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30 Nov 2018

Thea 2: The Shattering, innovative Slavic strategy debuts on Steam Early Access today


November 30, 2018 – MuHa Games: Polish-British indie developer and creator of Thea: The Awakening, the critically well-received 4x strategy, RPG, survival and card game hybrid, has launched its long-awaited sequel, Thea 2: The Shattering, today via Steam Early Access. The Early Access version provides players with the core game experience, including co-op multiplayer.

Thea 2: The Shattering builds on the best and most distinctive elements of the first Thea, providing more content, enriched and much enhanced gameplay, as well as new and innovative ideas. Fans of deep strategy will have access to hours of challenging entertainment, providing the perfect starter to the full game’s main course — which should be served up long before the summer of 2019 is with us.

Early Access includes all the core game mechanics: including exploration, battles, resource gathering, research and crafting. The main quest and a number of side quests will be fully playable. Fans of co-operative play will be pleased to know that co-op modes have also made it into the Early Access build.

The press kit for Thea 2: The Shattering can be found here: https://www.igdb.com/games/thea-2-the-shattering/presskit

Watch the gameplay trailer below.



Thea 2: The Shattering once again offers a unique blend of 4X turn strategy, RPG, survival — and an original card game with a dark fantasy setting — all inspired by Slavic mythology and culture. Players take on the role of gods, overseeing the actions of their tribe of followers, while navigating a procedurally-generated environment.

They will decide on their favoured play style and build on it during the adventure: they may wish to simply explore the world as nomads, take on all comers as a warlord-led army, or master the art of diplomacy; building alliances with other factions and trying to ensure the peaceful survival of their worshippers. An atmospheric musical score and moody visuals provide a perfect accompaniment to a carefully crafted Slavic narrative.

The Early Access version of Thea 2: The Shattering is available to buy on Steam now at prices 24.99 USD/ 19.99 GBP/ 21.99 EUR.

Further information on Thea 2: The Shattering, as well as news and updates can be found on the game’s Steam page. To learn more about MuHa Games, please visit http://muhagames.com. Thea series will also receive a companion tabletop RPG, The Awakening – to learn more, please visit http://www.triglavstudio.com

29 Nov 2018

Dual Universe initiates First Contact with Alpha launch


Thursday 29th November 2018, Paris, France – Novaquark, the French studio behind the hugely ambitious PC MMORPG, today announces that Dual Universe has entered its Alpha Stage. This marks the civilization building MMO’s biggest development milestone since its Kickstarter in 2016, offering a truly massive content update.


Dual Universe is a continuous, single-shard sandbox MMORPG, which takes place in vast, fully editable sci-fi universe. It focuses on emergent gameplay with player-driven economy, politics, trade and warfare.

This significant milestone at Alpha welcomes a plethora of fundamental refinements and opportunities, adding to the game’s already impressive roster of features:

World Building: terraform the world and build your own secret base, one voxel at a time
Create and Save designs: build your own bases and vehicles with voxels. Save designs of what you build by making blueprints
Explore and Harvest: go prospecting to find precious minerals. Sell at the NPC market to buy components for your constructs
Craft your components: produce the interactive components you need for your bases and ships.
Built upon four key pillars - Explore, Build, Trade, Conquer - Dual Universe’s Alpha 1 brings the first three facets of this massive sci-fi sandbox to life, allowing players to explore and build almost anything they can imagine. From subterranean bases and futuristic cityscapes, to spaceships capable of interstellar travel and planet-bound hovercraft, not even the sky’s the limit. Plus, with the launch of Alpha 1, players have a lot more room to create. Thanks to the dev team’s terraforming efforts, Alioth, the game’s starting planet, has reached an area size close to the one of real life Great Britain, and that’s only the first planet.

Underpinning the game is Dual Universe’s proprietary technology, which allows millions of players to interact across one continuous shard, meaning that players are not separated by servers, instances or loading time.

“With feedback from over 4,000 players, our pre-alpha stage was incredibly successful, and we’re thrilled that we have a core community of players who are as passionate about the game as we are. Whilst we’re still unveiling our alpha at this stage, we’re confident that with our community we’ll continue to grow the game into something truly unique in the MMORPG market,” said JC Bailie, Novaquark CEO.

In order to match the words to the vision, Novaquark announced that all Kickstarter backers no matter their amount of pledge will also be able to join the Alpha allowing the game population to reach over 11.000 players before the end of the year.

While the Alpha 1 launch is the biggest milestone for Dual Universe, this is only the beginning of the journey. The team shared their vision for the Alpha & Beta development.

Due to launch in 2020, players can initiate first contact and join in the Alpha stage by supporting the game on the Dual Universe website: https://www.dualthegame.com/en/


Mind-Bending, Multi-Dimensional VR Puzzle Adventure Game A Fisherman's Tale Launches in January 2019


Rotterdam (NL), November 28th 2018: Vertigo Games, Innerspace and ARTE today announce A Fisherman's Tale, the upside-down, inside-out VR puzzle adventure game is only a few weeks away from release, as it launches for PlayStation VR, HTC VIVE, Oculus Rift and Windows Mixed Reality headsets in January 2019 at $14.99/€14.99.

Playing with the incredible sense of scale unique to VR, Innerspace invented a unique VR gameplay mechanic based on the recursion principle. In a way, A Fisherman’s Tale is a co-op game - but instead of playing with others, you’re teaming up with multiple dimensions of yourself! Able to twist and bend your newfound, peculiar reality, you’ll be challenged with multi-dimensional puzzles on your journey to the core of an unusually tall tale.

What does it mean to be trapped inside a replica in an elusive virtual world? A Fisherman’s Tale at it heart is a story about breaking away from illusions to find truth. And who knows, you may learn something about yourself along the way…

Watch the gameplay trailer:


Break more than a couple laws of physics in mind-bending VR puzzles!
Team up with yourself in revolutionary multi-dimensional single player co-op!
Meet some of the quirkiest sidekicks to have ever set foot in a VR game
Use your hands to pick up, throw, combine, and use all kinds of things in glorious fully immersive virtual reality!
Toy around with your tiny little model lighthouse, inside a lighthouse, inside a... is that another lighthouse?
Uncover the truth at the core of an unusually tall tale, exclusively in VR
A Fisherman's Tale will be available for PlayStation VR, HTC VIVE, Oculus Rift and Windows Mixed Reality in January 2019.

For more information, wishlist the game on https://store.steampowered.com/app/559330/A_Fishermans_Tale/, subscribe to the newsletter at http://afishermanstale-game.com



Netmarble Releases Lineage 2: Revolution Infographic Video In Celebration Of One Year Anniversary


LONDON – November 29th , 2018 – Today, Netmarble Corp. has released an infographic video celebrating the one year anniversary of Lineage 2: Revolution – the popular mobile massive multiplayer online role-playing game (MMORPG) that has accumulated more than 30 million registered players around the world. Since the game’s global launch in November 2017, Lineage 2: Revolution has enjoyed tremendous success and huge updates including an all new “Orc” race introduced to the game last month.

