27 Feb 2021
REVIEW: The Uncertain: Light At The End on PC (Steam)
23 Feb 2021
REVIEW: SNK vs. Capcom: Match of the Millennium on Nintendo Switch
Rogue Heroes: Ruins of Tasos - Launch Trailer
Rogue Heroes: Ruins of Tasos takes players on a journey across the land of Tasos and into the depths of challenging, procedurally assembled dungeons located throughout the world. Gems earned during dungeon runs can be used to rebuild your home town of Intori, which in turn grants access to upgrades that can improve your warriors as well as unlocking other classes and equipment.
Players can help each other out in co-operative play, either locally or online, but those who take on the challenge will have their experiences tailored to them, with puzzles and challenges scaling depending on the number of players. Each hero can be customised, along with a selection of classes, all of which have their own abilities and benefits in gameplay, and players wanting a taste of the action can try a free demo on Steam and Nintendo Switch right now.
Key Features:
Four-player co-op adventuring: Up to four players can explore the lands of Tasos and tackle the dungeons, assisting and reviving each other to earn victory together
Roguelite dungeon-crawling: Take on procedurally-generated dungeons packed with a variety of monsters, earning gems to spend on upgrades to get further in the next run
Town and class upgrades: Each run in the dungeon earns heroes gems to spend on upgrades, including the facilities in the town, as well as player abilities and stats
Classic gameplay reinvented: This is top-down adventuring brought into the modern day with colourful visuals and a number of options for combat, puzzle-solving, and exploration.
Rogue Heroes: Ruins of Tasos is available on all platforms for £15.99 / €19.99 / $19.99.
22 Feb 2021
Thunderflash - Launch Trailer
Inspired by nostalgic retro games you know and love, Thunderflash will drop you into the combat zone top-down, and the intensity will never let up. Play a solo mission or with a partner, and choose from bad boy commandos Rock or Stan, and go up against an army of mercenaries, military weapons and more!
The Kashmir is being occupied by a criminal organization known as Bloody Wolf, and your job is to make your country proud by taking them all down. Fight your way through waves of soldiers, explosives, vehicles and drones, and bosses, and collect more powerful weapons.
Show that you have what it takes to be a hardcore warrior!
Release date: 26/02/2021 - 4.99 on All Formats
Features
* Intense top-down war zone action
* Collect powerful weapons
* Single player and two player mode
* Boss rush mode
21 Feb 2021
REVIEW: Xuan-Yuan Sword VII on PC (Steam)
Xuan-Yuan Sword VII is the latest Action role-playing game from Yooreka Studio, a game plot that is set firmly in Chinese history and mythology set in the Western Han Dynasty.
19 Feb 2021
REVIEW: GraviFire on Xbox One
14 Feb 2021
REVIEW: Dungeons & Bombs on Xbox One
I score this game 3/10. Hopefully they will release a fix as well as improve the levels.
13 Feb 2021
REVIEW: Warhammer: Vermintide 2 on PC (Steam)
With that said, I see that it is also available on Xbox Game Pass, so I might download it there and see if it plays better on console.
12 Feb 2021
NieR Replicant ver.1.22474487139... The Barren Temple Gameplay
Pre-Order at - https://amzn.to/3jIHevr
After being hidden by a sandstorm, the entrance to the Barren Temple has finally been revealed. Follow the Young Protagonist, who must navigate ancient puzzles, defeat Shades, and confront mysterious, sentient cubes in this extended gameplay look.
NieR Replicant ver.1.22474487139…, the highly anticipated prequel to the breakout hit, NieR:Automata, and upgrade of the legendary action-RPG, NieR Replicant, will launch for the PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X, and PC (Steam) on April 23, 2021.
10 Feb 2021
Active Neurons 3 - Wonders of the World
Active Neurons 3 - Wonders Of The World will be released on PlayStation®5, PlayStation®4, Nintendo Switch™ and Xbox One on February 24’th! Price is 4.99 💵 everywhere!
Active Neurons - Wonders of the World is the third and final installment in the Active Neurons series.
In the game, you have to follow 3 simple steps:
1) Collect energy
2) Charge your brain
3) Explore Wonders of the World
But are these steps that easy? Try it yourself and you will find out everything!
Look for the right way to energy.
Avoid dangerous obstacles.
Teleport from one space to another to get closer to your goal.
Solve tasks on memory, logic and orientation in space to get to the blocked areas.
Destroy, move and combine objects on the levels to get to energy sources.
Main Features:
- A lot of levels;
- 20 types of unique mechanics;
- Ability to combine mechanics;
- Nice minimalistic style with beautiful graphic effects;
- Pleasant musical and audio accompaniment, improving immersion in the gameplay.
