wheels branding, it doesn't do much that's new. You've probably seen all these ideas before in other arcade racers, just dressed in different colours.


Still, that's not really the point. This is a kids' racer that does exactly what it sets out to do. It looks great, plays smoothly, and keeps little players entertained for hours. The £30+ price tag might raise an eyebrow for parents, but considering the quality and the tie-in appeal, it's hard to complain too much.

For younger players, Hot Wheels Let's Race: Ultimate Speed is fast, flashy, and genuinely fun. For everyone else, it's a charming but forgettable detour.

Score: 7/10


Out Now on Xbox, PS5 and Switch


22 Oct 2025

REVIEW: Reach (2025 VR Video Game) - On MetaQuest

Reach VR

Review by Jon Donnis

When a VR game makes you forget where you are, you know it's doing something right. Reach, from nDreams Elevation, is one of those rare experiences that aims high and mostly gets there. It blends shooting, climbing, and a touch of role-playing into a world that feels alive, dangerous, and genuinely inviting to explore.


The visuals are the first thing that strike you. It's easily one of the most impressive-looking games on MetaQuest, with sharp detail and light effects that give every space a sense of depth. The opening tutorial deserves credit too. It's clever, well-paced, and teaches the core mechanics without slowing the action.


Once you're set loose, the game shines brightest in motion. Parkour feels smooth and intuitive, from leaping across ledges to zip-lining through open stretches. Combat has an arcade feel, more forgiving than realistic, which keeps it fun rather than frustrating. The bow is a particular highlight, giving each encounter a nice rhythm between movement and aim.


Not everything hits the mark, though. Standing play feels unfinished. You can duck and crouch in real life, but the game still wants a button press to register it. It breaks the illusion a little, especially in moments where immersion should matter most. Motion sickness can also be an issue. Even with the comfort settings on, it can catch up with you if you're sensitive to it. Players used to VR movement will likely be fine, but it's something to be aware of.


Despite those small setbacks, Reach gets a lot right. It looks great, plays well, and feels built with care. The story has enough heart to keep you engaged, and the freedom of movement gives it a sense of adventure that few VR titles manage.

Reach might not redefine VR, but it proves how far it has come. It's confident, good-looking, and full of moments that make you glad you took the leap.

Score: 8/10

Out Now on MetaQuest

REVIEW: Formula Legends (2025 Video Game) - On Xbox


Review by Jon Donnis

Formula Legends is clearly the type of game made by people who love motorsport, developed by 3DClouds, it's a bold attempt to bottle up six decades of open-wheel racing and hand it to Xbox players in one stylised package. At first glance, it feels like a real celebration of the sport, though a few frustrations hold it back from becoming the classic it wants to be.

Hungary Modern Early 20s

Visually, the game is a treat. The art style has a sharp, almost painterly edge to it that gives every circuit and car personality. The variety helps too. One moment you're hurtling through a sunlit marina in a car that looks like it's been lifted straight out of the 1960s, the next you're strapping into a futuristic machine bristling with energy recovery systems and digital dashboards. It's playful rather than hyper-realistic, but that's part of the charm.

The circuits are another highlight. Fourteen locations, each inspired by historic venues, evolve as the decades roll by. You notice the little changes, from broadcast overlays to trackside details, and it all feeds into the sense of travelling through different eras of racing. When the tracks open out, they flow brilliantly, offering a decent challenge without feeling unfair.

Italia Modern Early 00s 

Where Formula Legends really shines is in its atmosphere. There's something genuinely fun about recognising which legendary driver a fictional rival is meant to resemble. Story Mode makes good use of history too, letting you dip into key eras and stringing it together with enough narrative to keep things moving.

Mexico Modern Mid 10s

One drawback is the lack of official names. This isn't a licensed product, and while the fictional universe has its charm, some players may find themselves wishing for the authenticity of real drivers and teams. The game's reinterpretations are often clever, but they never fully replace the thrill of seeing familiar legends officially represented.

Handling also could do with being improved.

Even so, there's plenty here to enjoy. Formula Legends is fun, it looks great, and it's stuffed with neat touches that show real affection for motorsport. The core issue previously was the handling, but with recent updates as well as the DLC, the game has improved.

Score: 6 out of 10, a stylish love letter to racing history.

Out Now on Xbox