The infographic video, which can be viewed below, includes the following fun facts and figures (as of November 2018):


Since launch, over 17,500,000 characters have joined the fight – that's more than twice the population of New York City! The character races ranked in popularity are:
Dark Elf: 6,478,000
Human: 5,658,000
Elf: 3,396,000
Dwarf: 1,695,000
Orc: 309,000

There are now over 348,000 clans and the clan with the highest combat power is Yangire (as of November 5th, 2018)

Ramog has been defeated in the Temporal Rift 16,640,500 times. Clearly, he's made the players very angry!
63,000,000 World Bosses have been defeated

The Honorable Battlefield has hosted nearly 16,000,000 arena battles

The most popular mounts are Silver Saint, Steam Beatle and Kukurin

Over 100,000 players have taken the battlefield in a Fortress Siege (50vs50 PvP mode)

Since the introduction of Castle Siege (a 200-player PvP mode), over 25,000 elite players have battled to reign supreme

To celebrate the first-year anniversary, Lineage 2: Revolution is giving out surprise gifts to all players of the game. From November 29th to December 26th (GMT), players will receive special in-game items involving the game’s recently updated collaboration features.

Following the game’s incredible success in South Korea and Asian territories, Lineage 2: Revolution launched globally across North America, Europe, Oceania and the Middle East in November 2017, becoming the top grossing game on Google Play worldwide in 2017 (source: IDC & App Annie, 2017). Since then, the game has also expanded to Latin American countries. One year later, Lineage 2: Revolution continues to be one of the most popular mobile MMORPGs due to its groundbreaking fantasy elements that bring a massive open-world, countless new characters, large-scale PvP battles and dazzling graphics – powered by the Unreal 4 Engine – to life.

Lineage 2: Revolution is available on iOS and Android. For more information regarding Lineage 2: Revolution, visit the game information website (http://l2.netmarble.com) and the official Facebook page (https://facebook.com/OfficialLineage2Revolution/).

28 Nov 2018

Nifty Games™, A New Name In Interactive Entertainment Specializing in Sports Video games: Receives $3 Million in Seed Round


San Francisco, CA – November 28, 2018, – Nifty Games™, a brand-new video game publisher  announced its initial capital raise today. Founded by gaming industry veterans Jon Middleton and Pete Wanat, Nifty Games has been formed to deliver high quality sports games on mobile and digital platforms for a large global audience, targeting passionate sports fans.

The founding investors include many notable names from the investment, professional sports and gaming communities, including: esports and video game investment leader aXiomatic Gaming and venture capital firms March Capital Partners and Defy.VC.

Nifty Games will focus on head-to-head free to play mobile and digital experiences, presenting a uniquely different gaming experience for sports fans.

Commenting on the formation of Nifty Games, Jon Middleton, Founder & CEO said, “We’ve built Nifty Games to create innovative sports games for today’s sports fans. The talent and experience on the team is second to none, and we believe our unique product direction and focus on quality will deliver a step change in mobile gaming to sports fans worldwide. It’s a great vote of confidence to have the support of such highly regarded investors in our initial equity financing. With investment from team owners from all five major North American pro sports leagues, as well as successful game industry leaders and institutional tech investors, we’re off to a great start.” 

“We’re excited about Nifty Games’ vision for delivering high-quality, sports-based mobile games,” said Bruce Stein, Co-Founder and CEO of aXiomatic. “This strategic partnership will combine the Nifty Games team’s extensive experience in gaming with our group’s expertise in traditional sports, esports and entertainment.”

“We’re thrilled to invest in Nifty Games as they aim to capture the attention of traditional sports fans who have become disengaged and frustrated with the current state of sports simulations in video games,” said Gregory Milken, Managing Director, March Capital Partners. “We see the tremendous value in offering an engaging mobile gaming experience that features short session arcade play along with the sports that players love.”


The management team has delivered hugely successful AAA original IP and licensed properties to market, delivering over $1B in revenue. Management of Nifty Games include:

Jon Middleton – Founder & CEO:

Mr. Middleton, a gaming industry veteran of over 20 years, has held executive leadership roles in digital content (Madefire®) within game publishing (Pulse® Entertainment) and game hardware (Mad Catz Interactive®). He was formerly founder & CEO of Boom® In-Game Music, which was acquired by LiveGamer Inc® in 2008. Prior to that, he co-founded Massive In-Game Advertising which was acquired by Microsoft® in 2006. Before forming Massive, Middleton was CEO of Eight Cylinders Inc®., a game and broadband content authoring tools company acquired by On2.com® in 2000 and subsequently Google®.

Pete Wanat – Chief Product Officer:

Former VP of Production for Universal® Games division, Mr. Wanat helped deliver the 5th most downloaded game of all time Despicable Me™: Minion Rush™, and top ten grossing games surrounding major brand franchises such as Jurassic Park™. As a 20+ year video game industry veteran and creative leader integrating sports & entertainment IP’s into games throughout the evolution of console, PC and mobile F2P games, Mr. Wanat has worked on many of the most beloved sports video games of all time, including NBA JAM, Frank Thomas Big Hurt Baseball, NFL Quarterback Club and All-Star Baseball.


Nifty Games Management also includes:

Dan Wasson – Head of Production
With over 20 years in production and publishing, Mr. Wasson has held leadership roles at EA, Konami, LucasArts, Kabam, and Wargaming. He has shipped dozens of AAA and free-to-play games, with expertise managing internal and external development teams around the globe.

Jenny Lin – Head of Marketing
Ms. Lin has held senior marketing and brand management positions at major entertainment and gaming companies such as Electronic Arts, Disney / ABC Television Group, THQ and Jam City. Throughout her career she has launched console and mobile games for world-class brands including The Simpsons, Family Guy, Marvel, Disney / Pixar, and the Ultimate Fighting Championship.

Kathy McElwee – Interim CFO
Ms. McElwee has worked in technology and games finance for over 20 years. Her past experience includes serving as CFO for 3DO, Telltale Games and Campo Santo.

Additional information is available at: www.nifty.games

27 Nov 2018

Square Enix Collective - End of year summary!



Here at GCP we are big fans of the Square Enix Collective, you may have noticed how much we have covered their releases this year, they have helped bring some truly great Indy titles to the masses, and we thought we would take a look at what they have achieved this year.

"Square Enix Collective has been created to act as a service provider for indie developers, either through helping to build community, or with support for releasing games. Regardless of which services we work with you on, you will always retain your own IP, as well as creative control over your projects – and at each stage it’s up to you if you want to continue to work with us in the future."
https://collective.square-enix.com



Forgotton Anne
Launched: 
15 May 2018 (PC, Xbox One, PS4)
9 November 2018 (Nintendo Switch)

‘​Forgotton Anne is a seamless cinematic adventure game with light puzzle platforming elements. Step into a hand-animated realm of wonder in which everyday objects take on a life of their own. Uncover the Forgotlings’ mysteries & harness magical forces as you embark upon a quest to return home.