8 Feb 2021
UltraGoodness 2 - Launch Trailer
UltraGoodness 2 is a bloody mess of dynamic and fun action, about the struggle between Good and Evil in the world. Dark Forces are ready to be torn to pieces in this bloody action game, but now it’s blended with the time manipulation, and availability of permanent companion cat.
Kill enemies and maneuver through a hurricane of fireballs! Can you take on gruesome enemy hordes, deadly traps and challenging bosses?
UltraGoodness is about having fun, so turn off your brain and show ‘em your rage!
Features:
Battle between Good and Evil
Fast-paced shooting action gameplay
Special time-motion mechanic
Fluffy white cat companion with powerful upgrades
Splatter blood all over the levels
UltraGoodness 2 will be priced for 4.99 $ / € for all platforms, and it will launch on:
SONY America: February 9th
SONY Europe: February 10th
XBOX: February 10th
Nintendo Switch (NA & EU): February 12th
* PS4 and PS5 version will be cross-buy.
7 Feb 2021
REVIEW: Eternal Hope on PC (Steam)
6 Feb 2021
REVIEW: Nioh 2 – The Complete Edition on PC (Steam)
5 Feb 2021
Interview with Charles Yu, CEO of VoxPop Games, Inc.
VoxPop is a profit-sharing game distribution model. When people help a sale happen, whether through seeding or recommendations, they get a percentage of that game’s price tag as credit (which can then be cashed out). This percentage is set by the developer, and specific percentages can even be assigned to specific users.
The core idea is that indie devs don’t have the money up-front to pay for advertising. So instead, they can use this revenue-split system to drive word-of-mouth marketing. Meanwhile influencers like YouTubers and Streamers will be able to plug games the way they would a Ko-Fi or Patreon and get the share they deserve.
How did VoxPop Games Start?
I had always wanted to be an independent game designer. I had this image in my head of indie devs as auteurs with full creative control of their projects. Throughout High School and College I was putting games on Newgrounds, then the App Store, then Itch. I didn’t really sell much, but at the time, I’d never thought too much of it. I’d assumed that as soon as I had my degree I’d have a better idea how to make a living as an indie dev. Then, in my senior year as part of a lecture one of my professors told us that in the 5 years leading up to his professorship, he’d only made $15,000 as an independent developer. This didn’t bode well for my dreams.
I decided to pivot to starting a business, and I got a job at a VC Firm to help me better understand the fundraising process for entrepreneurs. The firm I was at happened to specialize in Blockchain investment, and for the first time I was seeing all these new Blockchain projects use user incentives to drive everything from processing to marketing. Working there gave me the idea to use the same tech to rescue the independent market.
This was over a year ago, and we’ve pivoted a lot since. Most importantly, we’ve totally dropped Blockchains from any and all aspects of the platform. But the broader idea of using profit-sharing to connect developers and influencers together remained. I believe this is the best way to stabilize the indie market. Naturally, we can’t promise everybody’s going to be rich, nor that every single game will be a success. But we DO want to give every developer out there the best chance possible to actually be able to make a living making games.
What kind of indie games does VoxPop Games have?
All kinds! We don’t believe it's our job to gate-keep what is and isn’t an “indie game.”
That being said, the smaller and min-budget the team, the more they stand to benefit from the profit-share model over traditional advertising. On our platform, the revenue-split always offers a path to discoverability, and the more developers are able to leverage the profit sharing to approach influencers, the more they will ultimately stand to benefit from us. Therefore, our unofficial target demographic are what we call “garage devs,” teams that are typically less than 4 people, and who don’t have much in the way of marketing budget.
What is something VoxPop Games is looking to do in 2021 After our official launch on 1/21/21, and after we’ve finished patching the inevitable flood of bug reports that always comes with it, we plan to tackle crowdfunding and internal development. We have all sorts of ideas about how our profit-sharing, P2P model can tie into these verticals, but would prefer not to explain too in-depth in what’s supposed to be an overview.
www.voxpopgames.net
VoxPop Games was founded by Charles Yu and Marc Anthony Rodriguez and operates out of Williamsburg, Brooklyn, NY.
The company's peer-to-peer distribution platform is designed to help independent developers to drive additional indie game sales by sharing a percentage of initial sales to those who recommended the games, namely, VoxPop Platform users, Streamers, Let’s Players and video content creators.
The client platform went ONLINE on May 5th, 2020, in Closed Beta form, and Open Beta on July 31st, 2020, and is now posed to host an amazing new roster of Exclusive and "Made For" VoxPop titles, in the Full Client 2.0 - January 21st, 2021
The client is also a hybrid crowdfunding platform designed to allow gamers to invest in upcoming games, via the Platform’s Micro-Investment Engine. A percentage of profit is shared based on the percentage owned by the upcoming game.