Trailer:





Oh My Godheads
Launched: 25 September 2018 (Nintendo Switch)

Oh My Godheads is a fast and frenetic multiplayer fracas in which four players swing pointy swords, sling explosive pies and celebrate the death of their foes with exuberant aplomb. Choose from a wide variety of characters, before grabbing the Godhead and bringing it back to your base - while unleashes its wrath on you and those around you.

Trailer:





Boundless
Launched: 11 September 2018 (PC)

Boundless is a voxel sandbox MMO built on endless possibility. In a universe of connected worlds, seamless interplanetary travel is possible via mysterious portal technology. Travel seamlessly between diverse planets as you build, craft, trade and fight to form new civilization. Shape your citizen, forge your destiny and sculpt your world.

Trailer:




Octahedron
Launched: 20 March 2018 (PC, Xbox One, PS4)

Surf through a pulsating, underground world on platforms pulled from thin air in this challenging psychedelic action platformer that has you defying gravity to a pumping beat. Atmospheric soundtrack by Chipzel (Super Hexagon), and house & trance producers Andre Sobota and Monomirror.

Trailer:




Fear Effect Sedna
Launched: 6 March 2018 (PC, Xbox One, PS4, Nintendo Switch)

Thrilling action and stealth gameplay enhanced by the Fear system, an exciting story and ultra-stylish cutscenes. Harness your team’s dynamic abilities to tackle enemies and puzzles like never before.

Trailer:




Battalion 1944
Launched in Early Access: 1 February 2018 (PC)

Battalion recaptures the core of classic competitive shooters & refines the ‘classic’ FPS feel for the next generation. Focusing on 5v5 infantry combat, where precise flick shots with your Kar98, covering fire with your Thompson and fluid movement are key to clutching every round for your team.

Trailer:

26 Nov 2018

Star Wars Battlefront II: Battle of Geonosis Official Trailer


The Clone Wars have begun. The hero Obi-Wan Kenobi and the map Geonosis arrive in the latest update – free for all Star Wars™ Battlefront™ II players and available from 28th November. Unlock the 212th Clone Trooper appearances and new General Grievous and Obi-Wan Kenobi appearances, plus drive the new STAP and BARC speeders, and dominate with the AT-TE.

Unboxing the PlayStation Classic


PlayStation Classic arrives on December 3, preloaded with 20 iconic titles from a game-changing era. Join us as we unbox this miniature recreation, which includes a console design mirroring the original PlayStation at 45% its size, two wired controllers, and a virtual memory card to save your adventures as you switch between titles.

22 Nov 2018

SNIPERS VS THIEVES CELEBRATES 25 MILLION PLAYERS WITH ITS BIGGEST UPDATE EVER


London, Thursday November 22, 2018 - Just over a year since its worldwide release across iOS and Android, the mobile sensation Snipers vs Thieves is deploying its biggest game-changing update ever, with more than 100 improvements and fan-requested additions.

The criminally-good update, which rolls out worldwide today, completely reinvents the game with new modes for hardcore players and rookies alike, as well as a stash of insanely fun new weapons, a payload of ingenious new gadgets, a gorgeous redesigned interface, and for the first-time ever, a single-player mode.

These additions come as developer FoxGlove Studios and publisher PlayStack celebrate the game’s most prestigious milestone so far: More than 25 million players have enjoyed Snipers vs. Thieves so far across iOS and Android.

“We are completely floored to see that in little more than twelve months since our global launch we have amassed more than 25 million players,” said Jan Lechner, Executive Producer at Foxglove Studios.

“This huge update is entirely for our fans, and for months we have been obsessed with making sure every player’s request has been listened to. It’s our way of saying thanks for making Snipers vs Thieves such a wonderful game to work on and such an incredible success story so far.”

Harvey Elliott, Chief Executive at PlayStack, added: “Snipers vs Thieves is immensely fun, easy to enjoy and incredibly popular with stellar ratings from our audience. We are sure that the 25 million players who have already enjoyed the game will love this huge update just as much as we do.“

A shortlist of the game’s biggest improvements and new additions follows:

NEW WAYS TO PLAY
Think you’re the best shot around? The new Sniper vs Sniper mode gives you a chance to prove your marksmanship prowess as you and another player pick apart packs of thieves, with the most successful shooter taking home the lion’s share of the reward.

Proving there really is no honor amongst thieves, a new Thief Race mode pits you against your crew. There’s only one seat in the getaway van, and the first to get there goes home with all the gold.
Got nerves of steel? A new Pro Thief mode offers the biggest, most eye-watering rewards ever. But there’s a catch: If a sniper takes down just one of your clan, you all lose.
For the first time ever, Snipers vs Thieves will include a single-player Horde Mode, where players take on the role of a sniper and take down wave upon wave of AI thieves that sneak, roll, and jump their way to the getaway van.

NEXT-GEN HARDWARE FOR SNIPERS
A devious arsenal of new toys are available to sniper players, ranging from disgustingly smart gadgets to brutally blunt add-ons. If you enjoy outsmarting your opponents, or love indulging in a spot of overkill, you’re going to love this:

Triggered Explosives: Launch mines onto the path of unsuspecting thieves and, when they’re close enough, light up the sky

Rail Gun: Act fast! You only have a handful of seconds to operate this remarkable feat of engineering, so make it count. Not only can the Rail Gun see through objects, it can shoot through them too. Thieves who never come out from hiding will be sitting ducks.

Air Strike: Add an element of unnecessary, dramatic overkill to the proceedings with the military Air Strike power. Select a zone and watch the chaos rain down from above.

Placeable Turrets: Let AI do all the work for you by affixing auto-aim turrets onto the enemy’s pathway. It’s a delightfully devilish way to drive thieves into your line of sight.

STUPEFYING POWER-UPS FOR THIEVES
Change the game when playing as a thief with this new eye-opening collection of tools and power-ups, guaranteed to deliver the biggest WTFs to your crime spree:

Vampire Run: Choose this potion wisely. Once you down it you can run at exhilarating speed, but your health drains away as each second passes.

Teleport: It’s the best kind of transportation you’ll find. Select this power-up to safely rematerialise at a nearby cover point of your choosing.

Dodge Gadget: Take this and become neo, dodging oncoming fire with godlike reflexes and sumptuous acrobatics.

Buddy Speed: Arm yourself with this power for ultimate shenanigans. Select a thief and freeze them for a few seconds before they break from the ice with an incredible speed boost. The question is, are you using this to help or hinder your crew?

Snipers vs Thieves is free-to-play on the Apple App Store and Google Play

Heavy Metal Machines heads ‘Into The Abyss’ with Metal Pass Season Two


Florianopolis, Brazil - November 21, 2018 - Heavy Metal Machines, the post-apocalyptic car-combat MOBA, has received a new update today featuring not only a brand new character, but also a new season of content themed around the Cthulhu Mythos and the abyssal creations of H.P. Lovecraft.


Entering the arena is the Stargazer, a vehicle which includes weapons such as the Orbital Beam, Life Support System Warp and Entangle. These teleport options alongside the ability to attach to other vehicles, create new strategies and game mechanics which are not found in other vehicles, making it a formidable and flexible support character. Those who delve a little deeper into the lore behind Stargazer will find that it’s pilot is Jada Jemison, a character who’s creation was inspired by the first African-American astronaut, Mae Carol Jemison.

“Although Heavy Metal Machines only left closed beta in September, it is important to us that the game remains fresh and we introduce new mechanics and strategies for our loyal community” Said Eros Carvalho, Head of Studio and Development for Hoplon. “We’re constantly looking for feedback from both our new and veteran players on what we can introduce to improve the game. J. J and our season two content are a culmination of a close relationship with our players, and we can’t wait for them to get their hand on this fantastic new content.”


First introduced in September, ‘Metal Pass’ offers players a progression system which unlocks cosmetic rewards through weekly missions and challenges. Season Two - “Into TheAbyss” – has been inspired by H. P. Lovecraft’s creations. All the cosmetic items designed for the season are themed after abyssal creatures, ocean animals and water sports capturing the essence of the iconic Cthulhu Mythos.

Tatiana Moreira, Head of Marketing and Publishing, commented: “Season Two represents a huge milestone for us at Hoplon. Our community is at the heart of what we do with Heavy Machine Machines, they are the most important asset have and their feedback is crucial to the success of our game.”


21 Nov 2018

It’s murder most Gielinor, as RuneScape launches time-travelling murder mystery ‘The Needle Skips’


November 2018, Cambridge, UK – RuneScape has today launched a new murder mystery, The Needle Skips, that sees players twist through time in a bid to uncover the truth behind the dastardly crime. First announced last month at RuneFest 2018, The Needle Skips is the latest in a long tradition of innovative RuneScape murder mystery quests released over the past 17 years.

Beginning at a stone monument, a lone figure lying dead at its base, and a single word apparently scrawled in blood, it follows a family living locally to the needle-shaped monument that – thanks to its original use by the elder gods – is enveloped in a time bubble. As players interact with the monument they are drawn deeper into the mystery and loop through time to find out the answers, uncovering clue words and through their investigation, they will unlock glimpses of the past in a bid to find the truth and save those trapped in the bubble.

The release of The Needle Skips also marks the 400th quest point available to players of the game. The points, which are unlocked as adventurers complete the various 221 quests in RuneScape, unlock rewards and allow access to further quests.

Jamie Brooks, Producer, RuneScape, said:

“We’ve enjoyed working on murder mysteries in the past, especially One Piercing Note, and The Needle Skips provides a fresh and innovative take for RuneScape players to put their investigative minds to the test. The use of audio and voiceover dialogue as a gameplay mechanic in the quest really sets it apart from our previous murder mysteries. What started as an internal game jam project has developed into an engaging story that we hope our community will lap up as they unpeel the story.”

The release of RuneScape’s latest adventure comes as Jagex launches this year’s Premier Club https://www.runescape.com/premier-club, the best value opportunity for RuneScape players to secure up to 12 months of discounted membership to both RuneScape and Old School RuneScape, as well as rewards such as an exclusive Valkyrie outfit, and an artefact that offers additional benefits.

Jurassic World Evolution premium DLC: The Secrets of Dr. Wu launches for PC, PS4 and Xbox One


New premium downloadable content pack from Frontier and Universal features all-new locations, dinosaurs, challenges and a brand new Jurassic World story starring BD Wong as geneticist Dr. Henry Wu
Frontier Developments plc today announced Jurassic World Evolution: Secrets of Dr. Wu DLC, coming 20 November for PC, the PlayStation®4 computer entertainment system and the Xbox One all-in-one games and entertainment system from Microsoft. Based on Universal Pictures and Amblin Entertainment’s blockbuster franchise, and created in collaboration with Universal, Jurassic World Evolution: Secrets of Dr. Wu expands the Jurassic World Evolution campaign with new missions and an all-new Jurassic World story.

See the new trailer here:

Jurassic World Evolution: Secrets of Dr. Wu unlocks new campaign missions, putting players in control of two hidden research facilities on Isla Muerta and Isla Tacaño where Dr. Henry Wu, voiced by BD Wong, is developing a new generation of hybrid dinosaurs. Players will confront an elevated level of chaos and threat caused by Wu’s machinations as they work alongside the doctor and discover new dig sites, facility upgrades and research opportunities.

Jurassic World Evolution: Secrets of Dr. Wu also introduces the herbivore Olorotitan and the venomous Troodon to Jurassic World Evolution, alongside three new Wu-created hybrids: the Stegoceratops, Ankylodocus and Spinoraptor. Players can progress through Jurassic World Evolution: Secrets of Dr. Wu missions to unlock new upgrades and research options that can be used throughout the Jurassic World Evolution campaign, including the Indominus Rex’s unique camouflage gene as seen in 2015’s Jurassic World.

New campaign missions unlock after players achieve a four-star rating on Isla Muerta. For full details on Jurassic World Evolution: Secrets of Dr. Wu content, visit JurassicWorldEvolution.com.

Also on 20 November, all Jurassic World Evolution players will receive a free game update introducing an optional day/night cycle to the campaign, new dinosaur grouping and sleeping behaviours, new contracts and new large-capacity feeders.

Jurassic World Evolution: Secrets of Dr. Wu launches 20 November for £12.99 ($14.99, €14.99) on PC, Playstation 4 and Xbox One digital stores. Downloadable content requires Jurassic World Evolution to play.


20 Nov 2018

RE: My Arcade® Takes European Gamers Back in Time with New Line of Data East™ Classic Arcade Machines


London, England, 20.11.2018 – My Arcade, the go-to source for all things retro gaming, announced today that their line of Data East™ licensed products has begun shipping to select European territories.

Now available from selected retailers across Europe, the Data East Micro Player™ range presents gamers with a scaled down table-top arcade experience, complete with arcade stick, action buttons and authentic marque artwork. Licensed from Data East, each game looks, sounds and plays just the way you remember, enabling gamers to rewind time and play the classics just as they remember.

The Micro Player range each provides an action-packed line-up of official Data East classics, including BURGERTIME™, KARATE CHAMP™,CAVEMAN NINJA™, HEAVY BARREL™ and BAD DUDES™, each deserving their place in gaming history and offering timeless fun.


Irresistible to collector and arcade fans alike, the Micro Player line or arcades impress with artwork inspired by the original arcade cabinets, full-colour screens, backlit coin traps and a detachable joystick for those who prefer the directional pad.

“My Arcade is committed to bringing the very best arcade classics to the gamers of today, and our range of Data East hardware has proven a massive hit with fans across the USA. We’re delighted to be bringing the range to Europe in time for Christmas,” commented Crystal Dugan, Marketing Manager for My Arcade. “Iconic games like Bad Dudes and Caveman Ninja stand the test of time, remaining just as fun and compelling now as they did first time around. We’re pleased to bring them back in style.”

Th Micro Player range from My Arcade, is shipping now from HMV, Game, Amazon and other leading game retailers.

For more information on My Arcade and its wide array of retro gaming products, please visit myarcadegaming.com and facebook.com/MyArcadeRetro and follow on Twitter @MyArcadeRetro


16 Nov 2018

Ride 3 - Race at 60 FPS | PS4 Pro


Here’s why developers at Milestone strived to reach 60 FPS on PS4 PRO for their motorbike racer. And the result looks wonderful.