VoxPop is the first worldwide games distribution and development platform founded in Brooklyn, New York, and currently boasts a Library roster of over 125 Independent Games, 3 Platform Exclusive titles (that cannot be found on any other Game Distribution Platform), 10 “Made for VoxPop” titles, that are sku variants with exclusive content found only on VoxPop, and several games from prominent publishers, such as Rogue Games and Kwalee.
VoxPop Founders & Core Team
Charles Fang Yu is the founder and CEO. He completed his bachelor's in Computer Science and Game Design from Tisch School of the Arts in New York City, New York.
Marc Anthony Rodriguez is the co-founder and COO. He received a Bachelor’s of Arts (Philosophy) from Stony Brook University.
In 2020, the company on-boarded two additional key foundational team members, Elisee Augustin, Platform Software Engineer and Holly Welch, Social Media Manager & Content Creator.
VoxPop also has help from Social Media interns as well as other community Mods and Streamer affiliates.
Key Title Listings
Game | Company | Platform Status |
Pixel’s Hallow Eve | Salt & Pixel | Exclusive Game |
Ultimate Reality | LinkUp Games | Exclusive Game |
Miasma Caves | Windy Games | Partner |
Guardians of Lodino Forest | Adrien Dittrick | "Made For" Partner |
Arcanium: Rise of Akhan | SuperCombo | Publisher Partner |
UNDER - Depths of Fear | Rogue Games | Publisher Partner |
29 Jan 2021
How to Take Off Your Mask Remastered arriving on consoles next week
"How to Take Off Your Mask Remastered" is a cute fantasy visual novel with one love interest. One day you discover the other side of your partner you had never known. What is the truth beneath the masks?
Lilia is just an ordinary girl who works in a bakery. She spends every day happily with her childhood friend, Ronan. One day Lilia finds her body has shrunk. Moreover, she has grown cat ears and a tail?! She panics, jumps out through her room's window, and runs towards the town. And the first person she bumps into is the city guard, Ronan. Each of them has secrets. The mask of "Big Sis" and "Luccretia Girl" she wears. The mask of "Lil Bro" and "City Guard" he wears. Which one of them will be taken off first?
Features:
Cute visual novel with wonderful anime / manga art.
Japanese voice acting.
Original theme song.
How to Take Off Your Mask Remastered will be priced for 14.99$/€ for all platforms.
It will launch on February 5th on PS4 (NA & EU), Xbox One, and Nintendo Switch (NA & EU).
Also for the Japanese region, it will release on February 4th, on PS4 and Nintendo Switch.
COMPETITION: Win Fahrenheit: 15th Anniversary Edition on PlayStation 4
Who is the French developer and publisher of Fahrenheit?
Terms and conditions
1. Closing date 15-02-21
2. No alternative prize is available
3. When the competition ends as indicated on this page, any and all entries received after this point will not count and emails blacklisted due to not checking this page first.
4. Winners will be chosen randomly and will be informed via email.
28 Jan 2021
Daedalic Entertainment Reveals Glitchpunk - Cyberpunk Aesthetic Meets Gritty GTA 2 Style Action
Welcome to the dystopian future! Developer Dark Lord and Publisher Daedalic Entertainment have announced Glitchpunk, a cyberpunk-themed game with an old school GTA 2 feel. Set to be released in 2021, Glitchpunk is a top-down action game where you shoot, brawl, drive, steal and sneak yourself through a neon-soaked world full of gangs and cults, forging cooperations along the way. A demo of the game is available during the Steam Games Festival: February 2021 from 3rd February to 9th February.
In Glitchpunk you play as a glitching android going against your own programming and challenging the tyrannical governments and megacorps of the dystopian near-future. Forge your own path in several cities full of drug-crazed gangs, aggressive police, and irresponsible drivers that make each mission and playthrough unpredictable. Steal cars and lead your enemies on a merry chase, fight them with a variety of melee and long-range weapons, and upgrade your own body with tech. But Glitchpunk isn’t just about blowing things up, it also tells a story of transhumanism, xenophobia, and religion. You can influence the world around you, make new friends, face off against more enemies than you can count - and you might even find love.
Key features:
Brutal top-down action with a massive arsenal of weapons to choose from
Hacking system allows players to control minds of pedestrians and affect various devices.