If your father owned a motorcycle when you were a little kid, chances are that you went absolutely crazy with excitement when riding on the back of his bike, amazed by the wonders of the world passing by at full speed. And if you followed his footsteps by being a biker yourself, you know one thing: that sense of wonder has not changed a single bit now that you’re an adult.

And while building RIDE 3, we knew one thing: we had to find a way to recreate that very same sense of wonder in the game. Luckily enough, PS4 PRO and Xbox One X made our life easy (well, a bit easier, at least), since they’re the perfect platform to run the game at 60 frames per second. Have a look at it yourself.

Buy from Amazon Here

15 Nov 2018

Batman and his Rogues Gallery Invades Lineage 2: Revolution in new Netmarble - DC Collaboration


LONDON, November 15, 2018 – Today, Netmarble Corp. revealed a new collaboration with Warner Bros. Interactive Entertainment, on behalf of DC, involving the popular mobile massive multiplayer online role-playing game (MMORPG), Lineage 2: Revolution. In celebration of the game’s first anniversary, Super Heroes and Super-Villains from the Batman family are now available in Lineage 2: Revolution for a limited time.

Following the game’s incredible success in South Korea and Asian territories, Lineage 2: Revolution was launched in 56 countries across North America, Europe, Oceania and the Middle East in November 2017. One year later, the game continues to be one of the most popular mobile MMORPGs due to its groundbreaking fantasy elements that bring top-quality visuals, a massive open-world and large-scale PvP battles to life. The game has also accumulated more than 30 million registered players around the world.

Further enhancing gameplay, the collaboration with Warner Bros. Interactive Entertainment and DC will bring iconic Batman elements to Lineage 2: Revolution, granting players new opportunities for exciting interactions in open-world combat.

All Batman-themed content is available for a limited time only and includes the following additions:

Batman Costumes and Mounts
Characters from the Batman family will make their way into the world of Lineage 2: Revolution with designated Batman character costumes for each of the five in-game races:

Human Race – Batman costume
Dark Elf Race – The Joker costume
Elf Race – Catwoman costume
Dwarf Race – Harley Quinn costume
Orc Race – Mr. Freeze costume
Five new Batman-themed mounts and ten weapon costumes will also accompany each of the character costumes.

Batman Dungeon and Bosses
Select Batman characters will be presented as bosses and also appear in the new Temporal Rift Dungeon “Castle of Terror.”  Poison Ivy and Bane will appear as boss monsters in “Castle of Terror”, while the Riddler and Scarecrow will be added in the near future as Field Boss and World Boss, respectively.

Additional Elements
Bonus Batman-themed features include:
New Monster Codex: Poison Ivy, Bane, Scarecrow and the Riddler
New Soul Crystals: Poison Ivy (Penetration), Bane (Attack), Scarecrow (Defense) and the Riddler (HP)
New Artifacts: A Brand New Feature! 16 Artifacts with DC characters, villains, dungeon monsters, non-player characters and more.

Lineage 2: Revolution is available on iOS and Android. For more information regarding Lineage 2: Revolution, visit the game information website (http://l2.netmarble.com) and the official Facebook page (https://facebook.com/OfficialLineage2Revolution/).

14 Nov 2018

Another Sight – Hodge’s Journey Free On Steam Now


Milan, Italy – November 14, 2018 — Lunar Great Wall Studios, the pioneering Italian developer, is delighted to announce the release of Another Sight - Hodge’s Journey today on Steam.

Another Sight - Hodge’s Journey is a FREE prequel story of ANOTHER SIGHT, the first game developed by Lunar Great Wall Studios which tells the story of Hodge and Kit, a young girl who has lost her sight, in a surreal fantasy adventure into the unexpected; weaving a tale that brings together some of the world’s greatest minds in Monet, Tesla, Edison and other historical cultural icons.

In Another Sight - Hodge’s Journey, players take control of Hodge the cat in a brand new, stand-alone story. Players will tackle new platforming challenges using Hodge's nimble feline skills to solve puzzles as they uncover new mysteries as he travels between the world of dreams and reality to rendezvous with Kit at the start of their adventure below London.

GAME FEATURES

A New Perspective - Discover what leads Hodge to discover Kit at the start of her own adventure in Another Sight and the events that happened just before Kit loses her sight.
Stand-Alone - Enjoy the prelude to Another Sight in this new stand-alone adventure that you can even play without the main game.
Pure Feline 'Cation' - Enjoy a new short adventure where you are placed in the paws of only Hodge the cat! Climb, jump, meow and purr your way through a new mysterious story.
ANOTHER SIGHT – HODGE’S JOURNEY is available for FREE on Steam here.

Marco Ponte, CEO and Founder of Lunar Great Wall commented: “We’ve been overwhelmed with the response to Hodge and Kit with the launch of Another Sight earlier this year. We know that gamers everywhere have fallen in love with Hodge and are dying to know more about him and his background. With Another Sight – Hodge’s Journey we are offering players a chance to find out a little more about their beloved feline companion.”

To celebrate the release of Hodge’s Journey, it will be possible to purchase the original main game, Another Sight, on Steam with a 40% discount till 19th November 2018.

https://store.steampowered.com/app/963210/Another_Sight__Hodges_Journey/

12 Nov 2018

REVIEW: Forgotton Anne


Review: By Jon Donnis
Forgotton Anne is a cinematic 2D adventure platform game.
Once again I find myself reviewing a game that is hand animated and truly stunning to watch while you play.

The game takes place in the Forgotton Lands, a magical land where anything that has been forgotton or lost has come to life as Forgotlings, so that might be a old sweater or a table lamp, literally anything.

We play as Enforcer Anne, her job is to keep order in the Forgotton Lands, she must fight against a rebellion and find her master "Bonku" so they can return to the real world.

In the Forgotton Lands there is an energy called Anima, this powers everything, and without it everything dies, Anne can control this Anima energy, and use it to solve puzzles. She can even absorb it from Forgotlings, although that does seem a bit cruel.

At it's base this game is a mixture between point and click and platformer, but it does have such a cinematic feel. And there is no doubt that the game is possibly more about the story than it is the gameplay.

Even from the first scene you realise that the choices you make will affect the dialog and decisions later in the game, so you can choose to play as a friendly or more strict character. And there are multiple endings that will be determined by your actions.

The puzzles themselves are nothing too hard, and it comes down to pulling levels, or changing the direction that Anima flows through pipes to get you through to the next section, or solve whatever problem you have.

Sadly there is not much variety to the puzzles, but like I said earlier this game is more about the story than the gameplay, and that is not necessarily a bad thing.

I thoroughly enjoyed Forgotton Anne, and although repetitive at times, I never felt bored or left out.

I give this game a very strong 7/10
Review: By Jon Donnis


The game is available now on Nintendo Switch with a 10% discount for one week (9th – 16th) November, regular price: £15.99/$19.99/€19.99).

Forgotton Anne is already available on Steam for £15.49/$19.99/€19.99, on Xbox One for £15.99/$19.99/€19.99, and PlayStation 4 for £15.99/$19.99/€19.99.


11 Nov 2018

REVIEW: TSIOQUE Available on PC/Steam


Review by Jon Donnis:
Tsioque is a classic point and click adventure in the style of Dragon's Lair or King's Quest. Everything has been hand animated, frame by frame, and throughout the game it truly is a wonder to see how beautiful the game is.

We play as Tsioque, a Princess who has been imprisoned in a castle run by the Evil Wizard. Yes I know it is not very original, but that really doesn't matter.

You start off as previously mentioned imprisoned, and you quickly realise that you need to escape, so you will move the cursor around and try to find things to interact with that will help you.

Throughout the game you have to solve puzzles, some harder than others, whether it is something as simple as moving blocks to open a chest, or finding a way to avoid the guards. The game does move along at a decent pace, and there are some funny moments that will surely amuse even the most hardened of gamer.

I finished the game in just about 2 hours, so it is not a long game, but it is a fun one, and despite one little hiccup where I couldn't figure out how to wave a wand properly, I never felt left out of the game, or too frustrated. There are some moments where you need to pay attention, as just clicking everything, or trying things in every order either wont work, or would just take forever, so the game does take some skill.

There is a nice little twist and reveal upon the games completion, which really is lovely.

If you like point and click adventures, you should love this game. It is beautiful to watch, wonderful to play, and the music is also really lovely.

If you are unsure, play the demo first, and I am sure you will end up buying the full game.

This game started out as a dream on Kickstarter, and quickly raised enough funds to be completed. It is a true indy game, and we should all try to support independent game developers, who often do what they do for the love of gaming.

Although short, I really cant recommend this game enough, I absolutely loved it.

I score this 9/10. Just wish there was more of it.

By Jon Donnis.

Check out the website: http://tsioque.com

Buy from Steam at https://store.steampowered.com/app/393190/TSIOQUE/

Check out the trailer below.

9 Nov 2018

SimCity and EA Maxis Veterans Launch Debut Indie Project: Fort Stars


San Francisco East Bay, California, 8 November 2018 - Magic Fuel Games, a start-up founded by four veteran EA Maxis and SimCity developers, today launches its long-awaited debut title, Fort Stars.

Fort Stars is a next-generation mobile game that allows players to create and customise their own fortresses, each containing a Throne Room that must be protected at all costs. How the player guards their own Throne Room is entirely their choice, and is achieved using an innovative level editor that combines the depth of PC sim-builders with the elegance and simplicity of mobile touchscreens.

The four founders of Magic Fuel Games have more than 60 years’ combined experience at Electronic Arts, having worked on significant triple-A games such as The Sims, Spore, and numerous others up until the group’s final project at EA, SimCity (2013).

“We’re overwhelmed with pride and excitement to finally release Fort Stars after three years of incredible hard work,” said Kevin Shrapnell, Chief Executive at Magic Fuel Games. “With Fort Stars, we saw an opportunity to bring all our years of PC and console games experience to the power and convenience of mobile.”

In Fort Stars, players can safeguard their own fortress with a wealth of strategic options at their disposal, from magic-infused trap-rooms to fully armed swordsmen, fearsome cannon turrets, and even monster-sized guardians that prowl the fortress floors.

Building an impenetrable fortress is just one part of the complete Fort Stars package. Another major game mode spins the defence concept on its head by allowing players to invade other players’ fortresses after assembling a legendary team of raiders.

From a starting roster of 17 Fort Stars, players can create their very own all-star squad and invade armed fortresses using mind-blowing magic spells, ridiculously satisfying skill-shots, and screen-shaking brawls.

Crush the enemy with the fearsome Barbarian. Electrify opponents with the Runemaster. And land the perfect arrow with the Ranger. All 17 heroes can be upgraded, and Magic Fuel will be adding more heroes in regular updates after the game’s launch.

Magic Fuel Games was established in 2015 and secured funding from Chinese giant Seasun Games. In 2018 it expanded its partner network further after signing a publishing deal with the London-based start-up, PlayStack.

Harvey Elliott, the Chief Executive at publisher PlayStack, added: “The pedigree of talent at Magic Fuel Games is a huge draw for us, and seeing the team’s incredibly creative ideas evolve in this debut title has been inspirational. We’re delighted with the result and see big things for Fort Stars.”

For more information, please visit: https://fortstars.com

Fort Stars goes live today on the iOS Apple Store and Google Play.

Direct store links:
Google Play: https://play.google.com/store/apps/details?id=com.playstack.fortstars
iOS: https://itunes.apple.com/app/fort-stars/id1380108008


Elite Dangerous: Beyond Chapter 4 - Mamba Reveal Trailer


Based on an unreleased racing prototype, the Mamba brings blistering speed combined with huge firepower to Elite Dangerous as part of the Beyond – Chapter Four update. Sporting one huge and two large hardpoints, the Mamba’s emphasis on power speed allows players to hit hard and vanish before a target has had time to react. Though comparable to fellow

Mamba Stats
       1 Huge, 2 Large and 2 Small Hardpoints
       5 Internal Optional slots
       Top speed of 316m/s and a boost speed of 387m/s
       6.37LY laden FSD range
       Approximately 55,000,000 credits

Joining the Mamba in Beyond – Chapter Four is the Krait Phantom. Following on from its sister ship the Krait Mk II, the Phantom is a lighter, faster ship that features a spacious cargo hold and relatively generous quantity of hardpoints. Though it may not boast the same firepower as the Mk II, the Phantom can still hold its own against larger targets and has enough straight-line speed to outpace smaller ships.


Krait Phantom Stats
       2 Large and 2 Medium Hardpoints
       8 Internal Optional slots
       Top speed of 256m/s and a boost speed of 358m/s
       8.23LY laden FSD range
       Approximately 37,000,000 credits

Players can get a closer look at how the Mamba and Krait Phantom play in our first-look livestream, on the Frontier Twitch channel tonight at 7pm GMT.

If you have any questions about Beyond – Chapter Four or Elite Dangerous in general, don’t hesitate to give us a shout.


Mad Catz - New Range Preview

Kowloon, Hong Kong – November, 2018, – Mad Catz Global Limited, leading gaming hardware innovators for nearly 30 years, today announced the shipping of an all-new range of R.A.T. mice, the first line of products to ship from the reborn Mad Catz Global. The first territories to receive the new line of mice will be Germany, Austria and France with the rest of Europe, North America and beyond receiving product shortly.

With a reputation built on first-rate adjustability and comfort, the multi-award winning R.A.T. mice return featuring cutting-edge sensor technology and a host of upgrades, supercharging the range for a modern gaming audience and utilizing the latest technology to provide gamers with a winning edge.