Many different ways of locomotion, including trains, tanks, motorbikes, buses, trucks, and obviously tons of cars
Frantic police chases and up to 10 escalations of mayhem-inducing wanted levels
12 gangs with their own stories, quests, and culture
4 different cities, from the desert remains of the USA to cyberpunk Soviet Russia in a post-nuclear winter
Mature story with several endings
Rare art style mix of 2D sprites in a 3D environment
In-game radio with music by artists from all over the world, together with news stations and absurd commercials
Glitchpunk is set to enter Early Access on Steam in the first half of 2021.
23 Jan 2021
REVIEW: Casual Challenge Players Club on PC (Steam)
REVIEW: Encodya on PC (Steam)
21 Jan 2021
Ride 4 - Next-Gen Launch Trailer - PS5
Are you ready for the ultimate competitive gaming experience for two-wheel enthusiasts? Ride 4 will spark your competitive soul with hundreds of bikes, challenging tracks and a whole new level of realism. Ride 4: It's for real!
Order from Amazon at https://amzn.to/3iz0Bqv
Choose among 176 Officially licensed bikes and ride on 30 tracks all around the world, carefully designed with an extraordinary level of detail! Every asset has been created starting from Cad data, laser and 3D scanning to achieve precision down to the smallest detail and let you enjoy the best two-wheel racing experience ever.
Jump into an amazing and dynamic adventure that interacts with your decisions and choose your own path from the regional events up to the professional leagues. Show your riding skills through challenging races, ability tests, track days and a huge set of events. You could even become an official tester for the most celebrated manufacturers!
Ride 4 features a fully dynamic weather conditions system and a complete day/night cycle. Experience the race in a new light and prove you are the best rider in any condition. And for the first time, the "Endurance" Mode will put your tenacity to the test, with animated pit-stops and long lasting races: prepare to face a world where strategy is the ultimate ingredient of your success!
VoxPop Games, Inc. with a First Look at the Next Generation of Indie Platformers with EALU.
EALU (pronounced ee-lou) (Escape in Galic)
Think Terminator meets Celeste/Super Meat Boy meets Mario Maker
Ealu is a classic side-scrolling adventure, created for and by you. Jump into story mode to learn the origin of Ealu or head online to test your skills on worlds created by players from around the Globe. The in-game level builder allows you to unleash your creative potential and share it with the world If creation isn't your thing you can jump in to online mode and experience other creations through 100 lives mode or the level browser - Fully fleshed out, exciting, and dynamic Story Mode - Expansive - In game level creation system - 100 lives Online mode (Start with 100 lives and battle your way through 10 randomized user created levels) - 60+ level components and game objects (With more on the way) - Online Level browser system (Search for your World) - Custom physics for a true retro feel
https://www.voxpopgames.site/store/comingSoon
Storyline
Year 35XX, a Lonely traveler, traversing through a devastated earth beset by a global Extinction Level Event, White-haired protagonist Dimensional Time traveler looking to Escape from unending dead dimensions, communicates with his only living ally named “EALU”
Travelers must reach new areas, and new “Worlds” trying to jump into the correct or “interworld” LIGHT Dimension that will lead them to a paradise of other promised realms and riches.
Travelers must defeat various A.I. Hunters, deadly villains & upgraded environmental disruptions, trying to destroy our hero’s footprint in time.
EALU is the answer.
ESCAPE time and build your OWN world beyond worlds.
Interview with Harki Games LTD. (Developer, Anthony Harkin)
1. What can people expect from EALU, where does it fit for gamers?
Ealu captures the skill based platformers of the 80s and 90s but integrates modern features such as level creation and sharing. Ealu is a pure platformer, no gimmicks all skill. The learning curve will be steep but the feeling of beating a difficult level is hard to match. There are 3 ways to play. Story mode will introduce you to the mechanics and quickly test your skill. The level builder is there for the creative players. For those more competitive the 100 lives mode is the perfect place to pit your skills against player created levels
2. How did EALU come about, what are its origins?
The first time I picked up a controller it was on the SNES and my love for platformers has been there ever since. As I got older I got the degree, got the career and earned good money. But I never found joy in it, what I did find joy in was learning to code and creating games. So I decided to quit my job and dive in head first. Ealu will be my first fully released project
3. Why are you going Exclusive with VoxPop Games for it's launch?
VoxPop is unlike other game distribution platforms. It focuses on a symbiotic relationship between streamers and indie game developers and that appealed to me. With other platforms it seems to be a race to the bottom whereas this project is a fresh take that really appeals to me
4. What is something you hope EALU will accomplish in 2021?
I'm hoping to get a good community around Ealu that will generate enough interest to keep pushing forward with more features such as multiplayer races and user story modes. I'm also eagerly looking forward to how the relationship with VoxPop Games progresses.