Products shipping in the new R.A.T. range include:

R.A.T.4+™ Featuring industry leading OMRON switches with a lifecycle of 20 million clicks, the R.A.T.4+ has been designed to deliver flawless precision. Powerful LEDs provide multi-zone backlighting and the Pixart PMW 3330 optical sensor provides trusted performance that gamers can rely on.
R.A.T.6+™ Extending the customization options, the R.A.T.6+ features nine programmable buttons and an adjustable palm rest, in addition to a removable weight system that allows gamers to find the ideal weight for their personal preference. Chameleon RGB Intelligent Lighting illuminates the mouse across three separate zones, bathing the R.A.T. with over 16 million lighting combinations, while luxury OMRON switches have been tested to up to 50 million clicks for superior performance.

R.A.T.8+™ Designed for the professional gamer, the state-of-the-art Pixart PMW 3389 optical sensor delivers unrivalled precision for any gaming genre. Fully customisable, the R.A.T.8+ features an adjustable palm rest and thumb rest, as well as removable pinkie grip. 18G of removable weights enable gamers to perfect the feel of their R.A.T., while the three stage Chameleon RGB lighting keeps the mouse looking as good as it performs. Onboard memory allows gamers to save up to three profiles, allowing for personalized macro button, sensor and lighting settings when travelling to tournaments.

R.A.T. Pro S3™ Lightweight, ergonomic and unmistakably R.A.T., the PRO S3 concentrates on delivering the essentials professional gamers demand. The powerful Pixart PMW 3330 sensor delivers proven gaming performance, while ultra-reliable OMRON switches have been tested to an impressive 50 million clicks. The palm rest is fully adjustable, tilting plus or minus 15 degrees, side-to-side and extending up to 12mm from the mainframe. The PRO S3 also features Chameleon RGB lighting for stunning visual effects during gaming sessions.

“Since announcing our comeback earlier in the year, gamers have inundated us with requests for new R.A.T. mice, and the passion and enthusiasm we’ve encountered from the community is truly inspiring. We’ve been working hard to ensure the new products do justice to the incredible Mad Catz legacy and we’re delighted to start shipping the first products in the new range,” said Selena Chang, Director of Sales and Operations for Mad Catz Global Limited, “The R.A.T. range continues to be a beacon of innovation and we’re confident gamers will be thrilled with the new mice, which we believe offer superb value and unsurpassed quality for all budgets and gaming abilities.”

Additional information on all products is available at: www.madcatz.com


7 Nov 2018

TSIOQUE Available on Steam today


7th of November, 2018 – OhNoo Studios: The Polish developers of critically-acclaimed adventure, Tormentum: Dark Sorrow, are back with a new, and similarly ambitious production; TSIOQUE — launching today on PC via Steam. A 2D adventure game inspired by all the best point-and-click traditions.

After Tormentum was praised for its beautiful graphics, inspired by the works of Giger and BeksiÅ„ski, Ohnoo’s developers look set to apply their artistic approach to digital entertainment once again; through their collaboration with award-winning Polish animator, Alek Wasilewski (Smile).

Alek has received recognition (and awards) in his native Poland, and internationally — for a massive and diverse body of work. Thanks to this latest creative partnership, TSIOQUE stands out with visually-arresting, beautiful, hand-drawn graphics brought to life with frame-by-frame animation. Both fairytale-esque and cartoon-like, TSIOQUE’s art style has already attracted praise from the thousands of gamers who’ve followed its very successful Kickstarter campaign. Funding exceeded 39.000 USD, allowing the studio to realise its vision as fully as possible.

Great social engagement by the creative teams, combined with Kickstarter backing, saw the game receive a full voiceover for all of the dialogue sequences and extraordinary musical score by Edward Harrison (Deus Ex: Mankind Divided, NEOTOKYO) and Elle Kharitou; producing a dynamic arrangement which aligns itself perfectly with events on screen.

In TSIOQUE players take up the role of the titular princess, who is captured and imprisoned in the castle of her ancestors by an Evil Wizard, who casts a powerful spell over it. This, though, is one fiercely independent young lady, who has no intention of waiting for someone to rescue her. She elects to get her hands dirty, improvising with a gutsy — and altogether risky — escape plan. Her will to escape this accursed place makes for a less than traditional fairytale. There are unexpected twists, the apparently straightforward story of ‘girl escapes spellbound castle’ begins to unravel, revealing hidden layers and unexplored themes that take the player well beyond its fantasy story-book setting.

Gameplay is subtly-inspired by magical hits from the past: Dragon's Lair, Indiana Jones and The Fate of Atlantis, Day of the Tentacle or Heart of Darkness. Progress is based squarely on the player’s interactions with the environment, with numerous possibilities hidden throughout stunning locations, all illustrated with an impressive amount of unique animations. This attention to detail contributes to a production of great depth. One that finds plenty of time for humour, yet frequently visits darkness and offers all comers an array of exciting challenges. The decisions made need to be thought about, carefully, as the wrong moves can have dire — and often hilarious — consequences.

TSIOQUE is available now via Steam. For further information on the game and its creators, please visit Ohnoo Studios and Alek Wasilewski, (or Facebook and twitter). At launch TSIOQUE will be available in three language versions: English, German and Polish. Three more will arrive within weeks: Chinese (simplified), Spanish and Russian.

About OhNoo Studio
OhNoo Studio is a three-person developer team, which has debuted on gaming market in 2012 with the premiere of an interactive fairytale Amelia and Terror for the Night. From the beginning, the team’s goal was to create indie games of the highest quality, both in terms of artistic merit and story. The studio received a worldwide acclaim with a well-received adventure game Tormentum: Dark Sorrow, and now it’s back with its newest game, TSIOQUE, co-created with a globally renown animator, Alek Wasilewski. The studio has also announced its next project – the sequel for its flagship production, Tormentum II.

Peter Connelly announces All-New Tomb Raider™: The Dark Angel™ Symphony Kickstarter Campaign


London, England – November 7th, 2018, – Peter Connelly, legendary video game composer and sound designer, best known for his incredible work on the Tomb Raider™ franchise, announced today a brand new crowdfunding campaign (via Kickstarter) with the intention of producing Tomb Raider: The Dark Angel Symphony, a studio album featuring the music from Tomb Raider: The Last Revelation™, Tomb Raider: Chronicles™ and, most excitingly of all, Tomb Raider: The Angel of Darkness™.

Organised entirely by a dedicated group of dedicated, die-hard Tomb Raider™ fans, this all-new Kickstarter campaign is backed by world-class names within the music industry.

For nearly 20 years, Connelly and Tomb Raider™ fans have dreamed of hearing these beloved musical scores on a fully mastered studio album. Now, thanks to the crowd-funding power of Kickstarter, they have their chance to realise this dream. This campaign is running now until 11:59pm on December 3rd, 2018 and can be seen here: http://kickstarter.trdarkangel.com

No mere lazy copy of the original game scores, the new album with remain faith faithful to the Tomb Raider scores that fans cherish but will be totally transformed and rearranged using state-of-the-art techniques and professional audio engineers, simply not available or practical when the games were being designed some 15–20 years ago. Connelly intends to bring the musical compositions and recordings up to date and provide the listener, not only a sense of nostalgia, but with a whole new experience of this familiar and much-loved Tomb Raider music.

For those craving the original audio compositions, the original versions of Connelly’s pieces will also be made available, properly remastered and beautifully presented, to tie-in with the new orchestral album so that fans can enjoy the original scores in the best possible quality.

Kindly sanctioned by Square Enix® Europe and Crystal Dynamics®, Tomb Raider: The Dark Angel Symphony has been in development for two years, uniquely driven and arranged entirely by those who love the franchise the most: “By the fans, for the fans”!

Tomb Raider: The Dark Angel Symphony will be recorded at the prestigious Air Lyndhurst Studios, London. This cutting-edge studio has the perfect facilities to achieve the album’s ambitious production requirements.

Artwork, promotional material, pledge rewards, websites and social media feeds, pamphlets and miscellany are also being produced by Connelly’s team. Backers of the Kickstarter campaign will have the chance to obtain rare and sought-after Tomb Raider merchandise and exclusive memorabilia.

Tomb Raider: The Dark Angel Symphony treats old and new fans alike to the finest musicians, sound engineers and arrangers in the world, including:

Dr. Richard Niles – Orchestrator / Arranger / Musician: One of the most versatile men in modern music, Dr. Niles has worked alongside such musical legends such as Paul McCartney, the Pet Shop Boys (“Left to my Own Devices” http://bit.ly/29fgxMk), Ray Charles, Cher, James Brown, Kylie Minogue, Tears for Fears (“Sowing The Seeds of Love” http://bit.ly/1iybTmN), Tina Turner, Cat Stevens, Grace Jones, Swing Out Sister, Take That, and Grammy- and Ivor Novello Award-winning producer Trevor Horn CBE (“The Man Who Invented The Eighties”).

Isobel Griffiths – Orchestra Contractor: A frequent collaborator of Dr.Niles, Isobel has also worked with Hans Zimmer, Howard Shaw, and James Horner (to name but a few) in hand-picking musicians for orchestral ensembles.

Martin Iveson (Atjazz) – Musician, Composer, and Audio Production/ Mastering: A true audio specialist with a long history of working in videogames and the music industry.

Tina Guo – Celebrity Solo Cellist: Tina is an internationally acclaimed, Grammy-nominated virtuoso acoustic/electric cellist, recording artist, and composer. Ms. Guo is regularly engaged by orchestras and venues around the globe, features in commercials and world tours, and has been a featured soloist in events such as the Cirque Du Soleil’s Michael Jackson ‘The Immortal’ World Tour and the League of Legends’ World Championship in Los Angeles, streaming to an audience of over 33 million online.

Julie Elven – Solo Vocalist: Julie Elven is an award-winning Soundtrack and Filmscore Vocalist based in Munich, Germany. During her career, Julie has featured alongside James Newton Howard and multiple orchestras, including the Czech National Orchestra, the North Netherlands Symphony Orchestra, and the Malága Symphony Orchestra. Julie is best known for her soloist vocal work on triple-A gaming titles such as Horizon Zero Dawn, World of Warcraft: Legion (plus many other famous titles by Blizzard Entertainment), Riot Games’ League of Legends, and more.

For more information, please visit the Tomb Raider: The Dark Angel Symphony website www.trdarkangel.com.

6 Nov 2018

REVIEW: GRIP - Xbox One


REVIEW: By Jon Donnis
I like GRIP, this is a fun game, and it is fast, and by fast I mean insanely fast.
This is a classic arcade type racer, that defies the laws of physics at every turn. You start off with your basic vehicle and then as you progress you can upgrade and get better vehicles. As you race you can race on almost any surface, which gives any race a whole new dimension literally.

As I said the game is fast but you never feel like you are not in control. And despite going at hundreds and hundreds of miles per hour, you can always pick up a power up that will give you a further speed boast. And talking of power ups, you can collect various weapons too, homing missiles, shields and so on.

The game play does however have a few flaws, some of the collision detection is annoying, you can go from 500 mph to 0 in an instant, and a couple of times from leading the race I hit the side of the finish line and ended up in last place. But this is nothing they wont be able to fix as various updates and bug fixes are released.

The soundtrack is awesome. As are the graphics.

This is a top game, a lot of fun, and I give it a strong 8/10
REVIEW: By Jon Donnis

Buy from Amazon by clicking here (Opens in a new window)

About the game.
GRIP is a high octane, hardcore combat racer, packing ferocious speed and armed to the teeth with heavy weapons.

Evolved from street racing, the world of GRIP is brutal and cut-throat. Winning the race is never enough, greatness comes from the journey and trail of merciless destruction you unleash upon your rivals.

Scale walls, ceilings and anything else you can get your tyres on to as you master tracks, tricks and perform mind-blowing stunts to race your way across the cosmos. Customise your vehicle, utilise devastating weapons and exploit a destructible environment to ensure not only victory, but the complete annihilation of your opponents.

Use gravity defying physics alongside a bristling arsenal of outlandish weapons, GRIP delivers the fastest, most competitive racing experience ever.

Featuring a killer soundtrack, furious speeds and intense action, GRIP is assured to generate unforgettable gaming moments online, offline or split screen racing and tournaments.


Trailer:

Diablo III: Eternal Collection - Launch Trailer - Nintendo Switch


Ages ago, angels and demons birthed your world in a forbidden union. Now they've come to claim it. Stand tall among Sanctuary's meek and wicked to battle walking corpses, horrifying cultists, fallen seraphs, and the Lords of Hell. When the High Heavens and the Burning Hells war, humanity must be its own salvation.



5 Nov 2018

Thea 2: The Shattering, an innovative 4x hybrid strategy game, will launch on 30 November 2018 in Early Access



November 5, 2018 – MuHa Games: Polish-British indie developer and creator of Thea: The Awakening, the critically well-received 4x strategy, RPG, survival and card game hybrid, have announced Steam Early Access for their much-anticipated sequel: Thea 2: The Shattering. After a successful Kickstarter campaign and a period of intense development, it will appear on EA November 30, 2018 — taking another big step towards a full release, scheduled for 2019.

Early Access includes all the core game mechanics: including exploration, battles, resource gathering, research and crafting. The main quest and a number of side quests will be fully playable. Fans of co-operative play will be pleased to know that co-op modes have also made it into the Early Access build. Developers are aiming to thoroughly analyse feedback from players; helping them tweak game mechanics and add that final polish to the full release.

Thea 2: The Shattering will once again offer a unique blend of 4X turn strategy, RPG, survival — and an original card game with a dark fantasy setting — all inspired by Slavic mythology and culture. Players take on the role of gods, overseeing the actions of their tribe of followers, while navigating a procedurally-generated environment. They will decide on a favoured play style and build on it during their adventure: they may wish to simply explore the world as nomads, take on all comers as a warlord-led army, or master the art of diplomacy; building alliances with other factions and trying to ensure the peaceful survival of their worshippers.

An atmospheric musical score and moody visuals provide a perfect accompaniment to a carefully-crafted Slavic narrative. Co-op multiplayer, free DLC content, an adventure editor and modding tools, all mean this Early Access version will provide a well-rounded strategy experience ahead of next year’s full release.

Further information on Thea 2: The Shattering, as well as news and updates can be found on the game’s Steam page. To learn more about MuHa Games, please visit http://muhagames.com